Ever since Sonic Lost World was announced, the Deadly Six have been front and center
as the big new enemy.
And with the release of the newest trailer, we finally have a better idea of what fighting
them will be like.
But there's a lot more hidden here than you would initially think.
So you know what that means.
It's time to fire up the old Analysis Machine to see what secrets it might be hiding
Of course, be sure to watch our previous analyses as we'll be referring back to them here.
With that, let's get started.
So the trailer gives us a small taste of each of the Deadly Six's boss fights starting with
Zazz.
We've already seen hints of his boss fight thanks to previous screens and trailers, but
this is the first good look.
This time, we once again see Zazz near Eggman's Eggmobile and since he isn't attacking Eggman,
he's likely still under the doctor's control during this fight.
And the battle itself seems to start soon after as Zazz begins chasing Sonic with the
robotic ball we've seen before.
But now we can see there's more to this fight than just a chase sequence, as they stop to
do battle.
And it seems that ball will be Zazz's primary method of attack as he throws it at Sonic
and even has it cough up stars to crashland on the hedgehog.
But strangely, in the footage we can see that Sonic still jumps over him Zazz even when
he doesn't have the ball with him.
This might suggest that you can't attack Zazz head on without taking damage from his horns
and instead have to hit him from behind.
But more interesting is the fact that even though the battle starts off during the day,
there's another portion that takes place at night in a different part of the level
But we haven't heard anything about there being a day/night cycle in Lost World so what
gives?
Well we a couple ideas, one of which is pretty wild--so let's start with that one.
Now did you notice how that Zazz's ball seems to vaguely resemble the sun?
What if it actually absorbed all the light in the area making it nighttime?
Could this be what the glowing light inside its mouth represents?
Sure it's outlandish, but this is a game where a giant blue hedgehog battles monsters and
an egg-shaped evil scientist.
Of course, another--and more conventional--possibility is that you actually fight Zazz twice and
we're seeing two different boss battle spliced together.
And this might be supported by the fact that the night time battle arena even has a slightly
different arena layout, taking place on a curved surface instead of a flat one.
So either these are two different fights--perhaps in different levels-- or one giant one.
Now if all these scenes are actually from the same battle then we think the arena might
be just one long circular loop that offers different arenas where the two will occasionally
stop to fight.
And this is supported by an earlier screenshot where we can see Sonic chasing Zazz in the
same area where Zazz appeared to be chasing Sonic in the trailer, as evidenced by these
three cone-shaped things.
But beyond that, if we look in the background, we can see one of the Stars left behind by
Zazz's ball, suggesting a battle took place there.
And since this in a different section than the area where they fought in the trailer,
it does indeed look like they'll be stopping at multiple points
Now to expand on our wild light-sucking ball idea for a moment, we have an idea how to
this may all tie together.
Basically, Zazz will chase Sonic with the robot ball occasionally coming to a stop to
battle.
Eventually, he'll pull the light from the sky to power the robot and shoot out stars.
Sonic will then have to knock the ball away in order to take on Zazz directly.
But, once Sonic hits him, Zazz will retrieve the ball, and the pattern will continue until
Zazz is beaten.
ANd hell, maybe the light is even restored between bouts
Okay, and that's plenty about our wild Zazz ramblings, let's move onto Zomom, who is the
boss of the Desert Ruins.
And it seems like he may have a more persistent presence here than we would have initially
thought.
Take for example this scene where Zomom is stomping around near some blocks.
But do they look familiar?
They should since they're the same ones from the end of an eearly arlier Desert Ruins level,
being Desert Ruins 2.
However, when the scene shifts, the blocks are nowhere to be seen.
But we think we have an answer for this.
A bit later in the trailer, we see Zomom dropping in, but rather than it being the usual desert
area, it's the same wooded area Desert Ruins 2.
And what is he standing on?
They're the same blocks from the end of that same level
So what if Zomom first appears there once Sonic completes that level, destroys the platform
made of blocks and causes them both to fall to the desert area.
It would explain why the blocks seem to be in such a wreck in that earlier scene.
But Zomom isn't finished yet as we see him spinning rapidly to form a sand tornado around
him, though it's clear that his fists aren't hitting Sonic.
There may be a reason for that though.
In an earlier analysis, we pointed out a screenshot that shows Sonic running through a side-scrolling
desert level while trying to stay ahead of a giant sand tornado.
So could that actually be Zomom in the center?
It sure seems like it could be, especially because the level details, such as the pyramids
in the background, or even the walkway, appear to match up perfectly with the Zomon scene
It would certainly be quite a bit different to have to spend an entire level avoiding
the world's boss.
Interestingly, in another confrontation with Zomom, he's nowhere near the blocks and is
instead surrounded by typical desert scenery.
Perhaps this comes at some point after the chase, and it's finally time to fight.
And this one seems pretty conventional, by fat-boss standards.
Zomom jumps high into the air and pounds the ground, which stuns Sonic if he doesn't jump
in time.
And it's no wonder--the dude's even holding a drumstick during the fight.
