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Tangential Learning - How Games Can Teach Us While We Play - Extra Credits

282,753 views

Video Language:

  • English

Caption Language:

  • {{captionLanguage | language_name}} ({{captionLanguage}})

Accent:

  • English (US)

Speech Time:

98%
  • 7:15 / 7:22

Speech Rate:

  • 223 wpm - Fast

Category:

  • Gaming

Intro:

Video Vocabulary

/ˌsimyəˈlāSH(ə)n/

noun

imitation of situation or process.

adjective noun verb

Being different from or unrelated to another. individual items of clothing suitable for wearing in different combinations. To divide two things by being in between them.

/ˈhist(ə)rē/

noun

Study of past events as an academic subject.

/ˌejəˈkāSH(ə)n(ə)l/

adjective

Intended to teach or inform.

/ˈindəstrē/

noun

Factories or businesses that make certain products.

/ˈtēCHiNG/

noun verb

occupation, profession, or work of teacher. To help someone learn or do something.

/ˈejəˌkāt/

verb

give intellectual, moral, and social instruction to someone.

/T͟Həmˈselvz/

pronoun

Reflexive form of 'they'.

/pəˈten(t)SHəl/

adjective noun

having capacity to develop. latent qualities that may be developed.

/ˈpräbləm/

adjective noun

Causing trouble. Question to show understanding of a math concept.

/ˈlo͝okiNG/

adjective verb

having specified appearance. To appear to be when you look at them; seem.

/ˈsəmˌ(h)wer/

adverb pronoun

At or to an unknown or unnamed place. some unspecified place.

/ˈrē(ə)ˌlīz/

verb

become fully aware of something as fact.

/kəmˈplētlē/

adverb

In every way or as much as possible.

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