"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown"
-H.P. Lovecraft
Our eyes are yet to open...
Fear the old blood.
These were the words spoken between Master Willem and Laurence.
From the cautious teacher to the ambitious student
Fear what you do not understand. Love the cuts and voice over
Fear the old blood.
And so our story begins,
as you might have guessed, with blood, ancient blood.
Deep below the city of Yharnam lies the ancient underground labyrinth
of Pthumeru. You know it as the Chalice Dungeons.
The old labyrinth was carved out by the Pthumerians,
superhuman beings that are said to have discovered a sinister truth.
The hunters had another name for the labyrinth; they called it "The Tomb of the Gods,"
for below, they found traces of godlike beings named "The Great Ones."
The Great Ones could function on transcendental planes of thought,
meaning they had elevated their consciousness beyond the physical realm.
The benefits of operating on this plane are unclear.
Perhaps it was in the name of immortality, or perhaps power,
as even beyond, the Great Ones could interfere with beings and events in the waking world.
Whatever the case, it is clear that some sort of ascension took place,
as there are numerous references to some Great Ones being left behind.
Of all the strange life forms that reside in the nooks and crannies of the old labyrinth,
the slugs are clear signs of the left-behind Great Ones.
One such Great One appears to be abandoned Ebrietas,
a left-behind being who apparently did not ascend with her brethren.
One day, Ebrietas would be discovered by the humans above,
in a crusade that begins with a character named Willem.
Master Willem presided over a prestigious place of learning,
Byrgenwerth. Situated by a tranquil lake and secluded within a gigantic forest,
Byrgenwerth housed the minds that would change the world.
In fact, everything sacred in Yharnam came to be traced back to Byrgnwerth,
including the most influential characters within our story.
Bloodborne's lore is very character-driven and there are five who I'm going to help
you become familiar with.
There was Master Willem, Runesmith Caryll, Laurence,
Micolash, and Gherman. I'll introduce them to you in the order that they become
relevant in the story.
As I said Master Willem was the head of the school
at Byrgenwerth. The man was obsessed with the truth
and believed in pushing the limits of humanity.
in almost every dialogue and description, Willem is referred to
as Master or Provost, clearly deserving of a great deal of respect.
Many would eventually diverge from his tutorage but few can say
that they didn't owe everything to his research, for while Willem presided
over Byrgenwerth,
the scholars there discovered terrific things in the tombs
below the city of Yharnam.
Once a group of young Byrgenwerth scholars discovered a holy medium
deep within the tomb. This led to the founding of the Healing Church
and the establishment of Blood Healing.
It's hard to be sure exactly what was found, but we do know it was related to
the Great Ones.
On the ground floor of Byrgenwerth College we find the Pearl Slugs,
remnants of the great ones and at the very top of the college
we find the Empty Phantasm Shell - an empty invertebrate shell
that is said to be the familiar of a Great One.
After this discovery, whatever it was that showed them that the Great Ones
existed,
the Byrgenwerth scholars launched an inquiry into the great ones
and the old blood; for from this point onwards
there is an explosion of lore and history and references
to what the scholars found in the tombs below Yharnam.
Many of these references come from Runesmith Caryll, the second character of our
story.
Caryll transcribed the inhuman utterings of the great ones
into what we now call Caryll Runes. In true
Lovecraftian fashion, it is really likely that it's impossible for humans
to comprehend the speech of the great ones but Caryll
apparently had a knack, a talent for creating a visual representation
of the Great One's words. The hunter who receives this workshop tool
can edge Caryll runes into their mind to attain their wondrous
strength. Provost Willem would have been proud of Caryll's runes,
as they do not rely upon blood in any measure.
This statement is curious; it tells us three things:
first, Provost Willem and Caryll were close,
as Willem would have been proud of him. And second, Willem
didn't have a chance to be proud, so it's possible that the two lost contact.
And thirdly and most importantly, Willem
would have been proud BECAUSE the runes did not rely on blood.
In other words, Willem did not approve the use of the old blood,
the blood found in the Tomb of the Gods. The "Metamorphosis" rune states
"the discovery of blood made their dream of evolution a reality.
Metamorphosis, and the excesses and deviation that followed,
was only the beginning." Willem believed in a different path.
