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The Metaphor is Meaning - "Show, Don't Tell" in Game Design - Extra Credits

146,200 views

Video Language:

  • English

Caption Language:

  • {{captionLanguage | language_name}} ({{captionLanguage}})

Accent:

  • English (US)

Speech Time:

90%
  • 6:28 / 7:08

Speech Rate:

  • 181 wpm - Fast

Category:

  • Gaming

Intro:

Video Vocabulary

/ˈmərCHənt/

adjective noun

relating to merchants or commerce. Person who buys, sells, or trades different goods.

/ˈfikSH(ə)n/

noun

literature in form of prose that describes imaginary events and people.

welcome - welcome

/ˈwelkəm/

adjective exclamation noun verb

Being what was wanted or needed. used to greet someone in polite or friendly way. Friendly greeting to someone who has arrived. greet someone arriving in polite or friendly way.

/ˌmedəˈfôrik(ə)l/

adjective

Using words imaginatively to reveal a similarity.

/fərˈɡet/

verb

To not remember something.

/ˈsəmˌTHiNG/

adverb pronoun

used for emphasis with following adjective functioning as adverb. thing that is unspecified or unknown.

/sək/

verb

To draw into your mouth through a small hole.

/dəˈveləpmənt/

noun

Act or process of growing bigger or more advanced.

/ˌreprəˈzent/

verb

To depict art objects, figures, scenes; to portray.

/iɡˈzampəl/

noun other verb

thing characteristic of its kind. Things, people, which represent a category. be illustrated or exemplified.

/dəˈveləpər/

noun other

person or thing that develops something. People who develop real estate.

/ˈyo͞oZH(o͞o)əlē/

adverb

under normal conditions.

/inˈhirənt/

adjective

existing in something as permanent, essential, or characteristic attribute.

/kəˈmyo͞onədē/

noun

Group of people who share a common idea or area.

/ˈeləmənt/

noun other

essential or characteristic part. Forces of the weather, usually bad weather.

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