>> Welcome back to another episode of This Week On Channel Nine,
I'm your host Christina Warren,
Senior Cloud Advocate, and it is officially cold in Seattle.
I realize I've said this before but it does bear repeating.
So I'm finally wearing a hoodie
that I bought in Disneyland back in February.
It was like slightly cold then but it was in Los Angeles.
So this was actually too heavy.
But finally, I get to show it off.
Anyway, enough of all of that,
let's get into this week's latest developer news.
So first up, just a reminder that we are less than three
weeks away from Microsoft Ignite in Orlando,
Florida and Microsoft Ignite will be
taking place from November 4th through the 8th,
and although the conference is sold out,
you can follow along online and we will
be streaming the keynote and select sessions live.
I'll be there along with all your Channel Nine favorites.
So if you see me,
please be sure to say hello because I
always loved to see anyone who watches our shows.
Speaking of that, Joey and Rick of
Patch And Switch fame and side note,
they are legit rock stars at Ignite, it's crazy.
But they posted a great video on Twitter this week
showing off what's inside the Microsoft Ignite attendee bag.
So they'll have a live show at Ignite as well.
So links to Microsoft Ignite and to the unboxing or un-bagging,
as it were, are in the show notes in the description down below.
If you can't make it to Microsoft Ignite,
you should see if Microsoft Ignite
The Tour is coming to your city.
So we are back this year and we are now going
to be in 30 cities across the globe.
The first stop of the tour is in
Paris and not only will I be there,
but I will be there on my birthday.
So [FOREIGN], my French is terrible.
Links to Microsoft Ignite The Tour are in
the show notes in the description down below too and seriously,
if you see me in Paris,
be sure to say bonjour.
Next up,.Net Core 3.0 was only
released a few weeks ago but the dev team is not slowing down,
and so the first preview for.Net Core
3.1 is now available for download.Net Core
3.1 will be a small release and it's focused on
key improvements in Blazor and Windows Desktop,
which were the two big additions in.Net Core 3.0.
It's going to be a long-term service release, LTS,
and it's expected with a final ship date of December 2019.
Over on the.Net blog,
Rich says the primary goal of.Net Core 3.1 is to
polish features and scenarios
that the team delivered in.Net Core 3,
and because it's an LTS release,
it'll be supported for at least three years.
So I've got links to the blog and
download links are shown as in the description down below.
Alongside a new.Net Core 3.1 preview,
is a new preview of Visual Studio 2019.
So Visual Studio 2019
16.4 Preview 2 is now available for download.
It brings along with it
a really slick feature which is
the ability to display tabs in a vertical layout.
This was actually one of the most requested features of
Visual Studio 2019 and so it's really good to see this in preview.
So I've got links to download
the new release in the show notes in the description.
In some other Visual Studio news,
starting with Visual Studio 2019 16.2,
developers can now debug JavaScript using the preview
builds of the new Chromium based version of Microsoft Edge.
So just as a reminder,
the Microsoft Edge team is currently
building a version of Edge based on Chromium.
It works on Windows and macOS,
it's really fantastic and it's been
my daily web browser since like April.
In the past, the Visual Studio team
has been able to debug JavaScript using
the old version of Microsoft Edge which is based on
Edge HTML but since VS 2019 16.2,
that support has been extended to
the new preview releases that support the Chromium built.
So I've got a link to the show notes in
the description that walks you through that whole process.
In some AI news, my friend and colleague, Amy Boyd,
shared the winners of the first Microsoft Azure AI Hackathon
which was hosted on Devpost.
So developers of all backgrounds and skill levels were
invited to join and submit an AI project,
and it could use Azure AI or could just enhance an existing app.
There were over 900 participants and 69 projects submitted, nice.
The winner was Trashe,
which is a smart bin designed to help
inform people about their recycling decisions.
So I've got a link to Amy's blog post that highlights Trashe and
the other winners in the links down below, and congratulations.
In some open-source news,
two new projects that I'm sure we're going to hear a lot more
about at Microsoft Ignite, were announced this week.
So the first is called DAPR and it's an open source project that
is designed to make it easier for every developer
to build microservice applications.
So according to the announcement post,
DAPR is an open-source, portable,
event-driven runtime that makes it
easy for developers to build resilience,
microservice, stateless, and stateful
applications that run on the Cloud and on the Edge.
DAPR is really cool and I look
forward to learning more about it at Ignite.
So I've got links to the announcement blog,
the project's website, and the
GitHub in the show notes in the description.
Related to DAPR, Microsoft also announced
the new Open Application Model or OAM,
which is being developed in conjunction with Alibaba,
and it's under the Open Web Foundation.
OAM is a specification for
describing applications so that the applications description is
separated from the details about how the application is
deployed onto and managed by the infrastructure.
The great thing about
this specification is that it's vendor-neutral.
So it can be used on multiple Clouds.
Unlike DAPR, I expect to hear a
lot more about OAM at Microsoft Ignite.
So I've got links to that announcement blog
and it's GitHub in the show notes down below as well.
On Channel 9 this week, we have lots of great content.
First step on the IoT show,
Olivier previews some stuff that you will see
in the IoT Space at Microsoft Ignite. So that's awesome.
Then we had Partly Cloudy which is
a brand new show that teaches you how to build a
Xamarin.Forms app and I really can't wait
to get some time to really dive deep into this series. I love it.
Finally, the Cloud Native Show had
its first live episode, I love this.
So in it, Shayne and Glenn built out
a weather API application
and I really love the live format, this is really fun.
So I've got links to all of those episodes
in the show notes in the description.
Now it's time for my pick of the week.
So if you watch the show,
you know that I love the Nintendo GameBoy,
which recently celebrated its 30th anniversary.
I know, it made me feel really old when I realized that too.
I actually still have an old GameBoy Advance SP from 2002 or 2003,
and it still works but the backlight isn't that
great and the buttons are starting to show their age.
So for people like me who love [inaudible] and handheld consoles,
there's a company called Analogue and they're known for making
super high-quality retro console's that work
with original cartridges.
They've announced the brand new Analogue
Pocket and it's going to be out early next year.
It's $200 which I know sounds ridiculous.
But frankly, like just take my money now.
It has two FPGAs,
it works with all Game Boy games,
and it will also have an adapter
available for other handheld consoles.
It has a super high-resolution screen because
if I can't play Pokemon or Tetris and Retina,
I don't even know why I'm doing the show frankly.
But in all honesty,
I cannot wait to check this out.
I wish I could pre-order it now like an early birthday gift.
Anyway, let me know
your favorite handheld gaming console
from the past present in the comments down below,
and let me know your thoughts on any
of the other stories we covered this week.
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