[MUSIC PLAYING]
Thanks, Nathan.
Hello, so I'm Eitan, and I lead our developer engineering team
on Google's Project Tango.
And at the beginning of these talks,
I always like to take just-- show of hands, how many of you
have heard of Project Tango before?
OK, so maybe 1/3 of the audience.
So for those of you who have heard of us before, hopefully
this will serve as an update, and for those of you
who have never heard of Project Tango,
I want to introduce it to you and tell you a little bit
about what we're doing.
All right, so Project Tango stems from this observation
that today interaction with our phone
is fundamentally limited by the area of the screen.
And whether you're at home shopping
for an appliance online-- slides, OK-- or at work
planning for a project, or out at dinner
socializing with your friends, your phone is with you,
but you're still just interacting with your screen.
Your phone doesn't see or understand
the world or your environment.
And on Project Tango, we want to break this barrier.
We want to teach your phone to see and to understand
your environment and to augment our own abilities to answer
questions about the world around us.
Now, those might be questions like, how much paints do I
need for this wall?
Or will a couch that I'm about to buy online fit in my room?
I recently made a very bad decision with a sleeper sofa.
Or how do I get from where I am to the laundry
detergent in a store?
And of course, and most excitingly here,
we can make games.
And whether we're exploring a landscape with Possible's Poco
Eco game in full six degrees of freedom,
or dodging meteors by moving around our room with Danger
Dodgers from Uppercut Games, or competing
with a friend in a multiplayer Jenga experience, which
was a partnership between Jenga and Schell Games,
or even just placing a cat on a surface
by you to have a new virtual friends.
I've made a lot of progress with Mittens
over the last couple of weeks.
Project Tango allows us to build all of this
and to do even more, and we use special cameras and inertial
sensors on the device to allow your phone
to see the world much like we do and to build
a truly human scale understanding of space
and motion.
And we expose this understanding to application developers
by adding three core technologies to mobile phones,
and I'll talk about each of them briefly, motion tracking, area
learning, and depth perception.
So motion tracking allows Tango devices
to track both their position and orientation in space.
The device keeps a log of the visual features
that it sees in the environment and calculates its position
and orientation relative to static features in the world.
Area learning allows Project Tango devices
to recognize spaces where they've been before.
When a distinctive visual landmark-- think like a stop
sign, or something like that, or a special painting-- is seen,
the device stores this in its memory.
And the next time it or actually any Project Tango device
comes into that space, the device
sees that visual fingerprint and recognizes its precise location
in the world.
And depth perception allows Project Tango devices
to see in full three dimensions, thanks to the addition
of special depth cameras.
This allows them to see and understand
the geometry, structure, and scale of the environment
that they're in.
And there's no better time to build
apps for this platform than right now.
At CES, Lenovo and Google launched a partnership
where we're building the first Project Tango smartphone,
and it will launch in this summer.
It's going to be available globally and the US,
and it's going to be at mainstream price points.
So this technology really is coming to mobile phones,
and we're just at the start of what we hope
will be a very large ecosystem.
And to this end, we've actually launched an incubator program.
So we're always looking for developers
to build interesting content, and we
want to help make that happen.
So if you have an idea, please reach out to us.
So that concludes my talk.
Thank you so much for listening.
We're excited to see what we can build.
You can check out our APIs on developers.google.com,
and you can email me directly if you want more information.
And with that, I'm going to introduce
Sunil who's going to talk next.
Thank you very much.
[APPLAUSE]
[MUSIC PLAYING]