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Depth vs Complexity - Why More Features Don't Make a Better Game - Extra Credits

696,554 views

Video Language:

  • English

Caption Language:

  • {{captionLanguage | language_name}} ({{captionLanguage}})

Accent:

  • English (US)

Speech Time:

87%
  • 5:41 / 6:28

Speech Rate:

  • 237 wpm - Fast

Category:

  • Gaming

Intro:

Video Vocabulary

/ˈSHo͞odiNG/

adjective noun verb

moving or growing quickly. to try to score points for yourself or your team, in sports involving a ball, by kicking, hitting, or throwing the ball towards the goal. To (cause to) fly away forcefully.

/stärt/

verb

begin or be reckoned from particular point in time or space.

/ˌverēˈāSH(ə)n/

noun other

change or slight difference in condition, amount, or level. Some things almost the same as another but different.

/əˈmərjənt/

adjective noun

in process of emerging. emergent property.

/ˈminəməm/

adjective noun

smallest or lowest. least or smallest amount or quantity possible or required.

/ˈlôn(t)SHər/

noun

structure that holds rocket or missile during launching.

adverb

By experiencing things.

/ˈpräbləm/

adjective noun

Causing trouble. unwelcome or harmful matter.

/ˈnesəˌserē/

adjective noun

essential. basic requirements of life.

/ˈmēniNGfəl/

adjective

having meaning.

/səˈnerēˌō/

noun other

written outline of film, novel. Imagined sequences of events in a plan/project.

/ˈsistəm/

noun other

set of things working together as parts of mechanism. Sets of organized planned ideas that work together.

/ˈstrəɡəl/

verb

To try very hard to do something difficult.

/ˈbaləns/

noun verb

Instrument for weighing things. put something in steady position.

/bəˈtwēn/

adverb preposition

in space separating things. Among two or more people who share something.

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