Hey, what is up, nation!
In this video I'm going to show you how to setup and
use scenes in Sketchup.
I download this 3d model from the 3d warehouse, it was made by Paulwall, so
thanks very much for your awesome model, and what we're going to do is we're
going to set up a few scenes in this model, and so to do that we're going to
go to window-default-tray-show tray to bring up this tray here, now we're going
to close styles and open scenes and so you can see in here there's a little
plus here for add scenes, so that's what we're going to do. We're going to save as
new style, so we have seen up here it's called scene 1, so your scenes will show
up as tabs, they will also show up in your scene window over here, so I'm going
to change this to outside entry and then you can see under here you can include
it in an animation so it'll run through your scenes and sort of like zoom to the
different views so you can do that and then there are different properties to
save. For this I'm going to leave these all the same, so that they're all checked
but the last sort of window that will make or the scene will make will be a
working scene and I'll show you sort of what you might use that for and how you
might change some of the settings in here. Ok, so we change the outside entry
and now what I'm going to do is I'm going to place a camera. I'm going to
position a camera, so this is essentially like if you were a person standing here
so it's going to put that at head height, and then you can see an eye pops up so I
can click and hold so to change the view. I'm going to move this tray off to my
other window, you can see. And then I'm going to bring a back seat you can see
everything, and now we're going to do is right click on this and hit update scene
to save that view, and it's going to ask what properties don't update I want to
update all of them. Ok, so we have one scene here, now I'm not sure exactly
what's in here, in this view, but I'm going to make another scene and then go
back to the camera. And I'm going to do walk here, so
essentially this will let you walk around your model, so I'm just going to
left-click and go in, I'm going to go through this door, I'm just going to
see what's in here, it won't let me in there, let me in! So, I guess walking
you'll have obstruction, so avoid that.
Let's say we want to see this kitchen,
so I'm using that pan tool over here, just trying to get into this, okay, going to go
back to camera, look around, that's that I that we had before, then I'm going to
walk back a little bit, you can see down here in the bottom right, there's a thing
that says eye height so it's about five feet now four foot eight, so that's just
you know if you want to change the way that, change how high the person is, so for
instance, if I want to be six foot, you change that and it lists the camera up,
so I want to be able to see some of this balcony it's kind of cool, I change the
look around and just look up a little bit, it's kind of a shame that we're
smushed, but so just get that edge, so I like that, I'm going to right-click on it
update scene here, so if we go back, I double click on this, you can see that it
gets that sort of zooming between the two, and I'd like jump through the
building, but that's sort of, you know, what it is. So that's sort of the basics
behind scenes, you can do this as many times as you want. Now, the last one I'm
going to show you is, let's say, this is a working scene, so one of
the things that I teach in one of my other videos is that your style can
drastically impede your workflow. By having textures and lots of lines if you
have hidden geometry shown, things like that,
it'll drastically slow down your workflow because it bogs down your
computer, so what I like to do is I always sort of make a working scene and
that allows me to have a scene that is sort of very generic, but I can see
what's going on, but I don't have to see all the textures and shadows and things
like that. So what we're going to do here is I'm going to go to Styles and I'm
going to just select a default style, so default Styles here, and what I'm going
to do is you see these little stopwatches.
And if you click those, basically those those ones with the green stopwatches
mean that they'll make your...there faster. So they recommend them for working, so I
like this one, doesn't have any shadows, but it shows me what's going on and I
can edit, so what I'm going to do up here is right click, hit update scene, it's
going to save all that stuff, but one thing that doesn't really matter for
what I'm doing is the camera location. I want to be able to toggle this wherever
I am, and not go back to this view, so I'm going to click off camera location, I'm
going to click off all of this stuff, except for the I want to save the shadow
settings, the axes style and fog I'm going to keep, and the axes location
doesn't really matter, so I'm going to update this again. Now what will happen
like, let's say, I come into this view. I can now select working and it'll change
that it won't go back to that original view, and I can do that from anywhere, so
let's say I go back to this, and I'm working on my model and I'm back here,
and it's being kind of slow so I just click working, and now I have this
view that is set up for me to work quickly. Thanks so much for watching.
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And as always, happy hacking!
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