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  • 00:00

    Winning both pistol rounds gives you a 68% chance of winning the game, and only a 23%
    Winning both pistol rounds gives you a 68% chance of winning the game, and only a 23%

  • 00:05

    chance of losing.
    chance of losing.

  • 00:07

    This is according to a Reddit post by Physicaque, which documented HLTV’s results for ‘big
    This is according to a Reddit post by Physicaque, which documented HLTV’s results for ‘big

  • 00:14

    events’ in 2016.
    events’ in 2016.

  • 00:16

    This begs the question: Are pistol rounds too important?
    This begs the question: Are pistol rounds too important?

  • 00:19

    And what can be done about them?
    And what can be done about them?

  • 00:21

    The reason winning the pistol rounds makes such an impact is because it isn’t just
    The reason winning the pistol rounds makes such an impact is because it isn’t just

  • 00:25

    about the pistol round.
    about the pistol round.

  • 00:26

    Winning it puts you in a strong economic position for the next while the enemy team has to make
    Winning it puts you in a strong economic position for the next while the enemy team has to make

  • 00:30

    do with far less.
    do with far less.

  • 00:32

    Statistically, this greatly improves your chances of winning both the second AND third
    Statistically, this greatly improves your chances of winning both the second AND third

  • 00:36

    rounds as well!
    rounds as well!

  • 00:37

    Do this twice a game and you’ve effectively got 6 rounds in the bag and less than a 25%
    Do this twice a game and you’ve effectively got 6 rounds in the bag and less than a 25%

  • 00:42

    chance of losing the game as a whole.
    chance of losing the game as a whole.

  • 00:43

    A pretty big advantage to be had from what is effectively 2 rounds of work.
    A pretty big advantage to be had from what is effectively 2 rounds of work.

  • 00:48

    When you think about it, is it any wonder that the team that wins both pistol rounds
    When you think about it, is it any wonder that the team that wins both pistol rounds

  • 00:52

    is more likely to win the game?
    is more likely to win the game?

  • 00:54

    The better team IS more likely to win both pistol rounds, more often than not, as well
    The better team IS more likely to win both pistol rounds, more often than not, as well

  • 00:58

    as the game in full!
    as the game in full!

  • 00:59

    Valve actually responded to the Reddit post with statistics from 2 million recent competitive
    Valve actually responded to the Reddit post with statistics from 2 million recent competitive

  • 01:04

    matches.
    matches.

  • 01:05

    They reached an almost identical outcome to the original graph.
    They reached an almost identical outcome to the original graph.

  • 01:08

    And although you might think that pistol rounds are the most random bits of the game- I do
    And although you might think that pistol rounds are the most random bits of the game- I do

  • 01:12

    too- Valve’s results stated otherwise.
    too- Valve’s results stated otherwise.

  • 01:15

    They found that the outcome of pistol rounds was no more random than any other round of
    They found that the outcome of pistol rounds was no more random than any other round of

  • 01:18

    the match.
    the match.

  • 01:19

    You hear that, people?
    You hear that, people?

  • 01:21

    Being better at pistol rounds might simply mean that your team is better!
    Being better at pistol rounds might simply mean that your team is better!

  • 01:23

    And we’ve seen in recent updates that Valve are keen to rebalance the pistols.
    And we’ve seen in recent updates that Valve are keen to rebalance the pistols.

  • 01:28

    The glock has been adjusted, which will greatly affect the pistol rounds.
    The glock has been adjusted, which will greatly affect the pistol rounds.

  • 01:31

    I don’t know whether it’s for better or for worse right now, since trying to improve
    I don’t know whether it’s for better or for worse right now, since trying to improve

  • 01:34

    CS:GO’s balance at this stage is a VERY difficult task.
    CS:GO’s balance at this stage is a VERY difficult task.

  • 01:37

    Every change will have unforeseen consequences.
    Every change will have unforeseen consequences.

  • 01:40

    Apart from Valve’s accidental recent changes to the galil, famas and tagging, which embarrassingly
    Apart from Valve’s accidental recent changes to the galil, famas and tagging, which embarrassingly

  • 01:44

    were not noticed for a while until discovered within the game’s files by Steveven3 and
    were not noticed for a while until discovered within the game’s files by Steveven3 and

  • 01:48

    Slothsquadron.
    Slothsquadron.

  • 01:49

    But you get the idea.
    But you get the idea.

