[Music]
mmm it's the orange juice what's up
everyone this is orange juice the
electro wizard challenge is a special
challenge that will run for three days
the first entry is going to be free it's
not going to cost any gems to enter when
you've done the first challenge every
entry after that will cost a hundred
gems the rewards are the same as a
regular Grand Challenge with one key
difference in payout at 12 wins you can
win an electro wizard reaching 12 wins
guarantees of the chest will contain one
electro wizard you can participate in as
many of these challenges as you want and
try to reach as many 12 wins as you can
to farm electro wizards this sounds
crazy broken but statistically speaking
about 0.6 percent of entries will reach
12 wins think about it this way every
match you play there is a loser for
every entry only 1 in 200 of these
entrants will reach 12 wins if you
consistently reach 12 wins you should
consider competing in the next big
tournament now for the actual challenge
itself as soon as you enter into the
challenge you require to make a deck
with the electro wizard in there if you
pick the wrong card you can change it at
any time there is no time limit so take
your time you will have access to all of
the cards in the game even cards you do
not own not only do you have access to
all of these cards but these cards will
be brought up to tournament standard for
a truly equal playing field if you ever
want to change your deck during the
challenge at any time you can go back
and modify it you're able to switch
decks in between your matches and you
can modify these decks at any time all
of your opponents will be running an
electro wizard deck it might be a good
idea to run fireball since it kills
electro wizard this challenge is insane
value if you can reach 12 wins it's like
a regular Grand Challenge plus you can
get an electro wizard at 12 wins it is
possible to get a legendary and an
electro wizard so you would double up on
the legendaries in 1 chess even if you
don't reach 12 wins it's like you're
playing a regular grand challenge
because the wards are the same once you
open the 12 wind chest you unlock the
electro wizard permanently despite him
not officially releasing in the game yet
this means once you obtain him in the
grand challenge there is a possibility
you can pull him from any other chest 3
silver gold magical super match
even a legendary even before he's
officially released in the game you can
use him on ladder once you've unlocked
him in the challenge once you've played
the Elektra wizard challenge it won't
ask you to pick another deck the game
will remember what your last deck saved
was you can still change it at any time
supercells been looking for ways to make
new legendaries easier to obtain they'll
be closely monitoring this challenge to
see how it impacts the game and if it
looks promising
we can be sure to look forward to more
of these types of legendary challenges
in the future possibly with some tweaks
here and there
let's talk probability a legendary arena
super magical chest usually gives about
6 percent more chance to obtain a
legendary every time a new legendary
card is introduced into the game
this means a legendary arena super
magical chest odd is increasing from 57%
to 63% to pull legendary to break down
what this really means it's a 6 percent
chance to obtain each legendary that
means if you open 17 super magical chest
you will get on average 10 Legendary's
and if you're lucky you might pull one
Elektra wizard
I think this feature is very incredible
on many levels it helps stimulate the
card economy making it easier to obtain
for more hardcore players without the
need to spend lots of money and it gives
players the ability to obtain this card
much earlier I think this will help
accelerate the meta much faster take the
log or the minor for example both cards
were not used very often when they first
came out mostly because the players that
did have them didn't really know how to
use the cards to the fullest potential
it took months for these cards to be
respected the Select row wizard is opie
but he's not he's pretty strong but he's
very easy to counter with a fireball
he's kind of like an ice wizard or
princess he provides great value as a
legendary card but he's not going to
break the game thanks for watching stay
tuned for more quality oj
you