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Game Design with Michael
Follows
18 Videos (Page 1/1)
5:48
Fast
English (AU)
2 Amazing Mechanics in Florence
Game Design with Michael
- 6 years ago
4,759 views
8:38
Fast
English (AU)
Is this the MOST DESIGNED corner in a game???
Game Design with Michael
- 6 years ago
2,339 views
7:07
Fast
English (AU)
How overcooked thrives on simplicity? The BENEFITS of shallow gameplay
Game Design with Michael
- 7 years ago
495 views
6:31
Fast
English (AU)
Super Simple TRICK for making Better Levels
Game Design with Michael
- 7 years ago
3,219 views
6:09
Fast
English (AU)
Negative Space will make your games BETTER...
Game Design with Michael
- 7 years ago
971 views
5:17
Fast
English (AU)
You aren't using weather, You Should Be!
Game Design with Michael
- 7 years ago
860 views
4:06
Fast
English (AU)
What are WEENIES in Level Design?
Game Design with Michael
- 7 years ago
3,072 views
9:04
Fast
English (AU)
Why flying in ANTHEM looks SO GOOD??
Game Design with Michael
- 7 years ago
1,757 views
6:05
Fast
English (AU)
Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2)
Game Design with Michael
- 7 years ago
6,033 views
8:41
Fast
English (AU)
What is FLOW THEORY in game design? - The Basics - (Part 1)
Game Design with Michael
- 7 years ago
19,235 views
5:55
Fast
English (AU)
5 Short GDC Talks Every Aspiring Game Developer Should Watch
Game Design with Michael
- 7 years ago
3,105 views
8:03
Fast
English (AU)
What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory
Game Design with Michael
- 7 years ago
8,581 views
6:56
Fast
English (AU)
6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins
Game Design with Michael
- 7 years ago
7,894 views
9:44
Fast
English (AU)
What are loops in game design? - Loops - Game Design Theory
Game Design with Michael
- 7 years ago
36,239 views
9:55
Fast
English (AU)
Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis
Game Design with Michael
- 7 years ago
219 views
6:49
Fast
English (AU)
Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory
Game Design with Michael
- 8 years ago
2,270 views
10:15
Fast
English (AU)
How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory
Game Design with Michael
- 8 years ago
9,579 views
8:39
Fast
English (AU)
How are the puzzles constructed in LIMBO? - Part 1 - Design Run
Game Design with Michael
- 8 years ago
15,925 views
1