He believed in attaining more insight, for humanity's eyes
had yet to open. The "Eye" rune states that 'Master Willem looked to beings from higher
planes for guidance,
and sought to line his brain with eyes in order to elevate
his thoughts. And with these descriptions, you should have some idea of the scale
of ambition of these characters, with the discovery of beings greater
than them
came a desire to ascend into Godhood, to push humanity
into its next stage of evolution. The only question was
how? blood? Or insight? And this was a question that split the ranks of the
Byrgenwerth scholars.
It's how we arrived at the cutscene we started out earlier,
with Master Willem and Laurence parting ways. [LAURENCE]: "Master Willem,
I've come to bid you farewell."
[WILLEM]: "Oh I know, I know.
You think now to betray me"
From this cutscene, we can infer that Laurence was a high-ranking student of
Master Willem because, firstly, Laurence refers to Willem as
'master', and secondly, Willem clearly regards Laurence highly enough
to call this 'departure' a betrayal. [LAURENCE]: "No,
but you will never listen." Laurence disagrees,
he does not see it as betrayal and here we come to the heart of what their
disagreement is
about. Essentially, it boils down to the difference
between the two resources in the game. Willem believes man requires
insight and knowledge to ascend, Laurence believes in the power of blood.
Laurence attempts to reassure Willem, telling him
he will always fear the old blood, but that this fear will not stop him using it
[LAURENCE]: "I tell you, I will not forget our adage."
[WILLEM]: "We are born of the blood,
made men by the blood,
undone by the blood.
Our eyes are yet to open."
[WILLEM and LAURENCE]: "Fear the Old Blood."
[LAURENCE]: "I must take my leave."
Laurence
leaves the Byrgenwerth scholars, presumably with a small group of rebels
and goes on to found the Healing Church. Willem
remains at Byrgenwerth and attempts to elevate his thoughts to a higher plane.
He will return to our story at a later time so, while I tell you of what Laurence
went on to do,
imagine Willem here, in Byrgenwerth, sitting in his rocking chair
over the lake, musing on how to acquire insight
and elevate his thoughts to a higher plane. Everything Laurence would come to
achieve
was based on the knowledge he had come by in Byrgenwerth. In retrospect, we
clearly see
why Willem saw Laurence's departure as a betrayal. Perhaps Willem himself even
planted these ideas in Laurence's mind.
A note in the lecture hall reads: "Master Willem was right.
Evolution without courage will be the ruin of our race."
Laurence had courage, but it is likely that his courage
bordered on arrogance. The Byrgenwerth student uniform states:
"the Healing Church has its roots in Byrgenwerth, and naturally borrows
heavily from its uniform design.
The focus, not on knowledge or thought, but on pure pretension
would surely bring Master Willem to despair, if only he knew."
So Laurence threw caution to the wind and put his faith
in the old blood. Think on human history;
imagine if, in any era, a church was founded that had access to a substance
that could cure any illness.
Imagine if this church gave it freely to a city,
how powerful that city would become and how powerful the church would become
within it.
This is exactly what happened in Yharnam. People came far and wide
to be treated with the miraculous Blood of the Gods and the people of Yharnam put
their faith in the Healing Church.
In fact what happened in Yharnam is eerily similar to what happened
in the tombs deep below, where the blood was originally found.
And as you know, many chalice dungeons, especially those of Loran
are now overrun
by horrific beasts. The Lower Loran Chalice states:
"there are trace remains of medical procedures in parts of ailing Loran.
Whether these were attempts to control the scourge of the beast,
or the cause of the outbreak, is unknown." The Ailing Loran Chalice states:
"the tragedy that struck this ailing land of Loran is said to have its root
in the scourge of the beast. Some have made the dreaded extrapolation
that Yharnam may be next." Yharnam WAS next.
Through overuse of the healing blood, the city would eventually succumb
to the scourge of the beast. Until then though, Laurence and the Healing Church
manage to grow in power, with the miraculous healing properties
of their special yet infected blood.
Yharnam grows to become a city of worship and fear.
As you explore throughout the city, you see the influence of the Church everywhere.
With Yharnam's resources, Laurence clearly had the power
to grow the Church beyond what would have been possible at Byrgenwerth
All the while he continued exploring the labyrinth below Yharnam
The tomb prospector set reads:
"Attire of the tomb prospectors who explore the old labyrinth on behalf of
the Healing Church
The Healing Church traces its roots to Byrgenwerth and is therefore aware
of the ruins' true importance. These ruins contain much more than hunter trinkets,
indeed, they hide the very secrets of the old Great Ones
sought-after by those with the insight to imagine greatness"
On top of this, Laurence split the Church into multiple branches, each with a different purpose.
