- I can't believe this is running at all though.
The impressive thing is how flipping well this is running
considering that we're at three times 4K.
Being able to like see everything like that,
yeah, it's awesome.
A few short years ago,
running Triple-A games at 4K
required multiple graphics cards like this
to get anything close to 60 FPS.
Well, guess what?
Now we're flipping the script.
We're gonna run,
there it is,
multiple 4K monitors on a single graphics card.
- [Riley] Oh God.
- And you know what, I've actually got
a really good feeling about this.
LG who sponsored this video,
sent over three of their UltraGear 27GN950s to try it out.
These things are a real hot item right now.
4K, IPS panel, 144 Hertz
and lightning fast
one millisecond rated pixel response times.
Dang!
That's perfect for driving games like.
- Like squadrons.
- Well no.
Squadrons isn't a driving game
and also isn't like that cool anymore.
It's all about cyberpunk now.
So it's perfect for atmospheric games, on me, on me.
Perfect.
- Like squadrons.
There's atmospheric, you're in the atmosphere.
- Okay we'll play squadrons on it.
- Yes, yes.
Is that graphics card okay?
- Oh yeah, yeah, yeah.
I did that totally on purpose.
This is a dummy GPU.
(yelling)
You got it for the ground.
(upbeat music)
Multi display setups have been a mainstay
of high-end PC gaming for,
well, basically as long as PC gaming has been a thing,
but it used to be super hard to do.
Like the triple monitor mode for the original doom
required three network PCs.
One for each monitor.
These days it's a little simpler.
We only need one PC but,
it does have to have some pretty serious horsepower.
So we've gone with a Ryzen 9, 5900X.
That's a 12 core processor.
We've got 64 gigs of 3,200 megahertz DDR4 memory.
Got a nice fat Noctua NH-D15 cooler up in here.
And of course for graphics,
we've gone with the Asus ROG Strix RTX 3090.
What makes this card uniquely suitable
for what we're doing today
is exactly the same thing that makes it suitable
for gaming at 8K.
So it's not actually that much faster
than an RTX 3080 in terms of raw speed.
But what it has is 24 gigs of VRAM
which is really important for running at
very high resolution.
And TRiPLE 4K is obviously
three times the pixel count of 4K.
And actually it's about,
it's only 75% as much as 8K.
So while 8K pushes this card to its limit
and it's only like sort of doable.
This might actually work really well
as long as we don't use a dummy card.
Of course we can't run triple 4K monitors without meeting,
well, at least one of the 4K monitors we'll be using today.
The UltraGear 27GN950.
Honestly I'm so glad LG sponsored this
because that's the only way
to get your hands on these things.
(laughs)
- [Riley] They're not in stock anywhere.
- They're out of stock everywhere.
And that's totally understandable.
We've seen such a leap forward in gaming monitor technology
over the last year or so,
that it totally makes sense to me
that so many people are upgrading right now.
I mean, what does it not freaking have?
It's 4K?
It goes up to 144 Hertz,
which as we've shown in the past does deliver
a noticeable, tangible performance improvement to the gamer.
It's got visa display HDR600 certification.
So it works with HDR10 content.
It's got support for both AMD free SYNC
and it's G-SYNC compatible.
And the biggest one is that all of that comes
without sacrifices to color accuracy
or pixel response times.
It's rated for one millisecond
which if we're being honest is not freaking how that works
in the real world,
but it's really darn good.
And because it's IPS
you get to enjoy accurate colors while you're gaming
rather than like washed out ugly colors
like we got from the TN gaming monitors of days past.
So you've got a single USB3 type B,
that gives you two more ports,
display port in HDMI in and another one of those
as well as a headphone jack and power in.
Now, I just need two more of them.
- Well, now it's up to me to finish the setup.
(sighing)
Here we go.
We already had the other monitors un-boxed
because it's like that cooking show kind of magic.
It's already ready.
Pre-cooked.
