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  • 00:00

    Vsauce! Kevin here with two games. If you play Game A -- you are guaranteed to lose.

  • 00:07

    If you play Game B -- you are guaranteed to lose.

  • 00:12

    But.

  • 00:13

    If you alternate back and forth between playing Game A and playing Game B -- you are guaranteed

  • 00:21

    to win.

  • 00:22

    How? How can two losing games combine into one winning one? Is it just a cheap game hack

  • 00:31

    or something more? And does this mean that grandma was wrong and it’s actually possible

  • 00:37

    for two wrongs to make a right? Welcome to Parrondo’s Paradox.

  • 00:42

    Physicist Juan Parrondo who created this paradox demonstrated with flipping a

  • 00:48

    biased coin. A coin that, instead of having 50/50 odds of landing on heads or tails has

  • 00:54

    49.5/50.5 odds. So slightly unfair, biased odds. And… that’s not gonna work for us.

  • 01:04

    Because precision-biased coins that look like normal coins are likely impossible, or as

  • 01:10

    statisticians Andrew Gelman and Deborah Nolan wrote in a 2002 paper, “You can load a die

  • 01:16

    but you can’t bias a coin.”

  • 01:19

    So, instead, I made a series of games using 3 roulette wheels with a total of 114 spaces

  • 01:26

    and 1 Markov Chain. Because…PENGUINS.

  • 01:31

    Seriously, this paradox can be visualized using a penguin slide toy. The same mechanism

  • 01:37

    that moves these penguins to the top allows 

  • 01:40

    us to turn two losing games  into our own money-printing

  • 01:45

    machine. This is… this is really loud. I’ll explain how later but for now let’s actually

  • 01:51

    talk about our games.

  • 01:54

    Okay, Game A works like this: it’s a game of chance in which your odds of winning are

  • 01:59

    slightly lower than your odds of losing. The American roulette wheel has 38 spaces -- 18

  • 02:06

    red and 18 black, and these two 2 green zeroes. The rules of Game A are that you can only

  • 02:14

    bet on red or black. Either way, our odds of winning are 18/38, or 47.36% -- so a little

  • 02:23

    less than 50/50. Our 53.6% chance of losing means the house edge is 5.2%, which we’ll

  • 02:29

    round down to 5%. Because of that 5% losing edge, theoretically, every time we bet $1

  • 02:37

    on this game, we’ll lose about 5 cents. If we start with $100 and keep playing this

  • 02:43

    game, we’ll be totally broke after about 2,000 spins. In the long run, when we play

  • 02:50

    Game A, we’re guaranteed to lose.

  • 02:56

    Come onnnn, red!

  • 03:02

    Since definitely losing sounds terrible, let’s give Game B a shot.

  • 03:08

    Before we do that you may want to add up all the numbers on a roulette wheel and just tell

  • 03:13

    me the sum in the comments.

  • 03:14

    Okay. B is composed of two games of chance, each with different odds. You’ll still bet

  • 03:20

    $1, but the wheel that you play depends on how much money you have left. We’ll call

  • 03:26

    these B1 and B2. You’ll play B1 only if your total money is a multiple of M and…

  • 03:33

    let’s say that M = 3. So if your leftover money is a multiple of 3, like 93 or 81 or

  • 03:42

    66, then you have to play wheel B1. If your bankroll balance is not a multiple of 3, then

  • 03:50

    you’ll play wheel B2.

  • 03:53

    Here’s the catch.

  • 03:54

    With B1, you’re only allowed to make what’s called a Corner bet -- choosing an intersection

  • 04:00

    of 4 numbers, so you’ll win $1 if the ball lands on any of those four. So like, a corner

  • 04:08

    bet of 26, 27, 29, or 30. A corner bet means your odds of winning are just 4 out of 38,

  • 04:18

    or… about 10%. So when you play B1, you’re going to lose 90% of the time. Losing isn’t

  • 04:25

    guaranteed, but you’re going to lose a lot more often than not. Game B1 is a pretty bad

  • 04:32

    game for the player.

