hello it's scott manley here with part
two of my introduction to career mode
our Kerbal space program okay
so now what are we going to do well the
next thing I would suggest we do is we
go back to the contracts and he says
let's try to escape the atmosphere okay
well we can do that so except that
mission
it also says try an orbit kerbin that
might be a little harder so let's close
this down now I'm not going to
immediately try an or try and get out of
the atmosphere because I want to show
you some other stuff about the game
first so let's go back in here we're
gonna build a slightly more complicated
rocket so this is the basic rocket we've
got we're gonna add some features to
work first of all we're gonna get rid of
that RT v flee we're gonna try flying
with liquid-fuel engines so this is the
FLT 100 fuel tank we're gonna put a
couple of these on it this provides
liquid fuel the liquid fuel can be used
to feed liquid engines so the LV t30
reliant liquid fuel engines we pick that
up stick it on the bottom and that will
take fuel from above and turn it into
thrust again you need to fix your
staging down here that's good so on the
science front there's a few other bits
and pieces we've added these are
experiments and this is a transmitter so
we should really be doing as many
experiments as possible if your power
playing this game you would have done
these mystery goo experiments right and
start but I'm gonna do them now so we
put that in there this is the the
science jr. this is a very large
experiment which provides quite a lot of
science actually but it's you know
rather large and inconvenient we also
have the mystery goo containment unit
which is some bizarre item that lets you
do and I'll let you look at a goo and it
tells you about science that's great
finally let's stick some community ons
on this side and I realize that I
haven't even mentioned symmetry oh dear
let's redo this so normally normally
these things these attach to the side
you see you can't stick them on the
front you can try sitting on the front
but you put them on the side note one of
the things with putting them on the side
is that as the Rockets flying it's gonna
have a little more drag on this side
because the air will be hitting it it'll
also have a little more mass and the
whole spacecraft will tend to just kind
of go like that and then crash into the
ground so you don't want to have that
what you want to do is balance the whole
thing so you want to pick up the item
and set symmetry now you can click on
this down here you can make as much
symmetry as you like go from well you
can do one two three four six or eight
and we are only going to do two just
right now so there's two different
mystery goo experiments and you just put
one on similarly I'm going to put on two
antennas just because it looks
interesting okay so we're ready to go
and the next thing you can do is is look
up here you can click on the crew and
you could select a different crew member
just to give them some experience so
this guy jebediah has had a little bit
of experience let's try giving Valentina
some experience so I click on her I can
drag her into the relevant slot and now
we're ready to go so let's launch so
this mission is all about collecting
science so the first thing we should do
is perform this mystery goo experiment
on the launch pad I could have done this
last mission but I'm doing it here just
to show how it's done the goo doesn't
seem to be doing much right now and I
get three sites for that let's keep that
that's excellent
okay now Valentina Kerman is ready to go
and I'm gonna adjust the throttle on
this engine so this is a liquid fuel
engine it is much more controllable
using the left
shift and control keys you can adjust
thrust up and down you can also press Z
to go to 100% or Z if you're British
or X to go to 0% thrust
I'm going to use the shift key from here
just to bring it up to about one third
mostly because it means I will fly for a
little longer the other thing I'm going
to do is once we're flying I'm going to
try controlling it with the W a s and D
keys however I'm also going to enable
stability right this is where it starts
to get complicated
Valentina Kerman is a pilot so she can
enable stability control and that's the
T key we get this little light coming on
and that means that if we are spinning
out of control she will try to bring the
thing back under control so other than
that we're ready to go and we're gonna
try and collect science while we're in
the air and I'm gonna try and land in
this washer over here so we collect and
use scientific data so we're ready that
we're gonna press space and we'll start
move upwards now I'm gonna press the D
key just to move over a bit I don't want
to move over too much but I want to
maybe bring this down to like a 30 40
degree angle look at that see just bring
it over keep it turning extra carefully
now while we're flying let's collect
some crew information crew report we got
a crew report while flying over the
shores we now have this transmit option
now transmit takes power or less
throttle X we lost a little control here
but that's fine I'm gonna transmit this
and you see that that is using electric
charge see that we still have a little
bit of fuel here so we should probably
use that up what's happened is because
this thing is front-heavy it wants to
flip around so let's turn this back the
way we're going and then fire the engine
just a little more the reason I'm firing
the engine is because that's now
generating more electrical charge the
engines actually generate electrical
charge
it's also while flying let's observe the
material being there the edge no burned
out the less resilient samples appear to
have splattered around the interior
forming new and interesting color
combinations we should also use the
mystery goo while flying and that comes
up and it says the goo jiggles and