Yeah.
We had the monitors pre-cooked.
Cause these things actually have pretty thin bezels
when you line them up just right.
Hopefully the ideas they were going to be pretty seamless
as far as three monitors go.
I gotta have a perfect if I'm gonna poll-noobs and squadrons
if blindness lets me play squadrons.
It's pretty good.
I was all excited he brought the HOTAS over.
This thrust master T1600M.
I guess Linus is more excited about cyberpunk
and I am too.
But, what I'm really excited about is try squadrons
because that's what why you,
that's why you do a triple monitor set up.
Cyberpunk still only have two eyes most of the time.
So what are you,
now for the moment of truth.
We find out if it still turns on.
If it doesn't, it's not my fault.
(exhaling)
(laughing)
I didn't break anything.
- Change resolution,
change that refresh rate at 144.
- [Riley] There it is.
- Oh yeah.
Now you need display stream compression
in order to run 144 Hertz at 4K
over a single display port 1.4 link.
Fortunately RTX3000 series
and Radeaon 6,000 series GPU's
do support this feature and so does this monitor.
I should be very careful with that Radeon
like old 6,000 series ones do not.
- The new 6,000.
- The new 6,000 series.
- How many 6,000 series are there?
- At least three for AMD.
There was the X800,
there's 9600, there was (indistinct).
- [Riley] No, you should not an old man moment right now.
We got to play some games.
Let me figure it out then.
- No, no, no I got it already.
- I can text all the tech tips.
- It works,
it's 11520 by 2160.
- [Riley] Wooh.
- That's a lot of pixels.
And then we just got to turn on HDR.
- How do you think, how do you like the alignment?
- I think you did a great job Riley.
My knees are a little soft.
- Yeah we need a chair.
- We need some way,
we need some way to make them more comfortable.
LTTstore.com CPU pillow.
- [Riley] Oh, there we go.
Perfect.
I'm still going to get you a chair though.
- Why is it doing this whole thing?
Press Space.
- But it looks so cool.
- [Riley] What?
- Look how stylish it is.
- [Riley] You play this game like four times now.
So I didn't have time to configure cyberpunk
and may also just not like you.
And it may also be that we should just play squadrons.
- So here's the thing about surround gaming.
Brand new games tend not to target
this very tiny demographic.
This does not appear to have been validated
in any meaningful way.
So I guess we'll play squadrons.
- [Riley] Press like where the eight button
would be on the control.
- This is freaking awesome.
- [Riley] What?
- Will just like being able to like see everything
like that.
Yeah, it's awesome.
Oh boy.
This might be too,
this might be too complicated for me to just jump in.
(Riley laughs)
- [Riley] Boost.
- Boost.
What's a,
okay boost.
Yeah, there we go we're boosting.
- [Riley] And now drift.
- We're boosting.
All right it's like this now.
Oh, we hit a thing.
(Riley laughs)
In game. 104 frames per second at 4K times three.
- [Riley] Is that for real or not?
- That is freaking nuts.
Yeah we're at like high-ish, medium-ish.
Should we just crank it?
- [Riley] I think volumetric quality has to be at medium.
- Oh, hello.
- [Riley] Did it?
Oh, it might crash the desktop.
Yep.
So one quirk that I've discovered by reading something
that someone else discovered online
is that when you're doing
a triple monitor setup in squadrons,
volumetric quality has to be set to medium
even if everything else is set to ultra, high or whatever.
It doesn't matter.
Or fleet battles and practice mode won't work
with trouble monitors set up.
So that's a tech tip.
Utra, volumetric quality medium.
Ultra, ultra.
We're still getting a 100 FPS.
You kidding me?
Okay.
Let's find in an enemy squadron.
Oh, man.
Okay.
So this is hard with the HOTAS.
This is actually the first time that I've fought
against enemies using a HOTAS.
Oh, I got him.
(chuckles)
Well we got it working, I guess.