  • 04:33

    Don’t worry, though, B2 is much better. You get to choose a combination of winning

  • 04:39

    spaces -- red or black AND odd or even. So, if you choose red and evens, you’d win every

  • 04:48

    time the ball lands on a red space or an even space, even if it’s a black even space.

  • 04:54

    The two green spaces are also winners for you on B2. This allows B2’s odds to shift

  • 05:01

    significantly in your favor, with 18 reds and 9 black evens plus the two 2 greens giving

  • 05:08

    you a total of 29 chances to win out of 38 possible spaces -- and that, my friends, is

  • 05:15

    76%.

  • 05:16

    The good news is that since there are more possible money counts that aren’t multiples

  • 05:21

    of 3 than there are, you’ll be playing the 

  • 05:23

    much-friendlier B2 a lot more  than the nearly-impossible

  • 05:28

    B1. So that means most of the time, with Game B, you’ll be winning, right? No.

  • 05:35

    Here’s the thing.

  • 05:36

    B1 is a loss 90% of the time. And since you’ll also lose roughly every 1 out of 4 times playing

  • 05:44

    Game B2, overall you’re guaranteed to lose if you just play the B Games. Game B is actually

  • 05:51

    a Markov Chain, a stochastic process that takes a situation like ours -- different states

  • 05:57

    with varying probabilities -- and generates a loss by B1’s disproportionate effect on

  • 06:04

    our fortunes.

  • 06:05

    Let me explain.

  • 06:06

    The key is that even though there are only three possible states of our money balance

  • 06:11

    -- a multiple of 3, like 90 or 93, or two possible states in between multiples of 3,

  • 06:18

    like 91 and 92 -- our probabilities of playing the bad B1 game vs. the better B2 game aren’t

  • 06:27

    a simple ⅓ and ⅔. What’s surprising is that a Markov Chain analysis, and if you

  • 06:34

    want to learn more about Markov chains I’ll link you to a course on those in the description,

  • 06:39

    shows that our probability of playing the bad B1 game is actually closer to 40%. And

  • 06:46

    the winning edge that the good B2 game gives us isn’t enough to make up for the terrible

  • 06:52

    B1.

  • 06:53

    All of that is to say that Game A is a simple guaranteed loser. And Game B is a kinda complex

  • 07:01

    guaranteed loser. And… this is getting dreadful so let’s bring back our penguins and lighten

  • 07:10

    the mood. Our flightless bird friends will help us visualize how we leverage two negatives

  • 07:16

    to create a positive.

  • 07:18

    In a 2000 paper titled, “Parrondo’s paradoxical games and the discrete Brownian ratchet,”

  • 07:24

    Derek Abbott, Parrondo and others, described a process known as the “flashing brownian

  • 07:30

    ratchet” as an analogy for how the paradox works. Basically, directed motion is achieved

  • 07:35

    by alternating between a sawtooth and a flat potential. I’ll show you. These penguins

  • 07:43

    clearly reach the top of the slide, even though they themselves aren’t moving, because they’re

  • 07:49

    being carried back and forth between  

  • 07:52

    two downward-sloped-sawtooth shapes and a flat shape. These shapes slope

  • 07:58

    downward. And this shape here -- sorry, penguin! -- is flat. Yet the penguins climb to the

  • 08:04

    top by alternating between them. Ok, that’s loud, sorry penguins. Wheeee! The end. Excuse

  • 08:12

    me one second, Happy Feet.

  • 08:14

    Think of Game A as our flat shape because the odds of winning Game A are close to 50/50

  • 08:21

    with a slight bias toward losing. Think of Game B as our sawtooth shape because the odds

  • 08:26

    are much steeper in Game B1 and much better in Game B2, creating a distinct asymmetry.

  • 08:33

    Look at that! But instead of moving plastic penguins uphill, by alternating between playing

  • 08:39

    Game A and playing Game B, we, the player, are carried upward by our combination of losing

  • 08:47

    games into winning.

