Super Mario All-Stars is a collection of Super Mario platforming video games that
was developed and published by Nintendo for the Super Nintendo Entertainment
System in 1993. The game contains enhanced remakes of Super Mario Bros.,
Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Bros. The Lost
Levels, the latter of which was the original Japanese version of Super Mario
Bros. 2 which was never released outside Japan prior to this compilation. The
games are all developed to take advantage of the Super NES hardware,
featuring updated graphics and sounds and additional save mechanisms. A second
version of the compilation, which includes Super Mario World as a playable
title, was released outside of Japan in December 1994. Super Mario All-Stars was
ported and re-released on Virtual Console for Wii in Disc Version on 2010
to celebrate the 25th anniversary of Super Mario Bros.
Gameplay Super Mario All-Stars is a video game
compilation that features complete remakes of the four Super Mario
side-scrolling platform games that were originally released for the Nintendo
Entertainment System and the Famicom Disk System between 1985 and 1990: Super
Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2, and Super
Mario Bros. 3. The gameplay of each remade game is nearly identical to its
original version, though some game physics as well as character and level
designs are slightly modified, and some bugs, including the "Minus World" in
Super Mario Bros., are fixed. The four games each feature enhanced
16-bit graphics and updated soundtracks to take advantage of the Super NES
hardware, including parallax scrolling. All four games offer a save feature,
which the original games lacked, allowing the player to save progress and
resume play from the start of any previously accessed world. Up to four
individual save files can be stored for each game. The games also allow the
player to customize control configuration, allowing the "jump" and
"dash" actions to be mapped to different buttons on the Super NES controller.
Re-releases = Super Mario All-Stars + Super Mario
World = In December 1994, an alternate version
of the compilation titled Super Mario All-Stars + Super Mario World was
released in both North America and Europe both as a stand-alone game and as
a pack-in game for the Super NES console. This version features Super
Mario World as a fifth playable game, which was released for the Super NES in
1991. Super Mario World is nearly identical to the original version;
however, Luigi's sprites were updated to make him distinct from Mario.
= Game Boy Advance games = Super Mario Bros. 2 and Super Mario
Bros. 3 were later remade independently for the Game Boy Advance as Super Mario
Advance in 2001 and Super Mario Advance 4: Super Mario Bros. 3 in 2003,
respectively. These ports took many of the enhancements from the All-Stars
versions, such as improved graphics and music, while also adding enhancements
specific to the GBA versions such as sprite rotation and voice clips.
= Super Mario All-Stars 25th Anniversary Edition =
Super Mario All-Stars was ported to the Virtual Console for Wii in Disc Version
at 2010, released as Super Mario All-Stars 25th Anniversary Edition to
celebrate the 25th anniversary of the release of Super Mario Bros. It was
released in Japan on October 21, 2010 and in all other regions in December
2010, distributed in Wii optical disc format. The game disc contains an
emulation of the original SNES ROM image, with support for the Wii Remote,
Classic Controller, and GameCube controllers. A 32-page booklet detailing
the history of the Super Mario franchise and an audio CD containing music from
each Super Mario game are bundled with the game disc. Nintendo sold 307,755
copies in the game's first week, selling more copies than any other title that
week. The 25th Anniversary Edition has since seen 2.24 million units sold
worldwide. Reception
The game was very successful and well-received upon release and
eventually became a "Player's Choice Million Seller". Prior to May 31, 1994,
Super Mario All-Stars was available as a promotion by Nintendo, giving the game
away for free if a Super Nintendo Entertainment System was purchased. The
proof of purchase and $3.50 USD—to cover postage and handling—was required to be
mailed into Nintendo and Super Mario All-Stars was sent out to the buyer.
The Wii version received mixed reviews. Critics such as IGN criticized it for
being a straight port from the original SNES version but praised it for being
"The same classic games we remember". IGN gave it a 7/10. VideoGamer gave it
an 8/10. However, The A.V. Club gave the Wii version an "F", saying that the
bonus materials included with the game were "disappointing".
References External links
Official website Super Mario All-Stars at MobyGames