There was the Choir, the School of Mensis and the Workshop.
We'll get to these branches as they become appropriate
but the main purpose of the Church, at least to the people of Yharnam
was the administration of blood healing
Within the Grand Cathedral itself lies a note that says:
"Heir to the ritual of blood, purveyor of ministration
Place your hand upon the altar's sacred covering and inscribe Master Laurence's
adage upon your flesh
Blood ministers would have been those who administered the blood healing
How else would the people of Yharnam be so obsessed with blood?
In Yharnam, they produced more blood than alcohol
as the former is more intoxicating
However, the ministration of blood was likely a means to an end,
for the Healing Church still intended
to commune with the Great Ones in hopes of ascending humanity
to a higher plane. This task was given to the Choir,
a group who were a part of the Healing Church. Members of the Choir
are both the highest-ranking clerics of the Healing Church and scholars
who continued the work that began at Byrgenwerth
The eye covering indicates their debt to the teachings of Master Willem,
even though their paths diverged.
The Choir, garbed in black and white with the familiar eye covering,
occupied the Upper Cathedral Ward
It seems to have been their job to research and make contact with the Great Ones
The Great Isz Chalice became the cornerstone of the Choir,
the elite delegation of the Healing Church
It was also the first Great Chalice brought back to the surface since the
time of Byrgenwerth
and allowed the Choir to have audience with Ebrietas.
Ebrietas was the left behind Great One who came to reside
below the Grand Cathedral.
We are told that the Grand Cathedral is the birthplace of
the Healing Church's special blood.
And if the church were indeed using the blood of the Great Ones,
then who's to say it wasn't Ebrietas' blood?
The augur of Ebrietas is one of the secret rights of the Choir, used by the high-ranking members
of the Healing Church.
"Use phantasms, the invertebrates known to be augurs of
the Great Ones to partially summon abandoned Ebrietas"
One of the few rights that allow one to directly utilize the power of the Great Ones
and evidence that the Choir had approached the Eldritch Truth.
The augur for Ebrietas is an arcane method of fighting
that was actually shared with the second subsection of the Healing Church,
the School of Mensis. The upper echelons of the Healing Church
are formed by the School of Mensis, based in the Unseen Village.
This brings us to our next important character Micolash
who was likely the head of the School of Mensis. The School of Mensis
was, as the name implies, a place of learning, research and experimentation
for the Healing Church. Their student set reads:
"The Healing Church has its roots in Byrgenwerth and naturally borrows heavily from
its uniform design"
The school was based below Yharnam in a place called Yahar'gul,
the Unseen Village. Clearly the work of Mensis was intended to be kept a secret
from the people of Yharnam
In fact, as time went on, the School increasingly seems to have been working alone,
even separately from the Healing Church itself. The Yahar'gul attire tells us
"the hunters if Yahar'gul answer to the Village's founders,
the School of Mensis. Hunters in name only, these kidnappers blend into the
night wearing this attire"
These were not true hunters.
That title was saved for the third subsection of the Healing Church
the hunters of the Workshop. These capable warriors of the church
appeared as the scourge of the beast began to show in Yharnam.
The Workshop hunters served under Gerhman, the first hunter
who you're all familiar with. The hunter attire reads:
"One of the standard articles of hunter attire fashioned at the workshop.
A fine piece of hunter attire that provides stable defence
to anyone facing Yharnam's beastly threat. Allows one
to stalk beasts unannounced by cover of night"
It's possible the unannounced part of that sentence
is to do with killing beasts without them noticing you but it could also be
because the Workshop was a secret institution. The original workshop is
located in a very hard to find part of Cathedral Ward
and think about it, you don't want the townsfolk believing that the blood is
turning them into beasts
When that information is floating around, you want to avoid panic
at all costs. So the hunters hunted beasts
under the cover of night but the hunters and the beastly scourge
couldn't stay a secret forever.
In what would come to be called Old Yharnam, a new disease appeared.
It was called ashen blood. I call it a disease
but the small medicinal tablets used to treat it
actually counteract poison. A tablet used to treat
ashen blood, the baffling sickness that ravaged Old Yharnam long ago
These tablets only provide short term relief.
