hello elite dangerous commanders commander ricardo here and welcome back to elite
dangerous so update 12 hit us recently and with any large release there's going to be
a hot fix for that release and something that we typically become accustomed to
frontier have released update 12.01 let's take a look at what's been addressed in this release
just in time for the weekend hotfix 12.01 for elite dangerous was released and a little note on
the portal around about 4 30 british standard time it was stated that the hotfix would be released in
order to address a number of outstanding issues elite dangerous odyssey servers will not require
extended server downtime but will momentarily would have been offline around about quarter to
five and after that the hotfix will be available immediately so what have they fixed there's been
many problems um with update 12 for different personas of device what do i mean by that well
commanders who are running perhaps on a slightly older hardware have had an increase in frame rates
and experience within the game are those those commanders who have slightly newer hardware
slightly more advanced hardware better graphics cards i've had some i think catastrophic frame
rates and the frame rate experience it's not all about the frame rate i know but that's what people
generally see when they're playing the game now if you've been an anaconda commander and indeed have
been anaconda commander during and after update 12 you'll notice a bit of a difference you've not
been able to get that ship on the ground no matter how flat it is well frontier have realized this
and they've put effects in place for that there was problems where the anaconda could not get its
landing gear firmly planted on terra firma now that's been addressed they've also put a fix in
to address facial hair which relates to an issue tracker error as well and they've implemented a
fix that's been all about stuttering on approach to planets i had to look for this and couldn't see
that issue at all whatsoever even with my rig so i thought well okay i'll try a different rig as well
even on the higher end rig no stuttering but some commanders have been experiencing that and
effects has been implemented they've also done a little bit of work to address the shipyard ui
soft locking if disable gui effects was set to on this benefits both regular and vr commanders and
it's quite interesting with update 12 because the few fixes we've seen there have reference to vr
as well i mean people are hypothesizing is this going to be the return of vr
nothing in the patch notes about that nothing in the road map about that it's a shame because
it's the future and it does give you quite a good immersive experience inside the game
commanders are now able to correctly use x square input when using a controller when navigating on
foot i don't know what that is this issue was caused by multiple inputs being allocated the
same control scheme which would then incorrectly mask one another and they fixed the general crash
and stability fixes that have been occurring throughout the game known issues that haven't
been addressed um the current high priority known issues are listed below but as usual please
remember that these are not the only outstanding issues and they go along to list these unable to
access ship functions from the station um it's been reported that ship launch fighters are for
failing to attack thyroids when giving orders to their pilot mpcs okay i haven't been doing
any thyroid combat we're doing another combat and that's been fine doing some afk getting that old
fighter out there and there's currently an issue where opening the system or galaxy map incorrectly
issues a fade to black transition crazy and that must be along with the problems people
have been having with frame rates when going to the galaxy map and then coming back out again so
that's obviously where that sort of work has been um commanders have said they haven't been able to
access any of the ship functions at the station services screen once again as per the report
commanders are required to leave station services to access the ship functions and go
back again another commander noted that the check existing missions or inventory or even consult the
system galaxy maps without exiting completely from the station ui so that was update 12.01
then in addition to this hotfix that came out around about five o'clock yesterday
another fix was deployed to address an issue in which typing within a text box failed to override
in-game keybinds people were then prompted to go and restart their game all good stuff
so an update to update 12 and then an update to the update to update 12. cool
brilliant what about these performance issues for people who have shelled out
or high-end pcs you know rtx cards are now hitting the market again stocks are coming back up people
are going to be upgrading especially commanders who have decided to make that transition from
console over to elite dangerous let's see a little bit of love that people have come out
and invested to play a game we all love so much hey i've been ricardo look out for more videos
in my elite dangerous series and more reports on the updates and patches as and when they happen
thanks for watching like and subscribe and i'll see you soon
you