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Welcome to Archery Popshots, a series in which I, as a real archer, critique archery in video
games.. For lovers of gruesome medieval combat who aren’t watching this video in 2012, you’re
probably already on the battlefields of Mordhau. A spiritual successor and a much improved
upgrade to the acclaimed Chivalry: Medieval Warfare, Mordhau brings the player into the
dirty, up close and personal combat. Featuring numerous armour sets, dozens of deadly weapons,
and a simple yet well-executed combat system. Swing, parry, thrust, riposte, kick, chamber,
morph, accelerate, drag and taunt your way through the battlefield. Blade on blade combat
has never been so much fun.. And then you have bows.. Whether you’re a Chivalry veteran or a new Mordhau fan, you probably gave a collective
sigh as you felt yet another annoying prick in your side. You’re enjoying the most intense
duel, and some cowardly scum has to pick a bow and shoot you in the back. Screw archers.
Unfortunately, as I am an archer, I had to put aside my love of melee and role play as
one such annoying archer scumbag. And I actually had quite a bit of fun, even if it came at
the expense of others.. So, let’s take a look at the bows and archery in Mordhau, how it works in the game, and
throw a bit of historical commentary for flavour.. Mordhau differs from many class-based games in that…it doesn’t have classes. While
there are some default archetype characters to start off with, the heart of the game is
/ˈlo͝okiNG/
having specified appearance. To appear to be when you look at them; seem.
/ˈfīdiNG/
displaying or engaging in violence or aggression. action of fighting. To struggle to do a difficult task.
/ˈplāər/
person taking part in sport or game. Machines that play recorded material.
/ˈlimədəd/
(Of a company) with a limit of financial liability. To stop or prevent an increase past a point.
/ˈmərsəˌnerē/
primarily concerned with making money at expense of ethics. professional soldier hired to serve in foreign army.
/ˈbadlˌfēld/
piece of ground on which battle is or was fought. Region where a battle was, or is being fought.
/ˈkouərdlē/
Being fearful and unable to do something right. in way which shows lack of courage.
/ˈpərs(ə)n(ə)l/
belonging to or affecting particular person. advertisement in personal column of newspaper.
/ˈkämənˌterē/
expression of opinions or offering of explanations about event or situation.
/THro͞o/
continuing or valid to final destination. From the beginning of something until the end. moving in one side and out of other side of.
/kriˈtēk/
detailed analysis and assessment of something. To review the quality of a work.