- When I angle it,
it should give me a nice fade.
It's my first time trying it,
so see if it works.
(club music)
- What's up guys, I'm Ivan Preciado,
professional graffiti artist,
and I'm back for round three.
So, last time I was here,
I did my own interpretation of Rick and Morty,
but this time, I think I'm gonna do way better
doing my own version of Jack Skellington.
I also want to focus on the gradient system.
I want to see if the VR system
can replicate the fade that a spray can can do.
I'm super pumped. Let's jump into it.
So this time, I'm up on a rooftop,
what looks like to maybe be New York,
Manhattan type of area.
This is exactly the type of rooftop
I've actually painted a few times.
So, this time, what I want to do is,
I want to paint this whole wall
with a Jack Skellington.
Give the city something nice and creepy to look at
for Halloween time.
The first I'm gonna wanna do,
I wanna get this whole wall black,
so I wanna get a nice fat cap.
Pink dot is probably one of the fattest caps out there.
So, let me run over to my black color.
And, Let's start bangin' this thing out.
(upbeat music)
This pink dot is giving me nice big spray,
but it's not giving me the coverage that I want.
Let me see if I can move over to 100% beef.
Okay, this is a little bit better.
What I'm gonna do now,
is just buff this whole thing black.
Man, I wish a roller actually, a paint roller to do this.
So, what I'm gonna do first,
is I'm gonna lay this all black,
so that I can have Skellington coming out of the shadows.
Then, after that, I'm gonna start forming his head,
and start painting some, like,
really, like, ghastly ghostly-like clouds around him.
(spooky music)
For this challenge, I only have an hour,
so I'm gonna paint as best as I can,
and as fast as I can
to give the ol' Pumpkin King an honorable mural.
The great thing about VR is,
you never run out of colors.
With this trial, I really want to experiment
with the fading effect.
So, with spray cans, the beautiful thing
about spray can work, is that you can get
hard edge lines, as well as, a nice soft gradient.
I'm a huge Nightmare Before Christmas fan.
I remember how Jack Skellington looks,
but it is gonna be a challenge to do him justice
without having a straight reference to use.
(upbeat music)
So, for this system,
the pink dot wasn't going too well for me,
so started using my favorite cap, the New York Fat,
which is givin' me a broader spray,
and more coverage,
so this worked out really well.
(spooky music)
All right, so, now what I'm gonna do,
is start mapping out Skellington's head.
He's a skeleton,
so we're gonna use a nice white color.
This time, I'm gonna move to a thin cap.
(bass heavy music)
It's not just a big white circle
with two eyeballs and a mouth.
It's, he has his own little flavor,
his own uniqueness,
that makes him Jack.
Now, this is the part that's gonna be hard.
It's getting the right head shape around him.
(upbeat music)
Oh man, yeah, I can already see
the fading effect working well.
Another cool thing I'm gonna do to his face
is I'm gonna green-light him.
That way, I can really experiment
with this fade effect,
and see if it would do the exact thing.
Let's start filling him in.
(spooky music)
And, so I don't get confused,
I'm actually gonna start
the fading process a little bit, right now,
just so I can make sure
that everything is mapped out accordingly.
And now, see how I'm holding the can like this.
This is a straight on shot,
but when I angle it, it should give me
a nice fade that's gonna go from here
to real thick like that.
It's gonna fade out.
It should. It's my first time trying it,
so let's see if it works.
(spraying sound)
And it actually does it. That's pretty cool.
It's really hard to get that perfect fade
the first way I was doing it, so...
You'll see me doing it like this.
(upbeat music)
Now, oh my god, this is so cool!
The next thing I'm gonna do,
is, actually, give the green light a highlight.
So, what we do is we grab a lighter green,
and we're, actually, gonna fade it a little bit more.
Whenever you're highlighting something,
remember that light moves in very interesting ways.
So, when you have your highlight,
like how I'm doing here, with my green lit face,
you always want to give a lighter tone of that color
just right before your actual main color.
(upbeat music)
So, whenever you're lighting something,
there's your front light, your core shadow,
and then your back light.
So, what I'm doing now with the black,
is cutting back on the green a little bit
to give us that core shadow that we're looking for.
(music with a heavy beat)
I just finished filling in his head.
(playful music)
And I'm, actually, gonna go back with some gray,
and give Jack Skellington some more detail.