  • 08:50

    To put it another way, we can get really simple and math-y about this. Back to the North Pole

  • 08:55

    with you! Say you start with $100, and each time you play Game A, you lose $1. That’s

  • 09:02

    it -- done. That’s just how Game A works in this simplified scenario. You’re a loser

  • 09:09

    with no hope of winning. And if you played Game A 100 times, your financial trajectory

  • 09:16

    goes downward until you’re broke.

  • 09:19

    There are two strains of Game B: if the amount of money you have left is an even number,

  • 09:25

    like $82, then you win $3. If it’s an odd number -- say, you’re down to $71 -- then

  • 09:32

    you lose $5. If you only played Game B, you’d be broke even faster than if you’d just

  • 09:40

    auto-lost Game A. At least with Game A you’d get to play that game 100 times.

  • 09:47

    Both Game A and Game B are clearly 100% losing games, but when you switch back and forth,

  • 09:56

    you can make them profitable. Check it out. Play Game A and you’re down to $99. That’s

  • 10:02

    an odd number, so you don’t want to play Game B or else you’d lose another $5…

  • 10:08

    instead you can play Game A again and lose another dollar. Now you’re at $98 -- when

  • 10:15

    you switch to Game B, you win $3, and suddenly you’re up to $101. Lose Game A to get to

  • 10:23

    $100, win Game B to get to $103. You can repeat a cycle of A/B switching to amass infinite

  • 10:31

    wealth despite playing two games that on their own are guaranteed losers.

  • 10:38

    But is that really a paradox? When we examine the best way to flip coins or spin roulette

  • 10:45

    wheels, it seems like just a cheap trick to manually hack a couple of games. It’s not.

  • 10:51

    The paradoxical situation is that you can alternate playing Parrondo’s two losing

  • 10:57

    games randomly and it will still produce a winning one.

  • 11:01

    We can use Stan Wagon’s Parrondo Paradox wolfram simulator to prove it. This simulator

  • 11:07

    uses Parrondo's biased coin flip odds and allows us to set the number of flips and how

  • 11:13

    many times we want to repeat that experiment. Parrondo's numbers for Games A, B1 and B2

  • 11:19

    are almost identical to our roulette example. So, we set the number of flips in a game and

  • 11:24

    how many times we'll repeat that game, and each time we click New Run, the simulator

  • 11:29

    crunches those numbers... which is a lot faster than flipping an impossible biased coin 2

  • 11:30

    million times.

  • 11:30

    Let’s set this to run 1 repetition of 1,000 flips. When we play in a specific pattern

  • 11:36

    -- BBABA -- we clearly win over time.

  • 11:40

    But what happens if we choose Game A or Game B randomly? Most of the time we win over 1,000

  • 11:47

    flips, occasionally we don’t -- that's just variance. But when we run 2,000 simulations

  • 11:53

    of 1,000 flips, a pattern emerges: we see a clear upward slope. We don't win as much

  • 11:59

    as when we carefully orchestrate the best approach to the two games, but... we win.

  • 11:59

    Despite having no plan and no specific hack, alternating randomly between Games A and B

  • 12:06

    yields a long-term win.

  • 12:09

    So even if it takes a while, even it’s done randomly, by alternating between these two

  • 12:16

    losing games, we actually get a winning result. We get to the top of the slide -- like our

  • 12:22

    penguins.

  • 12:23

    But here’s the question.

  • 12:25

    Can you use this strategy to guarantee that you win at a casino? No. Parrondo's Paradox

  • 12:31

    depends on being able to interact within two games, and you just can't do that in a casino.

  • 12:38

    Real casino games like slot machine spins or the way roulette is actually played are

  • 12:44

    based on entirely separate events -- one outcome will never influence the outcome of the next

  • 12:51

    round or a different game, like a roulette result will never steer you toward an advantageous

  • 12:58

    round of Pai Gow.

  • 13:00

    By guaranteeing that games never intersect, casinos avoid the possibility of an exploit

  • 13:06

    or a weird Parrondo situation. The outcome of every 'bettable' event in a casino depends

  • 13:13

    on nothing before it or after it. It exists in its own impenetrable bubble that pops as

  • 13:21

    soon as that round is over and then is blown up again -- and that keeps the games fair

  • 13:27

    and keeps the casino’s math predictable.

