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  • 00:47

    With Metal Gear Solid V: Phantom Pain releasing to huge sales and incredible reviews, it seems
    With Metal Gear Solid V: Phantom Pain releasing to huge sales and incredible reviews, it seems

  • 00:52

    that Hideo Kojima has crafted another masterpiece. And while it’s a shame that it’ll likely
    that Hideo Kojima has crafted another masterpiece. And while it’s a shame that it’ll likely

  • 00:57

    be his final Metal Gear project, Kojima couldn’t be going out on a higher note. For years Hideo
    be his final Metal Gear project, Kojima couldn’t be going out on a higher note. For years Hideo

  • 01:03

    Kojima and his team have mined ideas from their favorite films and novels to create
    Kojima and his team have mined ideas from their favorite films and novels to create

  • 01:07

    something new and unique, including complex and totally-not-there-for-sex-appeal frog
    something new and unique, including complex and totally-not-there-for-sex-appeal frog

  • 01:12

    ladies. Kojima has always been very upfront about his love of Hollywood, even using a
    ladies. Kojima has always been very upfront about his love of Hollywood, even using a

  • 01:16

    promo shot from the first Terminator movie as the cover of the original Metal Gear game.
    promo shot from the first Terminator movie as the cover of the original Metal Gear game.

  • 01:21

    Kojima cites the The International Man of Mystery as being the single biggest influence
    Kojima cites the The International Man of Mystery as being the single biggest influence

  • 01:26

    to the Metal Gear series--wait, no, not him. The other one. NO. NOT THAT ONE. THAT ONE.
    to the Metal Gear series--wait, no, not him. The other one. NO. NOT THAT ONE. THAT ONE.

  • 01:32

    Jesus. Don’t ever do that again. Kojima elaborated in an interview, saying “The
    Jesus. Don’t ever do that again. Kojima elaborated in an interview, saying “The

  • 01:37

    007 series is what influenced me the most regarding the birth of MGS. The nucleus of
    007 series is what influenced me the most regarding the birth of MGS. The nucleus of

  • 01:43

    the idea of MGS - a secret mission on which hangs the fate of the world, spy-versus-spy,
    the idea of MGS - a secret mission on which hangs the fate of the world, spy-versus-spy,

  • 01:48

    and espionage action - is all there in 007...And without 007, there would have been no MGS.”
    and espionage action - is all there in 007...And without 007, there would have been no MGS.”

  • 01:54

    The original design for Big Boss was actually directly based off of the former James Bond,
    The original design for Big Boss was actually directly based off of the former James Bond,

  • 01:58

    Sean Connery. Perhaps as a wink to this, Metal Gear Solid 3 featured the character voicing
    Sean Connery. Perhaps as a wink to this, Metal Gear Solid 3 featured the character voicing

  • 02:03

    his dislike for Bond, saying that he couldn’t help but compare himself to the fictional
    his dislike for Bond, saying that he couldn’t help but compare himself to the fictional

  • 02:07

    secret agent. That’s not the only reference to Mr. Shaken-Not-Stirred. Metal Gear fans
    secret agent. That’s not the only reference to Mr. Shaken-Not-Stirred. Metal Gear fans

  • 02:11

    will probably be familiar with the character Vladimer Zadornov, who is known for his iconic
    will probably be familiar with the character Vladimer Zadornov, who is known for his iconic

  • 02:15

    prosthetic hand. Kojima has said that this design choice was based off of the villain
    prosthetic hand. Kojima has said that this design choice was based off of the villain

  • 02:19

    in James Bond’s first cinematic outing, Dr.No. Played by Joseph Wiseman, the evil
    in James Bond’s first cinematic outing, Dr.No. Played by Joseph Wiseman, the evil

  • 02:25

    Doctor No is a mad scientist who lost his hands in a radiation accident.
    Doctor No is a mad scientist who lost his hands in a radiation accident.

  • 02:36

    Most gamers probably already know that Snake’s name and look is a reference to the character
    Most gamers probably already know that Snake’s name and look is a reference to the character

  • 02:40

    Snake Plissken in John Carpenter’s film Escape From New York. But that’s not the
    Snake Plissken in John Carpenter’s film Escape From New York. But that’s not the

  • 02:45

    only ‘80s action movie that inspired Kojima. The Rambo series also left a big impact, as
    only ‘80s action movie that inspired Kojima. The Rambo series also left a big impact, as

  • 02:50

    evidenced by the design of Roy Campbell, who is based off of Colonel Samuel Trautman, Rambo’s
    evidenced by the design of Roy Campbell, who is based off of Colonel Samuel Trautman, Rambo’s

  • 02:56

    former commanding officer in First Blood. Not only that, but according to Kojima, Solid
    former commanding officer in First Blood. Not only that, but according to Kojima, Solid

  • 03:00

    Snake’s signature bandana is also inspired Rambo’s look.
    Snake’s signature bandana is also inspired Rambo’s look.