And, we're gonna be giving him more detail
using the fade effect.
(upbeat music)
We moved to a thin cap,
so I can get some nice little details
right here, in his eyes,
and I, actually, want to give
his eyes a purple inlay.
An inlay is pretty much,
because he's a skull, obviously,
his eyeballs just empty sockets,
so we're gonna give him an inlay
to make it seem like you can see
the inside of his skull.
(upbeat music)
And now, we are going to cut back using a nice thin cap.
We're gonna cut back with this black.
Give Jack a perfectly structured skull.
(spooky music)
So, you can see here that I'm, sort of,
I'm combining the techniques of hard lines,
and soft edges to get multiple effects
for our mural.
(upbeat music)
That was a little too much.
The thing about this game is that, if you mess up,
you do something a little too much,
like I just did,
you can, actually, undo, undo, and undo.
Now the cool thing about spray cans, as well,
is that they're pressure sensitive.
If you spray hard with them,
you get a faster spray,
but if you spray soft with it,
you should be able to get some nice soft sprays.
(upbeat music)
For me, the way that I paint characters,
I feel like, the eyes really mean a lot,
so I always start with the eyes first,
finish with they eyes that way,
before I move on to anything else.
For me, it really just gives the structure
to my character, a really good base,
and it helps me figure out the rest of my mural.
(upbeat music)
And then once you're done getting this,
you're gonna want to go with your black cap,
and clean up this area
to give the eyebrows some structure.
(upbeat music)
And this is where we're gonna black light it.
So, take a featherduster cap,
and just spray a little bit of red in there.
Now, go with the light tone.
We want our light source coming
from the center of the piece,
so we have our lighter tone on the insides of the red.
(spooky music)
Now, whenever you're painting your characters,
you always wanna use the same color pallette.
If you use white, you give him details
using other tones of white.
(spooky music)
This is the way everything's gonna,
pretty much, come to life,
now that we've got his eyes and his nose done,
this whole area.
Now, I'm gonna do his mouth.
So, for this, I'm gonna use the thin cap,
and let's just give him a nice creepy smile.
(upbeat music)
And remember too, that we're painting him
sort of in perspective,
so one side of his smile should be showing
more than the other.
And for this, I actually like the drips
because it adds to the, you know,
the whole real grunginess of Halloween
and this whole mural.
Oh my god, starting to give him
that stitched look to his mouth,
and then, if possible, I'm actually gonna have
the red light coming out of his mouth, as well.
(spooky music)
All right, let's see how that looks.
So, you can see here,
that, kinda how his mouth a little open,
which gives us a perfect opportunity, again,
to put some red light in him.
(up tempo music)
And, the VR system's replicating the fade effect,
actually, really well.
We're getting pretty technical with our fades.
I wanna create a nice little, kinda like, cloud
coming out of his mouth.
Almost sorta like smoke, just like some ghastliness.
(upbeat music)
Looking kinda messy right now,
but you're gonna see how this is gonna take form,
when we throw in our highlights.
Fadin' out here, over his mouth.
Give him a nice glow.
I'm not sure if I'm too happy with that.
Ugh, I'm not at all!
All right, scrap all that.
(upbeat music)
A lot of times, you think you're doing
something that looks good,
then you step back,
and you're like, "What the fudge was I thinking?"
(upbeat music)
Before, I was doing a big glow in his mouth,
but I think if I can just get it
to how I had it the first time.
I'll just do a nice small glow,
and that'll be cool right there.
Use the featherduster for this.
Fade that out.
(upbeat music)
That's perfect! That's (beep)...
That's what I had to do,
I had to come back here with this white, right here.
Finish his, the shape of his head.
And the beautiful thing about
having a black background is that
I can just fill in all this area,
and then just go back in with the black,
and cut back whatever I don't want in it.
(upbeat music)
All right, sweet, so I'm happy with that.
Now, what I'm gonna do is
I'm gonna give him a purple background.
(fading music)
Let's do a background,
maybe, like, some ghastly lines.
Ah, all right.
Okay, I ran outta time.
I really wish I could have
added more details.
I kinda shot myself in the foot with,
like, going back and forth on the mouth,
but, I think it was still coming out great.
I think the fade effect was coming out really cool.
I just had a great time overall.
(club music)