The ashen blood ailment eventually triggered the spread of
the beastly scourge. Think about that. We know that the old blood
heals every illness. We know that the old blood
causes the beastly scourge and we now know
that the ashen blood caused the beastly scourge to spread.
In short, it seems like people were infected with the ashen blood
and the medicine that they had only provided short-term relief
and they were forced to imbibe the old blood instead.
It's even possible that the Healing Church used this ashen blood
to gain power, swooping in with this miracle cure
and liberating the people from the ashen blood disease.
Since ashen blood seems poisonous in nature, perhaps the Church even poisoned the populace
just for that excuse to use the old blood because that excuse to get the
populace to believe in you
That would have been so powerful. But whatever the case,
the beastly scourge was triggered overwhelmingly in Old Yharnam,
we know that much, to the point where they actually had to burn it down
and cordon off Old Yharnam from the rest of the city.
The red moon hangs low and beasts rule the streets
Are we left no other choice, than to burn it all to cinders?
With this, the hunt became known to all.
Perhaps the Church feared an uprising from the people of Yharnam,
for a note in Central Yharnam reads: "When the hunt began,
the Healing Church left us, blocking the Great Bridge to Cathedral Ward,
as Old Yharnam burned to the ground that moonlit night"
As a result, Gerhman's workshop was sealed and closed
With the scourge of the beast known to all,
perhaps there was no need for secrecy anymore.
The Saw Hunter Badge comes to read:
"Badge crafted long ago at the Workshop.
Attests to one's prowess as a hunter of beasts.
The Workshop is gone, and no group recognizes this meaningless badge"
At this point, the Church retreats. They block themselves off
in Upper Cathedral Ward
and come up with a new strategy for dealing with the scourge of the beasts
that is spreading throughout Yharnam.
Eventually, the Workshop hunters would disband
and the Church founded the Church Hunter Workshop in its place.
Ludwig was the chief hunter of the Healing Church, which consisted of
hunters garbed in black and white
The black church hunter attire reads:
"Most Healing Church hunters are elementary doctors who understand the importance
of early prevention of the scourge, achieved by disposing of victims,
even potential victims, before signs of sickness manifest themselves.
Their black attire is synonymous with fear and that peculiar Yharnam madness"
The black church hunter's job was clear. Remove any sign
of the scourge of the beast even if it hasn't manifested itself yet.
The fear that it inspired in the citizens shows most
in Upper Cathedral Ward are deathly afraid of the Church.
The white church hunters jobs were a bit different.
These doctors are superiors to the black preventative hunters
and specialists in experimentally backed blood ministration
and the scourge of the beast. They believe that medicine is not
a means of treatment but rather a method research and that some knowledge can
only be attained by exposing oneself to sickness
Their experimentation might explain the monstrously large church giants who
would have been particularly useful
in the fight against the beasts. Ludwig's great sword exhibits several
departures from the Workshop's design
suggesting that the Church anticipated much larger inhuman beasts.
On top of this, Ludwig took a much more overt approach to beast hunting.
Nightly, he would embark upon Central Yharnam across the Great Bridge
to fight back against the beasts but he was not alone.
The population of Central Yharnam join the hunt as well, swelling the ranks of
the hunters
Ludwig, the first hunter of the Healing Church, once recruited Yharnamites to serve as hunters.
This hunter's attire was made for new recruits and has excellent straightforward defence
but not nearly enough to allow an ordinary man to stand
any real chance against the beasts" It sounds like a very clever move as it
probably stopped the populace blaming the Church
and likely formed more of a 'us vs. them' mentality
Meanwhile, in Byrgenwerth, Master Willem had an epiphany
"We are thinking on the basest of planes. What we need are more eyes"
Willem took this very literally.
The remaining students of Byrgenwerth appear to have been transformed
into multi-eyed, fly-like creatures and more importantly
Willem himself found an umbilical cord of a Great One
which was a very significant and powerful artifact
"Provost Willem sought the cord in order to elevate his being and thoughts
to those of a Great One by lining his brain with eyes.
The only choice, he knew, if man were ever to match Their greatness"
Used to gain insight and, so they say, eyes on the inside
Although no one remembers what that truly entails. It's difficult to know exactly how Willem came across
or created an umbilical cord so we'll have to go into that in another video
just know that he has one, for now. When we encounter Willem, he directs us to
the Great Lake.
The power of great bodies of water is actually referenced in a few runes
"Great volumes of water serve as a bulwark guarding sleep
and an augur of the Eldritch Truth. Overcome this hindrance and seek what is yours"
The Lake, and what lies within it, hides the truth.
