Games & Quizzes
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Games & Quizzes
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Make correct pairs from two columns
PERFECT HITS | {{lyricTraining.stats.PERFECT_HITS}} | +{{lyricTraining.stats.PERFECT_HITS * 20}} |
HITS | {{lyricTraining.stats.HITS}} | +{{lyricTraining.stats.HITS * 10}} |
LONGEST STREAK | {{lyricTraining.stats.LONGEST_STREAKS}} | +{{lyricTraining.stats.LONGEST_STREAKS * 10}} |
REMAINING TIME | {{lyricTraining.timeout / 1000}}s | +{{lyricTraining.timeout / 1000}} |
TOTAL | +{{lyricTraining.exp}} |
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Sentences & parts of speech:
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/ˈsediNG/
place or type of surroundings where something is positioned or where event takes place. To make a clock state or ring at a particular time.
/əˈprōCHiNG/
coming nearer in distance or time. To get close to reaching something or somewhere.
/ˈadəˌt(y)o͞od/
way of thinking. Ways you act, think and feel about some things.
/ˈkwesCH(ə)n/
sentence worded or expressed so as to elicit information. To ask for or try to get information.
/kənˈfərmd/
Proven; true; checked. To provide evidence to establish the truth of.
/ˈspēkiNG/
used for or engaged in speech. action of conveying information or expressing one's feelings in speech. To be able to use a certain language.
/disˈtōpēən/
relating to or denoting place in which everything is bad. As bad as can be; characterized by human misery.
/ˈäpSH(ə)n/
thing chosen. Two or more of several choices. buy or sell option on.
/ˈplāər/
person taking part in sport or game. People who play musical instruments.
/ˈfərT͟Hər/
Extra; in addition. at, to, or by greater distance. (Used to introduce an additional point); also. help or promote.
/ˈsībərˌpəNGk/
Genre of fast-paced science fiction involving oppressive futuristic computerized societies.
/CHānj/
act or process bringing change. Acts of making or becoming something else. To exchange one set of clothes for another.
/houˈevər/
In whatever way; by whatever means. (Used to introduce a counter statement).