  • 13:30

    The independence of each game is actually one of the reasons you so rarely see new games

  • 13:36

    at casinos. It’s just hard to come up with games that are totally independent, give the

  • 13:42

    house enough of an edge that they win over time but also give the player enough of a

  • 13:48

    chance that they want to play and have fun playing.

  • 13:53

    What’s exciting about Parrondo’s Paradox is not how to win money playing two games

  • 13:59

    that no casino would never allow. It’s figuring out how to apply its surprising property to

  • 14:07

    other fields of study. Researchers are working on real world applications for it in disciplines

  • 14:13

    ranging from quantum mechanics to biogenetics.

  • 14:17

    And for the rest of us, it can be helpful to realize that two losing games can become

  • 14:26

    one winning one. That, in a way, as weird as it sounds, two wrongs can make a right.

  • 14:35

    And even what seems, by all accounts, like a totally hopeless situation can, undeniably,

  • 14:44

    mathematically, be turned into a winning one.

  • 14:52

    And as always, thanks for watching.

All

The example sentences of ROULETTE in videos (15 in total of 25)

real proper noun, singular casino noun, singular or mass games noun, plural like preposition or subordinating conjunction slot noun, singular or mass machine noun, singular or mass spins verb, 3rd person singular present or coordinating conjunction the determiner way noun, singular or mass roulette noun, singular or mass is verb, 3rd person singular present actually adverb played verb, past participle are verb, non-3rd person singular present
tier proper noun, singular credits noun, plural from preposition or subordinating conjunction table noun, singular or mass games noun, plural like preposition or subordinating conjunction blackjack noun, singular or mass , craps noun, plural , poker noun, singular or mass , roulette noun, singular or mass vary verb, non-3rd person singular present depending verb, gerund or present participle on preposition or subordinating conjunction how wh-adverb long adjective you personal pronoun play verb, non-3rd person singular present
to to win verb, base form at preposition or subordinating conjunction roulette proper noun, singular with preposition or subordinating conjunction this determiner method noun, singular or mass there existential there are verb, non-3rd person singular present many adjective ways noun, plural to to win verb, base form it personal pronoun roulette verb, non-3rd person singular present
roulette noun, singular or mass is verb, 3rd person singular present the determiner dealer noun, singular or mass will modal spin verb, base form the determiner ball noun, singular or mass and coordinating conjunction the determiner ball noun, singular or mass will modal land verb, base form in preposition or subordinating conjunction one cardinal number
that wh-determiner is verb, 3rd person singular present , speculation noun, singular or mass is verb, 3rd person singular present very adverb close verb, base form to to betting verb, gerund or present participle on preposition or subordinating conjunction black adjective in preposition or subordinating conjunction roulette proper noun, singular game noun, singular or mass in preposition or subordinating conjunction casino proper noun, singular .
ariana noun, singular or mass grande proper noun, singular tries verb, 3rd person singular present her possessive pronoun hand noun, singular or mass at preposition or subordinating conjunction roulette noun, singular or mass on preposition or subordinating conjunction this determiner talk noun, singular or mass show noun, singular or mass but coordinating conjunction when wh-adverb she personal pronoun messes noun, plural up preposition or subordinating conjunction
now adverb , if preposition or subordinating conjunction the determiner zero cardinal number and coordinating conjunction double adjective zero cardinal number didn proper noun, singular t proper noun, singular exist verb, non-3rd person singular present then adverb playing verb, gerund or present participle roulette noun, singular or mass would modal make verb, base form perfect adjective
your possessive pronoun mobile adjective phone noun, singular or mass plugged verb, past tense in preposition or subordinating conjunction is verb, 3rd person singular present like preposition or subordinating conjunction playing verb, gerund or present participle russian proper noun, singular roulette proper noun, singular . - water proper noun, singular is verb, 3rd person singular present a determiner really adverb good adjective