Rom the Byrgenwerth Spider
lies within and there's a lot we don't know about her but I'll tell you
what we do know. "The Byrgenwerth Spider hides all manner of rituals,
and keeps our lost master from us. A terrible shame."
"The Spider is certain to reveal nothing, for true enlightenment
need not be shared" I believe this is what the 'Vacuous' part
of Rom's name refers to. This creature is somehow hiding the true nature of the
world
and when you defeat it, you don't need insight to see the world for what it truly is.
The night moves forward, the Blood Moon descends and after killing Rom,
we are finally granted access to what remains of Yahar'gul,
home of Micolash and his School of Mensis. The School of Mensis
appears to have grown apart from the Healing Church and the Choir.
There is little information on Micolash and his School
but we can prove that there was a split. Firstly:
Micolash uses the augur of Ebrietas, a secret right of the Choir
shared among the high-ranking members of the Healing Church. This suggests he was trusted
with this information and was once a sane member of the Church.
To prove that there was a split between the Healing Church's Choir
and the School, we note clear signs of distrust and fighting between the groups.
Imprisoned inside Yahar'gul is the corpse of a member of the Choir
and inside the nightmare of Mensis we find, who the official guide calls
Edgar, Choir Intelligence. Clearly, the Choir was suspicious of what was going
on in Yahar'gul, with the School of Mensis and based on what we
find there in Yahar'gul, it seems the Choir had good reason to be.
The School of Mensis were attempting to commune with the Great Ones
and they succeeded. As Willem did, they found an umbilical cord.
We find four cords in the game that allow contact with the Great Ones
and Micolash had one. This cord granted Mensis
audience with Mergo but resulted in the stillbirth of their brains.
As we know, most Great Ones reside in the nightmare realm
and whatever ritual they performed with this cord ripped Mensis
and its students into a nightmare. That's why you find the lecture hall
in the nightmare and that's why there's hundreds of dead students
throughout Yahar'gul, all wearing the cage that appears to have delivered
them to their harrowing nightmare. Micolash's corpse provides a gateway
into then nightmare and we find him here, clearly insane, wandering the halls.
Micolash believes that it's possible to ascend towards
becoming a Great One, citing Rom as his example. Rom, however,
is not fully developed, rather she has the blood of their kin.
And let's just go back to Rom for a second. When you defeat Rom,
Queen Yharnam appears. She's a Pthumerian woman
who has clearly suffered a childbirth gone horribly wrong.
She is linked to the nightmare of Mensis, to the ritual
that Rom was hiding and she appears in this nightmare
looking up towards Mergo's loft, where Mergo and his wet nurse reside.
Queen Yharnam hails from the Pthumerian civilization that was in power long ago
and she was blessed with a child of the Great Ones. From the way she appears,
outside Mergo's loft,
it is clear that her consciousness, her spirit, was pulled into this nightmare as well
Even when you encounter Queen Yharnam's real self
in the Pthumerian Tombs, the baby Mergo screams whenever you hit her
and even when you kill Yharnam in the tombs, it is clear that she is not actually dead,
but her horrific consciousness is only asleep
and it stirs in unsettling motions. Her consciousness seems to be showing up
here in the nightmare, completely separate from her physical form
The same thing is happening with you,
with Micolash, with the Great Ones in the nightmare with you.
You all exist in this nightmare that Mensis created.
So your next question is, which Great One impregnated Yharnam with Mergo
all those years ago? I believe it is formless Oeden.
"The Great One Oedon, lacking form, exists only in voice"
To cite the fastest evidence to present
there's nothing in the cradle after you defeat Mergo and Mergo himself,
the child, has no form. Also his cries are heard throughout your adventure, he
exists everywhere. Additionally, Mergo's Wet Nurse has no form under those robes
and also the women that are impregnated when this blood moon descends
are all related to Oeden but we'll get to that in another video.
When you defeat Mergo's Wet Nurse, you get a message
unlike any other that you've received thus far. Instead of "prey slaughtered",
you get "nightmare slain" you defeated a true Great One
that's elevated its consciousness to the nightmare realm:
and the game is nearing its end. However, all of this should make you think
the nightmare of Mensis isn't the only dream world
I've set foot in, is it? This entire time I've actually been journeying
out from the Hunter's Dream, guided by lanterns that led me to Mergo
and her wet nurse, all of which is made possible
by Gehrman and his Doll. Travel to the hunter's Workshop in the waking world
and seek the truth. "Every Great One loses its child, and then yearns for a surrogate.