While this itself may be conventional, everything leading up to pretty unique, based on our
theories at least Moving on, Zik's boss battle seems kind of...fruity.
Literally.
As it seems he'll be making heavy use of all kinds of fruit during battle.
But before we get to the battle itself, the trailer also reveals that he's actually known
as Master Zik.
Why why?
Is it just because he's the oldest or is there something more to his character?
Anyways, it looks like his boss fight is the first to take place on a spherical world.
But even more unusual is that he's chasing after Sonic while riding a giant piece of
fruit and later has a veritable fruit salad surrounding him.
So it appears he'll primarily try to crush you with the giant fruit, but uses the smaller
ones as a shield when he's on ground level.
So far this seems pretty simple, but we think the challenge may come into play with the
strange vortex behind him in another clip.
What if he escapes into it after each hit in order to reach a new, smaller sphere.
We do see at least 2-different sized ones in the trailer after all, and it would make
dodging that giant fruit a little harder The one thing we don't know about is the balloon
the background of this scene.
If we had to guess--which is kind of our thing--we'd say Sonic might be able to attack it to get
even higher up in the air.
Perhaps this will help him dodge Zik's attacks or maybe it's the key as to how you get high
enough to homing-attack Zik while he's riding the giant fruit.
Now there is one more odd thing about that balloon, and that it appears to be upside
down, with the knot at the top, almost as if it's actually tethered to something else
just off-screen.
Weird After Zik, we have Zeena, who's boss battle
also takes place on a sphere, though this one is covered in ice.
Like Zazz, she tries to attack Sonic with a giant metallic ball though she's constantly
swinging hers around thanks to the green laser.
Interestingly, while most of the battle scenes with her show a zoomed out view, there are
a few that are right behind Sonic.
Maybe these are just there to show off his new skating and twirling animations?
Or perhaps it's to get a better vantage point on Zeena.
The only other attack we see Zeena do is when she has no giant ball and instead sends out
twin lasers that circle the sphere that they're both on.
Maybe, like Zazz, you have to get rid of the metallic ball before you can attack her properly,
and the lasers are her last line of defense.
She has another similarity to Zazz though.
During one of her taunts she's standing on the head of a snowman, the same one that she
uses as a weapon later on actually.
But the intriguing thing is that it's dark out unlike every other scene where she and
Sonic are fighting.
What is going on with the time of day here?
Maybe it's possible that you fight her twice too?
Next up is Zor who, as we stated in a past analysis, is standing on the mechanical owl
that you have to avoid in a previously shown stage of Silent Forest.
But this time we see that the owl seems to launch missiles that Sonic will likely have
to homing attack up in order to reach Zor.
But that's not the only detail in this scene.
Did you notice the background?
It's quite a bit more detailed than the other bosses that we've seen so far.
And that's because it looks remarkably similar to the level that you have to avoid the Owl's
gaze.
We predicted before that the stage would lead right in to Zor's fight and this gives even
more evidence to the fact.
Zor's fight also provides more evidence that you may have to fight each member of the Deadly
Six twice since in another scene, he's in a completely different arena.
This one has a waterfall in the background with a collapsible set of platforms beneath
Sonic and Zor.And right before the scene cuts away, the owl's spotlights turn off, tuning
the area completely--dark how will this factor into the fight.
And later on we see a hoard of one eyed bats flying toward him.
If we had to guess, this setting is where you'll fight Zor a second time.
And finally there's Zavok, who's proving to be just as mysterious as ever since his boss
fight also seems to take place in Windy Hill.
Except his takes place on a sphere and has him riding a dragon robot.
But the robot itself seems to be the primary target as Sonic homing attacks its tail in
order to damage him.
The scene then shifts entirely at that point as the dragon robot then shows up in a sidescrolling
section.
But this portion is surrounded by clouds, unlike the wide open areas shown before in
Windy Hill.
However, these cloudy portions do appear on the initial picture of Lost Hex.
But then the background changes yet again for the next portion of the boss fight, where
the clouds are all black.
Is the the same area, or could it be that lava region from the World Map?
Now this time, you're actually battling on the back of the dragon itself as Sonic contends
with it firing lasers while battling Zavok mano-a-mano, who by the way, appears to have
a charging attack of some kind.
Could this be the final fight of the game, or is there still more after this?
Okay, we're just about done here, but there's one final thing I wanted to mention.
Now we've theorized on the order of the worlds before, but if the order of the bosses in
this trailer is any indicator, we may finally know for sure.
Now we already knew Windy Will and Desert Ruins are the first two worlds, and sure enough,
Zazz and Zomom appear in that same order.
So since is next up, that means Tropical Coast might be three, followed by Zeenda's Frozen
Factory, and Zor's Silent Forest.
Which of course leaves the lava region as the last one--plus whenever hasn't lava been
the final game world?
And that wraps up our analysis of Sonic Lost World.
Thanks for watching and keep an eye on GameXplain.com for more Sonic Lost World and other things
gaming too.