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The Legend of Zelda / Zelda II's dungeon design | Boss Keys

480,135 views

Video Language:

  • English

Caption Language:

  • {{captionLanguage | language_name}} ({{captionLanguage}})

Accent:

  • English (UK)

Speech Time:

92%
  • 11:44 / 12:41

Speech Rate:

  • 205 wpm - Fast

Category:

  • Gaming

Tags :

Intro:

Video Vocabulary

/ˈCHīldˌho͝od/

noun

state or period of being child.

/inˈklo͞od/

verb

To make someone, something part of a group.

/ˈfīndiNG/

noun verb

action of finding person or thing. To become aware of something that is happening.

/ˈdənjən/

noun verb

strong underground prison cell. imprison someone in dungeon.

/ikˈsplôr/

verb

To travel to a place to discover more about it.

/ˈhōpfəlē/

adverb

In a manner wishing something to happen.

adjective adverb noun

(Being or living) under the surface of the earth. beneath surface of ground. group or movement organized secretly to work against existing regime.

/əˈtem(p)t/

noun verb

effort to achieve something. To try to do something challenging or difficult.

/ˈabsəˌl(y)o͞otlē/

adverb

Completely; totally; very.

/ˈlab(ə)ˌrinTH/

noun other

maze. Something complex and challenging to understand.

/ˈepəˌsōd/

noun

One separate event in a series of events.

/dəˈzīnər/

adjective noun

Describing something that has been designed. Someone who creates plans to make something.

/ˈkapCHər/

noun verb

action of capturing. To catch and prevent from being free.

/məˈstirēəs/

adjective

Unusual; hard to understand or work out.

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