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  • 00:01

    all right I'm Dave Rat and this is the first in a series I'm gonna do on sound

  • 00:08

    tips for pro audio and audio humans in general I've collected a bunch of notes

  • 00:14

    over the years some I've shared in various ways Twitter or responses to

  • 00:21

    people asking me questions some are new and I just thought I may go through and

  • 00:28

    read some of these things that I've kept notes on and share them with you in a

  • 00:32

    video format

  • 00:33

    this is for analog you got a pair of analog consoles and you're

  • 00:47

    struggling as a front of house engineer to get your talkback mic on oh you've

  • 00:53

    probably experienced that where every time you go to line check the monitor

  • 00:57

    engineers meet at the talkback mic the tip is carry a female female male XLR Y

  • 01:04

    adapter unplugged the lead vocal from the back of your console and plug in the

  • 01:10

    Y adapter and plug your talkback mic into that Y adapter as well that way you

  • 01:16

    are able to talk back down the lead vocal mic which is almost always on in

  • 01:22

    the monitor system monitor engineers you probably not be too happy about this but

  • 01:28

    it is a way for us front of house engineers to communicate and do that a

  • 01:31

    few times and that talkback mic will find its way to be on when you need it

  • 01:36

    hopefully number two if you are a front of house engineer work up hand signals

  • 01:45

    with your stage technicians with your monitor engineer with your drum tech

  • 01:51

    based at guitar Tech's such that you're able to line check

  • 01:56

    without picking up the talkback mic the reason would be first of all the

  • 02:01

    talkback mic isn't always on and we don't have to harass a monitor engineer

  • 02:06

    with it secondly it just makes things easier you don't have to leave the

  • 02:11

    acoustic space talking to the mic okay hey snare a rack you can just look at

  • 02:18

    the monitor engine let the drum tech per se and I do I've mixed many huge venues

  • 02:24

    in mix position 100 to 200 feet away the text can see it so you get a signal set

  • 02:31

    together something like kick drum snare drum hi-hat racks overheads cowbell bass

  • 02:45

    guitar vocal Center vocal that side vocal that side I can go through

  • 02:56

    triangle cowbell get the listen and you could pretty much get them worked out I

  • 03:05

    actually talked to the text work out a series of signals and I'm able to go do

  • 03:10

    sound check without ever speaking into the mic hopefully all right number three

  • 03:17

    free cueing a sound system set your analyzer mic near yourself or where your

  • 03:23

    mix position ears are um while you're tuning the system so basically do your

  • 03:33

    initial test with the analyzer mic near you EQ the system get it sounding

  • 03:37

    correct or and then move the mic down to the audience level and readjust

  • 03:45

    but you've already when you move it from your position down to the audience level

  • 03:49

    you'll see a differential there again I will run also run to analyzer mics one

  • 03:55

    by me and one by the audience so that I can see I can hear what I'm hearing and

  • 04:00

    then I can switch to the mic that's down at the audience level and I can look at

  • 04:06

    the visual difference on smart or the analyzer so that I can extrapolate those

  • 04:12

    two because what you hear at the mix position especially if you're on a riser

  • 04:16

    is not usually the same as the audience level that you're looking for

  • 04:26

    and it helps you extrapolate the correct sound number four for dynamic bands why

  • 04:35

    the drum kit and to both gated and non gated inputs with a VCA on each set this

  • 04:44

    is really cool I did this for quite a while I've done it depending on the

  • 04:49

    drummer of the band how much I'm using gates if you have a gated set you run

  • 04:55

    those gates super tight and you've wide or you've digitally patched those same

  • 05:00

    inputs into another set of drum channels on a VCA and you've got a set without

  • 05:05

    gates now what you can do is for a fast song with a lot of noise in it where the

  • 05:12

    drummer's hitting hard you can bring up your gated set and run that and then

  • 05:17

    when they go to a slow part of a song or if they're playing a very quiet open

  • 05:21

    song we don't have a lot of stage noise you can VCA slide over to the non gated

  • 05:26

    set and have this open roomy sound and not hear those gates and not be messing

  • 05:30

    with your gates in the middle of the show additionally you're able to mix in

  • 05:35

    the gated and non gated sets together and have partially gated instead of

  • 05:40

    controlling all your thresholds you've got this easy way to slide between those

  • 05:43

    two drum sounds that can be very helpful um number five oh these are in no

  • 05:52

    particular order by the way they're just arbitrarily written as I thought of them