  • 03:05

    The Metal Gear Solid franchise is known for having a lot of well-directed cut scenes throughout
    The Metal Gear Solid franchise is known for having a lot of well-directed cut scenes throughout

  • 03:09

    the games. And I do mean A LOT. Too many. When creating these cut scenes, the Metal
    the games. And I do mean A LOT. Too many. When creating these cut scenes, the Metal

  • 03:14

    Gear team has taken quite a few things from film and television. The use of long tracking
    Gear team has taken quite a few things from film and television. The use of long tracking

  • 03:19

    shots in Metal Gear Solid 5 for instance is an homage to the work of Alfred Hitchcock,
    shots in Metal Gear Solid 5 for instance is an homage to the work of Alfred Hitchcock,

  • 03:23

    who pioneered the use of the long tracking shot in movies like Rope and North By Northwest.
    who pioneered the use of the long tracking shot in movies like Rope and North By Northwest.

  • 03:28

    Another example are the cutscenes of Metal Gear Solid 3. Kojima has said that these were
    Another example are the cutscenes of Metal Gear Solid 3. Kojima has said that these were

  • 03:33

    inspired by the hit TV show 24, which Kojima was very into during the production of the
    inspired by the hit TV show 24, which Kojima was very into during the production of the

  • 03:39

    game. In fact, Kojima’s love of 24 had an even bigger effect on the franchise later
    game. In fact, Kojima’s love of 24 had an even bigger effect on the franchise later

  • 03:43

    on, as it convinced him to cast Kiefer Sutherland, who played Jack Bauer on the show, as Big
    on, as it convinced him to cast Kiefer Sutherland, who played Jack Bauer on the show, as Big

  • 03:46

    Boss in Metal Gear Solid 5. Not only that but the actor who plays Skull Face, James
    Boss in Metal Gear Solid 5. Not only that but the actor who plays Skull Face, James

  • 03:51

    Horan, also appeared in 24 as General Walsh in the show’s sixth season. BUT SERIOUSLY
    Horan, also appeared in 24 as General Walsh in the show’s sixth season. BUT SERIOUSLY

  • 03:56

    I DON’T CARE HOW MUCH YOU LOVE MOVIES 71 MINUTES IS TOO LONG FOR A FINAL CUTSCENE I
    I DON’T CARE HOW MUCH YOU LOVE MOVIES 71 MINUTES IS TOO LONG FOR A FINAL CUTSCENE I

  • 04:00

    ALREADY PLAYED YOUR STUPID GAME DAMMIT GIVE ME A BREAK.
    ALREADY PLAYED YOUR STUPID GAME DAMMIT GIVE ME A BREAK.

  • 04:05

    Hideo Kojima even hid a reference to his love of film in the loading screen and logo of
    Hideo Kojima even hid a reference to his love of film in the loading screen and logo of

  • 04:09

    Metal Gear Solid: Peace Walker. Which Kojima has said was designed to bear a resemblance
    Metal Gear Solid: Peace Walker. Which Kojima has said was designed to bear a resemblance

  • 04:13

    to the “spinning C” logo of the Criterion Collection; a company beloved by movie buffs
    to the “spinning C” logo of the Criterion Collection; a company beloved by movie buffs

  • 04:18

    for releasing classic films on DVD and Blu-Ray. Speaking of classic movies, Kojima made it
    for releasing classic films on DVD and Blu-Ray. Speaking of classic movies, Kojima made it

  • 04:24

    clear several times that Stanley Kubrick’s 2001: A Space Odyssey is his favorite film
    clear several times that Stanley Kubrick’s 2001: A Space Odyssey is his favorite film

  • 04:28

    of all time. So it makes sense that he would include a few references to it in the Metal
    of all time. So it makes sense that he would include a few references to it in the Metal

  • 04:32

    Gear franchise. Hal Emmerich actually gets his name from the Hal 9000, the mentally ill,
    Gear franchise. Hal Emmerich actually gets his name from the Hal 9000, the mentally ill,

  • 04:37

    self-aware supercomputer featured in the movie. At one point, Solid Snake even jokingly suggests
    self-aware supercomputer featured in the movie. At one point, Solid Snake even jokingly suggests

  • 04:41

    that he and Hal should take a trip to Jupiter, the destination of the mission that Hal 9000’s
    that he and Hal should take a trip to Jupiter, the destination of the mission that Hal 9000’s

  • 04:46

    ship was on. So it’s pretty safe to say that Kojima is kiiind of a huge fan.
    ship was on. So it’s pretty safe to say that Kojima is kiiind of a huge fan.