someone noun, singular or mass types noun, plural if preposition or subordinating conjunction i personal pronoun click noun, singular or mass add verb, base form alias noun, plural exclamation verb, non-3rd person singular present point noun, singular or mass roulette noun, singular or mass or coordinating conjunction exclamation noun, singular or mass point noun, singular or mass gamble adjective it personal pronoun 's verb, 3rd person singular present
electronic proper noun, singular engineer noun, singular or mass said verb, past tense relaxing verb, gerund or present participle in preposition or subordinating conjunction a determiner bathroom noun, singular or mass with preposition or subordinating conjunction your possessive pronoun mobile adjective phone noun, singular or mass plugged verb, past tense is verb, 3rd person singular present like preposition or subordinating conjunction playing verb, gerund or present participle russian proper noun, singular roulette noun, singular or mass
if preposition or subordinating conjunction that wh-determiner 's verb, 3rd person singular present the determiner case noun, singular or mass then adverb i personal pronoun guess verb, non-3rd person singular present russian noun, singular or mass roulette noun, singular or mass and coordinating conjunction the determiner choking verb, gerund or present participle game noun, singular or mass were verb, past tense just adverb fun noun, singular or mass party noun, singular or mass games noun, plural
differently adverb but coordinating conjunction it personal pronoun looks noun, plural awesome verb, non-3rd person singular present it personal pronoun 's verb, 3rd person singular present a determiner mod noun, singular or mass the determiner russian proper noun, singular roulette proper noun, singular my possessive pronoun yeah interjection that wh-determiner was verb, past tense pretty adverb popular adjective
you personal pronoun can modal go verb, base form up preposition or subordinating conjunction there existential there and coordinating conjunction put verb, base form $ proper noun, singular 100,000 cardinal number on preposition or subordinating conjunction roulette noun, singular or mass and coordinating conjunction say verb, non-3rd person singular present it personal pronoun 's verb, 3rd person singular present going verb, gerund or present participle to to be verb, base form # noun, singular or mass 22 cardinal number and coordinating conjunction if preposition or subordinating conjunction it personal pronoun comes noun, plural
back adverb further adjective than preposition or subordinating conjunction that determiner birth noun, singular or mass unless preposition or subordinating conjunction he personal pronoun wants noun, plural to to play verb, base form roulette noun, singular or mass with preposition or subordinating conjunction his possessive pronoun baby noun, singular or mass s proper noun, singular identity noun, singular or mass .
yes interjection of preposition or subordinating conjunction course noun, singular or mass you personal pronoun can modal , you personal pronoun can modal make verb, base form money noun, singular or mass out preposition or subordinating conjunction of preposition or subordinating conjunction roulette proper noun, singular as preposition or subordinating conjunction well adverb and coordinating conjunction that wh-determiner is verb, 3rd person singular present complete adjective

Use "roulette" in a sentence | "roulette" example sentences

How to use "roulette" in a sentence?

  • I just love bikes. It's not the safest passion to have, but I guess it's better than Russian roulette.
    -Ryan Reynolds-
  • I like playing roulette, I like dice. I grew up with gamblers.
    -Chazz Palminteri-
  • This is like playing Russian roulette with a Luger rather than a revolver. One bullet, one chamber - and we're pulling the trigger.
    -Mark Lynas-
  • The roulette table pays nobody except him that keeps it. Nevertheless a passion for gaming is common, though a passion for keeping roulette tables is unknown.
    -George Bernard Shaw-
  • As in roulette, same is true of the stock trader, who will find that the expense of trading weights the dice heavily against him.
    -Benjamin Graham-
  • The Quito telephone service is about as reliable as roulette.
    -Christopher Isherwood-
  • The question is, do you want to play Russian roulette with your brain?
    -Devra Davis-
  • Wall Street wants to keep its schemes too complicated to understand so that the roulette wheel can keep turning.
    -Maria Cantwell-

Definition and meaning of ROULETTE

What does "roulette mean?"

/ro͞oˈlet/

noun
gambling game in which ball is dropped on to revolving wheel with numbered compartments.
verb
make slit-shaped perforations in.