wobbles as the craft flies we're going
to keep that so we could science in both
of these group pods we have science in
this and we had science in here but we
transmitted it away so we actually have
room again to perform another crew
report and we've actually gone from
being over the launch site to being over
the ocean so if I do a crew report here
the crew report is now while flying over
carbons water so that's more science I'm
going to keep this around and now that
we're getting kaenel aubel orbit three
kilometers is a good time to open the
parachute slow down a touch so hopefully
this will deposit us gently into the
ocean here again I'm going to use time
acceleration time acceleration is also
bound to the greater than and less than
heat or the the full-stop and the comma
key is depending upon how you're
thinking about things this is as coming
dad ed we're eight meters per second it
might be a little too hard for this
engine and it might break but as long as
the rest of the ship survives I will be
happy
so no shadow in the water this time
there oh yes we smashed everything but
our experiments are still there and
that's pretty good that is actually
pretty good so what I was saying about
the science is the science comes from
different locations so this one if you
review the data it came from the launch
pad so that's one thing whereas science
which has come from flying at kerbin is
different and in fact you can notice
that we get more science while flying as
opposed to sitting at the launch pad if
you get to the moon the amount of
science you're going to get for this
experiment is
more now if I review the data here we
have our crew report while flying over
carbons water well now we're in the
water can we get a science report here
well if we close if we keep this cube
keep if I try to do a crew report it
will say overwrite the existing crew
report and I'm going to say cancel what
there's one kind of weird Nagel with the
science system and that is you can only
have one piece of science in any
instrument so after this thing is used
the information in it is bound to one
particular location and the only way to
put new information in it is to reset
well the same is true of the crew pod
but astronauts are able to take the
science out of these gizmos and then
store it in the pod so what we're going
to do is go on evie a so valentina is
now there she's sitting outside the
spacecraft for example we could
right-click on this and collect the data
she's going to remove it there and there
there's no data in there right what we
could also do is we can collect data
from this removing the goo from the
experiment will render this module opera
on an inoperable great so we've got that
so now she has the data on her and I
guess if I get close enough to this one
I could grab the data from that this
ought doesn't make any sense
to do this here because we're going to
recover the entire vessel but this is
gonna matter when you're in space so she
could store those experiments in the pod
but equally she could just grab take the
data from the pod which includes the
crew report and now store that back in
the pod this is where it gets really
weird so if I board by pressing the B
key I can now do a crew report again
and it doesn't complain it says I get a
crew report from curb ins water I get to
science from that so let's keep that but
actually there's more I can go back on
Eevee a and Valentina can actually do
crew reports while she's outside the
spacecraft is called an Eevee a report
extra vehicular activity no funny little
glitch is that because she's technically
not touching this model the game thinks
that she is flying so she actually gets
points for flying over kerbals Urban's
water five point six that's grand of
course she can store that experiment in
there and the other thing well if you
press space this will let go the ladder
and she'll stand on top of this well no
she's technically standing here so she's
standing in curb ins water and she gets
more data there so let's try and get
back into the pods the hard part here
may be that we can't get back into the
pod I can jump up and try getting in the
movement is all controlled by uh you
know QA q WASD and all that so she can
swim around there
sure self off and space let she jumps so
you can try jumping back onto this and
may help or not
and you may have some trouble because
she's not inside the snow she is
considerably separate vessel okay
yes this isn't gonna work I'm gonna have
to jump jump over this ah there's just
falling down I had it for a second but
look this is what I've done I've
maximized the amount of science by doing
several different science reports so I
can recover her and the recovery gives
us like the three science that she
collected while it's in the water and
she comes back so we get she gets
experience and all the way over there is
the untitled spacecraft so technically I
could click on that and that would give
me the option of flying it or recovering
it however I'm gonna actually suggest
that you go to this building here this
is the tracking station the tracking
station lets you see the whole world and
you can affect scroll all the way out
using the mouse wheel and see the entire
Kerbal system with all the planets with
the planet Allu right at the very edge
and the planet Moho right in the middle
and this is kerbin which has a moon here
and a moons slightly further out called
minmus but from here I can go in there
we go there is the spacecraft slash down
so I can click on it and click recover
so we will get the science that's inside
that now we're up to 52 sites that is an
amazing amount of science that will
really get us going places actually
hopefully it will get us going to space
so we got some money back for recovering
that even though we destroyed the engine
no I think it's time to go to space but
that will be in part three until then
I'm Scott Manley
fly safe