  • 01:51

    You make one weapon more powerful and this indirectly changes the balance of the other
    You make one weapon more powerful and this indirectly changes the balance of the other

  • 01:54

    weapons in the game, the meta eventually changes because of it and so on.
    weapons in the game, the meta eventually changes because of it and so on.

  • 01:58

    But say we decide that pistol rounds ARE too important.
    But say we decide that pistol rounds ARE too important.

  • 02:02

    They might be no more random than any other round, but why should their results directly
    They might be no more random than any other round, but why should their results directly

  • 02:05

    doom players for the next 2 rounds as well?
    doom players for the next 2 rounds as well?

  • 02:08

    Maybe the solution doesn’t lie with the pistol rounds themselves, but with those next
    Maybe the solution doesn’t lie with the pistol rounds themselves, but with those next

  • 02:12

    2 rounds and with the options the losing team has.
    2 rounds and with the options the losing team has.

  • 02:15

    On one hand, you want to reward the winner of the pistol round.
    On one hand, you want to reward the winner of the pistol round.

  • 02:18

    But on the other, you don’t want to punish the losing side too much!
    But on the other, you don’t want to punish the losing side too much!

  • 02:21

    They’re already a round down, that’s bad enough!
    They’re already a round down, that’s bad enough!

  • 02:24

    I believe the old solution when the first round was lost was to buy the tec9 and to
    I believe the old solution when the first round was lost was to buy the tec9 and to

  • 02:27

    rush B, which gave forcing teams a high chance of landing a flukey win.
    rush B, which gave forcing teams a high chance of landing a flukey win.

  • 02:32

    Valve nerfed this long ago but perhaps these recent adjustments- which have involved stat
    Valve nerfed this long ago but perhaps these recent adjustments- which have involved stat

  • 02:36

    or price changes to almost every pistol in the game- were less about pistol round balance
    or price changes to almost every pistol in the game- were less about pistol round balance

  • 02:40

    and more to do with the 2nd and 3rd rounds… as well as any other force-buy situations.
    and more to do with the 2nd and 3rd rounds… as well as any other force-buy situations.

  • 02:45

    We could also reduce the importance of winning the pistol round by giving losing teams a
    We could also reduce the importance of winning the pistol round by giving losing teams a

  • 02:49

    decent third round buy option.
    decent third round buy option.

  • 02:51

    Falling into this category would be the SMGs, famas and galil.
    Falling into this category would be the SMGs, famas and galil.

  • 02:54

    You could improve their stats or lower their price.
    You could improve their stats or lower their price.

  • 02:57

    Or you could make them more obtainable by adjusting the kill and end of round bonuses.
    Or you could make them more obtainable by adjusting the kill and end of round bonuses.

  • 03:02

    There are many ways that you could make a third round buy more feasible, which would
    There are many ways that you could make a third round buy more feasible, which would

  • 03:05

    lower the pistol round’s consequences from 6 down to just 4 of the game’s rounds.
    lower the pistol round’s consequences from 6 down to just 4 of the game’s rounds.

  • 03:09

    As sad as it is that I have to mention this, an argument for reducing the importance of
    As sad as it is that I have to mention this, an argument for reducing the importance of

  • 03:14

    pistol round wins would be cheaters.
    pistol round wins would be cheaters.

  • 03:16

    They can tip the balance of the match in their favour simply by having cheats enabled only
    They can tip the balance of the match in their favour simply by having cheats enabled only

  • 03:20

    for pistol rounds, especially since nobody will be wearing helmets.
    for pistol rounds, especially since nobody will be wearing helmets.

  • 03:24

    They’d also appear innocent in the majority of overwatch cases, which don’t extend long
    They’d also appear innocent in the majority of overwatch cases, which don’t extend long

  • 03:28

    enough to include both pistol rounds in a single viewing!
    enough to include both pistol rounds in a single viewing!

  • 03:31

    On the plus side, as Valve says, teams who win pistol rounds are generally better in
    On the plus side, as Valve says, teams who win pistol rounds are generally better in

  • 03:35

    the rest of the rounds as well, which wouldn’t happen if cheats were being toggled, so hopefully
    the rest of the rounds as well, which wouldn’t happen if cheats were being toggled, so hopefully

  • 03:39

    this kind of cheating is rare.
    this kind of cheating is rare.

  • 03:41

    Regardless, we can nerf it by lessening the importance of winning pistol rounds.
    Regardless, we can nerf it by lessening the importance of winning pistol rounds.