This doesn't look super great.
I feel like there's some field of view adjustments
we need to make.
But, we can't make the field of view adjustments
because I can't.
The menu seems to be (laughing) screwed up.
We are running at 40 something frames per second.
When I'm moving around a lot.
Oh, okay.
(laughs)
That was a glitch it was a tutorial.
There's kids just walking around
in Knight City unsupervised.
Why does this one look like an old man?
- You got cyberpunk working?
- It is working Linus.
- Wow.
- So like it turns out the menus are booked.
- Oh yeah. - In cyberpunk.
- Yeah, when I signed to 8K it broke as well.
Okay, there's no, man.
- Like you can't see anything but if you press
the arrow keys,
you can see that the options are there.
(laughing)
- Hey look it's wide Putin.
Actually, it's more like wide Kim Jong-un.
- [Riley] Wide Putin.
- In a perfect world we'd want the field of view
to be a little wider. - [Riley] Yeah.
- But, the impressive thing is how flipping well
this is running
considering that we're at three times 4K.
- [Riley] I was going to ask you
because I don't even know what graphic setting this is at.
- This is not Ray traced.
This looks like maybe medium if I had to guess.
Medium or high.
I think this is gonna be high texture quality.
Because these look like garbage.
Like you can't even read them at medium textures.
I can't believe this is running at all though.
- [Riley] Like it's pretty wild.
Oh no dude.
- [Linus] What It's happening right now?
- [Riley] Random citizens are doing a citizen's arrest.
- Okay.
- [Riley] You're a monster.
- Man it is so nice
when games are designed with multi-monitor in mind.
That's why we saved this for last you guys
cause this is freaking sick.
You know what,
let's just, let's just leave it on automatic.
- [Riley] It sounds good to me.
- This is fricking awesome.
See, this is what it's supposed to look like.
- [Riley] Yeah.
- Not all stretched out on the side.
So when you find games that support it properly
it is a total immersion changer.
And the fact that we are running this
at 56 frames per second right now
just like native resolution, triple 4K.
This is. - [Riley] Man it's wild.
- With a game like this the thing is that,
if you're running G-SYNC
you can see so much of what is coming out ahead of you
that you don't need like 100.
- [Riley] Right.
- It's not like a tweet shooter or something.
You only need 120 frames per second.
- [Riley] Totally.
- So this is a pretty great experience.
Cause G-SYNC or free SYNC goes a long way way
towards smoothing out even lower frame rates.
- [Riley] Will you still say it's a pretty great experience
even though you're like in the last?
- I am not in line, sir.
(laughing)
There's definitely cars behind Riley.
There are clearly.
- [Riley] Oh, nice moves dude.
- Oh, yeah, I was not.
That was not real smooth.
- [Riley] You're a regular David Beckham.
- Different sport, different sport.
Okay.
We're in the cockpit.
- [Riley] Oh, you're definitely in that cockpit.
- This is HDRAF ladies and gentlemen.
So it's supposed to look dark.
Supposed to be like permafrost.
Not everyone likes it.
It's not necessarily the best for competitive play
but if it's more like you just wanna have the experience
of, you know, driving around on a racetrack.
- [Riley] I wanna feel like Charles Barkley.
- Yeah.
Like Wayne Gretzky.
(Riley laughs)
So that's it guys is triple 4K gaming possible?
Yes.
Is it going to cost an inordinate amount of money?
Also yes.
But, what I love about it,
is you know what happens with technology,
it tends to go down in price and up in speed.
So if we're doing this today, it's coming.
And LG is leading the charge.
So you guys can check out
LG's UltraGear monitors down in the link
in the video description.
Thanks to LG for sponsoring this video.
Thanks to you guys for watching it.
If you wanna see more cyberpunk,
we actually played cyberpunk completely maxed out
on an 8K TV.
Incidentally also from LG,
we gonna have that video links down below as well.
(upbeat music)