  • 05:56

    when mixing listen think adjust don't fiddle imagine the camera on you and you

  • 06:06

    will be made to justify every knob and fader change after the show I see it as

  • 06:14

    many years I've spent not always an engineer mixing large shows but I've

  • 06:19

    also spent many years as a PA technician working for numerous sound engineers

  • 06:28

    ranging from beginner to very very advanced and one thing that I do see or

  • 06:34

    I have seen is early on the show the mix comes up clean

  • 06:39

    they get the mixed together and then fiddle it into oblivion where they're

  • 06:43

    constantly adjusting needing something to do

  • 06:46

    getting bored or trying to perfect things and then pretty much destroy

  • 06:51

    things or drive things up to the limits and run out of headroom every motion you

  • 06:58

    make should have a reason behind it you shouldn't just constantly mess with

  • 07:02

    stuff and now that you're thinking about that you'll probably notice yourself or

  • 07:06

    other people doing it where they're constantly over the board the less you

  • 07:11

    do the better it is as long as it sounds good all right what are we on number six

  • 07:21

    this one's kind of cool if you're playing a really really echo-y

  • 07:27

    reverberant venue where pretty much when you walk in you know it's just gonna

  • 07:32

    sound like ass for the show

  • 07:35

    you can't win that battle you've done everything you've done you've got your

  • 07:40

    system set up it's not shooting but reflecting off the roof you've got

  • 07:44

    everything covering the right areas hopefully there's enough people coming

  • 07:47

    in to dampen a bit as a last resort or as a kind of cool trick in the house

  • 07:54

    music that's played before your band I'm gonna back up a little bit the goal

  • 07:59

    isn't the goal is to have the best show you possibly can and the environment is

  • 08:03

    beyond your control or within the environment that was in within the

  • 08:08

    parameters that are within your control the support acts play its echoey the

  • 08:14

    echoey you've Cana you're the headliner or whatever you are even if your support

  • 08:17

    at the end between house music sneaks and reverb into there put a reverb

  • 08:23

    effects and come back in and very very slowly over the course of the set change

  • 08:29

    turn it up louder and louder and louder such that no one notices this house

  • 08:33

    music is getting more and more distant echoing until it sounds like shit then

  • 08:40

    when your band comes on and you kill that reverb in the house music can you

  • 08:45

    play the differential between the house music and your band will make or give

  • 08:51

    the impression that come up with an incredibly tight and

  • 08:53

    clear mix that illusion won't last long but it's enough to get the audience

  • 09:00

    locked in and establish that initial connection which is one of the most

  • 09:04

    important parts of the show all right speaking about highly reverberant venues

  • 09:12

    when mixing in highly reverberant venues use more compression on the peaks you

  • 09:21

    definitely don't want large differentials between the normal state

  • 09:25

    the the average volume and the peak volume and the reason is if you've got

  • 09:30

    your vocals at this level and you've got a snare drum spiking up to that level

  • 09:34

    the tail end of the reverberation of the snare drum will the snare drum will come