  • 03:45

    To get the same advantage they’d then have to cheat for more rounds which would make
    To get the same advantage they’d then have to cheat for more rounds which would make

  • 03:49

    their cheating more obvious.
    their cheating more obvious.

  • 03:51

    Or, alternatively, we leave things the way they are.
    Or, alternatively, we leave things the way they are.

  • 03:55

    Maybe we’re trying to find a solution that isn’t needed.
    Maybe we’re trying to find a solution that isn’t needed.

  • 03:58

    Changing things for changes’ sake.
    Changing things for changes’ sake.

  • 04:00

    If Valve’s stats are to be believed, and pistol rounds are no more random than any
    If Valve’s stats are to be believed, and pistol rounds are no more random than any

  • 04:03

    other, then why does it matter if it affects the next 2 rounds as well?
    other, then why does it matter if it affects the next 2 rounds as well?

  • 04:07

    Sure, 68% of double-pistol-wins result in victory, but does that perhaps make the 23%
    Sure, 68% of double-pistol-wins result in victory, but does that perhaps make the 23%

  • 04:13

    of losses all the more valuable to experience and to spectate?
    of losses all the more valuable to experience and to spectate?

  • 04:17

    Perhaps clawing back victory in the 2nd or 3rd rounds, against all odds, makes the Counter
    Perhaps clawing back victory in the 2nd or 3rd rounds, against all odds, makes the Counter

  • 04:22

    Strike experience more enthralling than one where the tide changes every round for balances’
    Strike experience more enthralling than one where the tide changes every round for balances’

  • 04:26

    sake.
    sake.

  • 04:27

    I don’t think I have the answers to this.
    I don’t think I have the answers to this.

  • 04:28

    Though I’m sure the comments section of this video will, I suggest you look there
    Though I’m sure the comments section of this video will, I suggest you look there

  • 04:36

    instead.
    instead.

All

Are Pistol Rounds too Important?

613,098 views

Video Language:

  • English

Caption Language:

  • English (en)

Accent:

  • English (UK)

Speech Time:

98%
  • 4:38 / 4:41

Speech Rate:

  • 204 wpm - Fast

Category:

  • Gaming

Intro:

Winning both pistol rounds gives you a 68% chance of winning the game, and only a 23%
chance of losing.. This is according to a Reddit post by Physicaque, which documented HLTV’s results for ‘big
events’ in 2016.. This begs the question: Are pistol rounds too important?
And what can be done about them?. The reason winning the pistol rounds makes such an impact is because it isn’t just
about the pistol round.. Winning it puts you in a strong economic position for the next while the enemy team has to make
do with far less.. Statistically, this greatly improves your chances of winning both the second AND third
rounds as well!. Do this twice a game and you’ve effectively got 6 rounds in the bag and less than a 25%
chance of losing the game as a whole.. A pretty big advantage to be had from what is effectively 2 rounds of work.
When you think about it, is it any wonder that the team that wins both pistol rounds
is more likely to win the game?. The better team IS more likely to win both pistol rounds, more often than not, as well
as the game in full!. Valve actually responded to the Reddit post with statistics from 2 million recent competitive

Video Vocabulary

/stəˈtistiks/

noun other

practice or science of collecting and analysing numerical data in large quantities. Mathematics used to interpret numerical data.

/ədˈvan(t)ij/

noun verb

favourable condition/circumstance. put in favourable position.

/ˈmilyən/

number

1,000,000.

verb

record something in form.

/rəˈspänd/

verb

say something in reply.

/rəˈzəlt/

noun other verb

consequence, effect, or outcome of something. Final scores of competitions, elections or games. To be the outcome of other causes and effects.

/əˈfektəvlē/

adverb

In a way that produces the desired result.

/pəˈziSH(ə)n/

noun verb

Person's job or status level. To put in a particular location or direction.

/ˌekəˈnämik/

adjective

Concerning trade, industry, and money.

/rēCH/

verb

To come to or arrive at a goal or destination.

/əˈkôrdiNG/

adverb verb

as stated by. To give (someone) the respect due to them.

/ˈoutˌkəm/

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Something that happens as a result, consequence.

/ˈwiniNG/

adjective noun verb

gaining, resulting in, or relating to victory in contest or competition. money won. To succeed in a game or contest.

/ˌīˈden(t)ək(ə)l/

adjective

The same in every way.

/ˈak(t)SH(o͞o)əlē/

adverb

Used to add new (often different) information.