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Gamification - How the Principles of Play Apply to Real Life - Extra Credits

409,319 views

Video Language:

  • English

Caption Language:

  • {{captionLanguage | language_name}} ({{captionLanguage}})

Accent:

  • English (US)

Speech Time:

98%
  • 5:57 / 6:04

Speech Rate:

  • 220 wpm - Fast

Category:

  • Gaming

Intro:

Video Vocabulary

/ˌɡerənˈtē/

noun verb

assurance that conditions will be met. provide guarantee.

/fərˈɡiviNG/

adjective verb

ready and willing to forgive. To stop blaming someone for guilt, mistake.

/inˈɡājiNG/

adjective verb

charming and attractive. To carry out, participate in; be involved in.

/ˈfiliNG/

adjective noun verb

leaving one with pleasantly satiated feeling. material used to fill something. To repair a surface by adding a substance to it.

/imˈpôrtnt/

adjective

Having power or authority.

/ˈlərnəd/

adjective verb

having acquired much knowledge through study. To get knowledge or skills by study or experience.

/ˈänəstlē/

adverb

With truth or sincerity; I'm being honest with you.

/ˌintrəˈd(y)o͞os/

verb

To open an essay to set the scene.

/ˈpräbəblē/

adverb

That is likely to happen or be true.

/ˈsəbstəˌt(y)o͞ot/

noun verb

A person or thing acting in place of another. use or add in place of.

/ˈspeSHəl/

adjective noun

Different, better or greater than normal. Heavily discounted sales item.

/ˈpik(t)SHər/

noun other verb

painting or drawing. Mental images of what some things are or looks like. represent in picture.

/ˈdedˌlīn/

noun other

latest time or date by which something should be completed. Dates or times before which some things must be done.

/ˈsəmbədē/

noun pronoun

Important well-respected person. Person who is not known or named.

/ˌɡāmifəˈkāSHən/

noun

The application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service..

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