  • 09:39

    up and come back down spike and it won't necessarily kill intelligibility you

  • 09:46

    won't be able to hear during the snare drum beat but who cares but their tail

  • 09:50

    and of that big peak will carry the reverberation out for a period of time

  • 09:54

    and kill and intelligibility for whatever duration that reverb time

  • 09:58

    allows it to be louder than the vocal by compressing the snare drum down or any

  • 10:03

    transient instrument down then those tales personally doesn't light up the

  • 10:08

    room those tales are lower and your intelligibility will increase so yeah

  • 10:13

    using limiters and compression more so in highly reverberant environments can

  • 10:19

    be advantageous number eight technology is important and useful but never forget

  • 10:25

    that the final quality of your work is the human ear and that has to do with

  • 10:30

    not getting lost in technology don't get so lost in reverbs and and I mean I'm

  • 10:35

    repurposing analyzers and and transient transfer functions and phase grafts

  • 10:43

    it's your ear not only your ear the audience is ear the technology doesn't

  • 10:49

    need to look perfect it just needs to sound good so don't lose track of it

  • 10:54

    number nine if you're ever thinking a rock show is too loud

  • 11:02

    try going to a Top Fuel race or an air show and be humbled yes

  • 11:10

    even with our biggest most powerful sound systems we deploy we are just

  • 11:15

    small peanuts in the big scheme of loud I'm not making a judgment call one way

  • 11:21

    or the other I'm just saying that those things are really loud and number 10

  • 11:30

    why mix from a riser oh yeah so you can hear what the audience doesn't hear I

  • 11:38

    mix from the ground or one foot maximum height whatever possible being on an ego

  • 11:45

    platform may make you feel important or it may I'll actually let you hear things

  • 11:51

    that you might not hear on the ground but if you can hear them on the ground

  • 11:55

    of the audience level what good is it makes you job a lot harder and your

  • 12:00

    probability of a positive outcome for the general public is demand

  • 12:04

    the proportional to how much higher your riser is than the audience who's

  • 12:09

    listening to your work get down low get a foot riser mix from

  • 12:15

    the ground and then have a foot or two foot high box stand on top of that box

  • 12:20

    when you need to hear something more clearly and then get back down to

  • 12:23

    audience level also that's beneficial for the promoter because you're blocking

  • 12:28

    less sight lines get all your gear down low it's beneficial for the audience

  • 12:31

    members who are behind you more people get to experience a show and you're less

  • 12:35

    distracting from our to purpose which is to connect the artist with the audience

  • 12:39

    not necessarily for us to be seen all right so hopefully those are helpful let

  • 12:47

    me know write me some comments I read them all and I will do some more of

  • 12:54

    these I've got a big pile of them cool cool

All

The example sentences of REVERBS in videos (6 in total of 7)

smaller proper noun, singular reverbs proper noun, singular can modal be verb, base form achieved verb, past participle with preposition or subordinating conjunction a determiner short adjective decay noun, singular or mass time noun, singular or mass and coordinating conjunction a determiner small adjective room noun, singular or mass size noun, singular or mass .
not adverb getting verb, gerund or present participle lost verb, past tense in preposition or subordinating conjunction technology noun, singular or mass do verb, non-3rd person singular present n't adverb get verb, base form so adverb lost verb, past participle in preposition or subordinating conjunction reverbs proper noun, singular and coordinating conjunction and coordinating conjunction i personal pronoun mean verb, non-3rd person singular present i personal pronoun 'm verb, non-3rd person singular present
have verb, non-3rd person singular present free adjective synths proper noun, singular drums noun, plural eqs proper noun, singular reverbs proper noun, singular and coordinating conjunction all determiner that determiner stuff noun, singular or mass on preposition or subordinating conjunction the determiner way noun, singular or mass but coordinating conjunction right adverb now adverb let verb, base form 's possessive ending check noun, singular or mass out preposition or subordinating conjunction
the determiner room noun, singular or mass 's possessive ending got verb, past tense reverbs proper noun, singular so preposition or subordinating conjunction i personal pronoun invariably adverb will modal think verb, base form it personal pronoun 's verb, 3rd person singular present a determiner little adjective wet adjective but coordinating conjunction really adverb what wh-pronoun it personal pronoun
reverbs proper noun, singular anyway adverb but coordinating conjunction they personal pronoun 've verb, non-3rd person singular present got verb, past participle a determiner couple noun, singular or mass of preposition or subordinating conjunction free adjective ones noun, plural that preposition or subordinating conjunction you personal pronoun can modal download verb, base form as preposition or subordinating conjunction well adverb and coordinating conjunction
and coordinating conjunction make verb, base form sure adjective that preposition or subordinating conjunction any determiner reverbs proper noun, singular and coordinating conjunction delay noun, singular or mass tails noun, plural are verb, non-3rd person singular present sounding verb, gerund or present participle as adverb good adjective as preposition or subordinating conjunction they personal pronoun can modal .

Definition and meaning of REVERBS

What does "reverbs mean?"

/rəˈvərb/

noun
effect whereby sound produced by amplifier or amplified musical instrument is made to reverberate slightly.