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Populating Meshes Along a Spline | Tips & Tricks | Unreal Engine

36,293 views

Video Language:

  • English

Caption Language:

  • {{captionLanguage | language_name}} ({{captionLanguage}})

Accent:

  • English

Speech Time:

98%
  • 11:35 / 11:48

Speech Rate:

  • 196 wpm - Fast

Category:

  • Gaming

Intro:

Video Vocabulary

/bəˈtwēn/

adverb preposition

in space separating things. In the space that separates two objects.

/ˈkwiklē/

adverb

Without taking a lot of time; fast.

/ˈspāsiNG/

noun verb

(in printing or writing) amount of space put between successive words, etc.. To make a certain distance or time between.

/ˌinfərˈmāSH(ə)n/

noun

facts provided or learned.

/dəˈtərmən/

verb

To control exactly how something will be or act.

/ˈtemplət/

noun

Something used as a model to produce many copies.

/ˈberēər/

noun other

fence or other obstacle that prevents movement or access. Difficult situations preventing something happening.

/kəmˈpōnənt/

noun other

part or element of larger whole. Parts that some things are made up of.

welcome - welcome

/ˈwelkəm/

adjective exclamation noun verb

Being what was wanted or needed. used to greet someone in polite or friendly way. Friendly greeting to someone who has arrived. To greet someone who has just arrived.

/ˈteksCHərd/

adjective verb

having rough surface. To give a particular look or feel to a surface.

/ˈmädl/

verb

To wear and display clothes at a fashion show.

/ˈinstəns/

verb

To give an example of something.

/jēˈämətrē/

noun

Mathematical study of shapes, surfaces, and space.

/rəˈpedədiv/

adjective

containing repetition.

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