The Third Umbilical Cord precipitated the encounter
with the pale moon, which beckoned the hunters and conceived the hunter's dream"
Next to the cord is the unanimated doll.
Take a hairpin from this real doll and then pass it along to the doll in the dream.
When you give her the hairpin, she sheds a single tear, which reads:
"Created from the shining silver doll tear,
this blood gem is a quiet yet unfaltering friend
that continually restores HP, the life essence of a hunter
Perhaps this doll's creator had
wished for such a friend, albeit in vain" It's clear that Gehrman
called upon the Great Ones using an umbilical cord
similar to the manner in which Micolash did. The Great Ones that inhabit the
nightmare are sympathetic in spirit
and often answer when called upon. Gehrman, lonely
and lacking purpose after the Church had no more need for his workshop,
must have called upon the Great Ones. A Great One responded,
the Pale Moon Presence and imprisoned Gehrman within the dream.
For while Gehrman sleeps, he utters this rare piece of dialogue
that clearly shows he does not want to be here
...Oh, Laurence... Master Willem... Somebody, help me.
Unshackle me, please, anybody...
I've had enough of this dream... The night blocks all sight...
Oh, somebody. please...
So for what purpose was the dream conceived?
Well, the Doll tells us that countless hunters have passed through here.
And all of the graves tell us that as well.
And Eileen and Djura both have dialogue that is testament to that fact
They talk about how they've been though this dream before as well
So why are hunters being sent through this dream, unable to pass away
just forced to go out into the world and kill beasts?
It becomes clearer when you kill Mergo's Wet Nurse
You return to the hunter's Workshop burning down, the dream's purpose fulfilled
Ergo, the purpose of your dream and your hunt appears to have been to slay a Great One
Three endings are presented to you
The first: Gehrman offers you a way out of the dream
He asks you to accept your death, for if you do, then you'll awaken in the waking world of Yharnam
and your consciousness will be no longer linked to the dream
The trophy for this ending reads:
"You lived through the hunt and saw another day"
The second option is to reject Gehrman.
He suggests that to do so must be a decision caused by madness
and he pits his will against yours to forcibly remove you from the dream.
All the while, he entreats you to accept your death and be freed from this dream
If you overpower Gehrman, we meet with the Moon Presence
The being that appears to have conceived this nightmare, just like the nightmare Mergo conceived
It embraces you and in the cut scene to follow, we see ourselves performing the same role that Gehrman did
Hosting the dream
Likely a slave to the Moon Presence or perhaps it's surrogate child
Guiding hunters throughout this dream in an effort to slay other Great Ones
The trophy for this ending reads:
"Captivated by the Moon Presence, you pledge to watch over the Hunter's Dream"
There's one key thing you need to remember.
The Great Ones are a race but they're a race unlike any other
Each Great One is entirely unique and they do not necessarily work together
In fact, from the existence of the dream, I'm almost inclined to believe that the Moon Presence is hostile
towards other Great Ones
In the third and final ending, you consume three umbilical cords and resist the will of the Moon Presence
You overpower it. And in the cut scene to follow, the Doll coddles the being you have become
You have ascended, truly, as few have before you
The trophy description states: "You became an infant Great One,
lifting humanity into its next childhood"
So after the end of all this, you probably still have questions.
What is pale blood? Why does the Moon Presence guide hunters towards killing beasts and Great Ones?
Which ending is the good ending?
For all this and more you need to be subscribed to the channel
I'll have another video out soon analyzing the endings
and from here on out, the channel should split into three main parts
There's going to be the lore hunting series where we focus on one aspect of the lore and really figure it out
There's going to be "prepare to cry" which is my favorite series
It's a series where I tell the story of a character within Bloodborne's universe
And there's going to be "things you missed", which are short, enjoyable episodes
that showcase an area of the game and tell you everything that you missed within it
The criteria for these episodes is generally: if I find something I think I missed or something I did miss
then I include it in that episode. So those are the three main series we're gonna have
There's also going to be other videos, of course, but those are the three main series
I'm still thinking of doing a video on Scholar of the First Sin
Still haven't played that...heh
But thanks for watching and I'll see you guys next time. Bye bye!