  • 04:56

    You thought you knew Metal Gear Solid, but hopefully you’ve learned just a thing or
    You thought you knew Metal Gear Solid, but hopefully you’ve learned just a thing or

  • 04:59

    two more. Do you know of any other historical or literary references we didn't cover here?
    two more. Do you know of any other historical or literary references we didn't cover here?

  • 05:03

    Share them in the comment section below and we might include it in a future episode. If
    Share them in the comment section below and we might include it in a future episode. If

  • 05:08

    you like Hidden History don’t forget to ‘Like’ and ‘Subscribe’ for more.
    you like Hidden History don’t forget to ‘Like’ and ‘Subscribe’ for more.

All idiom
phantom pain
//

idiom

The pain that accompanies the sensation that an amputated limb is still present.

Hidden History: METAL GEAR SOLID

79,270 views

Video Language:

  • English

Caption Language:

  • English (en)

Accent:

  • English (US)

Speech Time:

73%
  • 4:11 / 5:42

Speech Rate:

  • 198 wpm - Fast

Category:

  • Gaming

Intro:

With Metal Gear Solid V: Phantom Pain releasing to huge sales and incredible reviews, it seems
that Hideo Kojima has crafted another masterpiece. And while it’s a shame that it’ll likely
be his final Metal Gear project, Kojima couldn’t be going out on a higher note. For years Hideo
Kojima and his team have mined ideas from their favorite films and novels to create
something new and unique, including complex and totally-not-there-for-sex-appeal frog
ladies. Kojima has always been very upfront about his love of Hollywood, even using a
promo shot from the first Terminator movie as the cover of the original Metal Gear game.
Kojima cites the The International Man of Mystery as being the single biggest influence
to the Metal Gear series--wait, no, not him. The other one. NO. NOT THAT ONE. THAT ONE.
Jesus. Don’t ever do that again. Kojima elaborated in an interview, saying “The
007 series is what influenced me the most regarding the birth of MGS. The nucleus of
the idea of MGS - a secret mission on which hangs the fate of the world, spy-versus-spy,
and espionage action - is all there in 007...And without 007, there would have been no MGS.”
The original design for Big Boss was actually directly based off of the former James Bond,
Sean Connery. Perhaps as a wink to this, Metal Gear Solid 3 featured the character voicing
his dislike for Bond, saying that he couldn’t help but compare himself to the fictional
secret agent. That’s not the only reference to Mr. Shaken-Not-Stirred. Metal Gear fans
will probably be familiar with the character Vladimer Zadornov, who is known for his iconic
prosthetic hand. Kojima has said that this design choice was based off of the villain
in James Bond’s first cinematic outing, Dr.No. Played by Joseph Wiseman, the evil

Video Vocabulary

/ˈkerəktər/

noun verb

Your personality or nature. write.

/ˌəpˈfrənt/

adjective adverb

bold, honest, and frank. Frank and honest.

/ˈespēəˌnäZH/

noun

practice of spying or of using spies.

/ˈn(y)o͞oklēəs/

noun

central part of object or group.

/ˈinflo͝oəns/

verb

have influence on.

/ˈmiSHən/

noun

A task given to someone to gain or achieve.

/biɡ/

adjective

Most serious.

/rəˈɡärdiNG/

preposition verb

Concerning; about. To look at a person or thing in a particular way.

/ˈfāv(ə)rət/

adjective noun verb

Best liked or most enjoyed. A thing that someone likes best or enjoys most. record address of website or other data.

/ˈevədəns/

adjective verb

Supported (by); as shown (by). be or show evidence of.

/kraft/

verb

make something with skill.

/ˌôlˈredē/

adverb

before or by now or time in question.

/ˈsəmˌTHiNG/

adverb pronoun

used for emphasis with following adjective functioning as adverb. Thing that is not yet known or named.

/wəˈT͟Hout/

adverb conjunction preposition

outside. without it being case that. Not with; not having.