Games & Quizzes
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Games & Quizzes
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Make correct pairs from two columns
PERFECT HITS | {{lyricTraining.stats.PERFECT_HITS}} | +{{lyricTraining.stats.PERFECT_HITS * 20}} |
HITS | {{lyricTraining.stats.HITS}} | +{{lyricTraining.stats.HITS * 10}} |
LONGEST STREAK | {{lyricTraining.stats.LONGEST_STREAKS}} | +{{lyricTraining.stats.LONGEST_STREAKS * 10}} |
REMAINING TIME | {{lyricTraining.timeout / 1000}}s | +{{lyricTraining.timeout / 1000}} |
TOTAL | +{{lyricTraining.exp}} |
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Sentences & parts of speech:
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/əˈprōCH/
Means of reaching a place, often a road or path. To get close to reaching something or somewhere.
/ˈsim(ə)lər/
having resemblance in appearance, character, or quantity. person or thing similar to another.
/ˈkro͞oziNG/
action of sailing about in area without precise destination. To travel by boat or car for leisure.
/prəˈvīdiNG/
on condition or understanding that. To offer or give something that is wanted, needed.
/ˈstiriNG/
action of steering vehicle or aircraft. To control the direction in which something moves.
/ˈsəmˌTHiNG/
used for emphasis with following adjective functioning as adverb. Thing that is not yet known or named.
/ˈmeZH(ə)riNG/
denoting instrument or device used to ascertain size of something. To determine the value or importance of something.
/ˈmäjələr/
employing or involving module or modules as basis of design or construction.
/ˈnēT͟Hər/
Not one or the other not either none of two things. Similarly not, also not. Not in either case. Not one or the other. Not either one.
/kənˈtrōl/
A place which overseas or manages e.g. a factory. To direct or influence the behavior of something.
/kəmˈpōzd/
Feel calm after experiencing strong emotions. To come together to form or make e.g. music.