hello it's ricardo and welcome back to elite dangerous beyond i'm at the penal colony bv2259
now this penal colony is different to all the other in-game
bases that we visited it's in the hip 16217 system and on planet ab1a with -54.99
and 30 give or take for the coordinates now you learn that the penal colony is based in a
canyon which gives off that lovely green sort of mist and fog dynamic that frontier has been
using to death in release too now all the logs so far spoken about it getting really really
really cold and you know that might be a tip off to west to where the thyroid homeworld may be
is it going to be far away from the sun therefore it's going to be cold is it
going to be on an ice planet we're all assuming that it's going to be on planets with ammonia
why not an ice planet i don't know i'm just saying this fantastic penal colony
in my opinion is armored it's got nice high walls it's got guns it's got central control structures
it's got two data ports and four com ports where you can get the logs
absolutely brill you know there's a bit of animation on the turrets that we've seen
on other models but the entire aspect of it being you know a prison like structure
with the high walls and even that got attacked even though it's got armaments is a good aspect
as far as i'm concerned so the design pretty good lots of things to tremble around within your srv
the location in the middle of that crater lends itself well to the environment and you're able
to land on that landing pad although you are gonna have to look out for those turrets at some stage
i'm not gonna spoil it for everybody but i really would encourage people
more so this site than the other sites to get yourself over to this system right hip16217
and visit this because you know it's a little bit of a break from the norm and like i say it
is it is a nice thing to tremble around and see no rush but if you feel you're in the mood and
you want to do it then hey why not so we're going to play the logs the logs tell the story of the
superintendent okay the warden so to speak of the prison facility and tells of what happened i mean
it's no big surprise you're a spoiler that the third gorge turned up at some stage of the game
right hence the green mist but let's play the logs have a look around the base and we'll pick
it up at the end as if running this facility wasn't challenging enough now we're having
problems with transit suppose that's what we get for using private contractors instead of official
transport the pilot gave some cockamamie story about being intercepted by an unidentified ship
apparently it looks alien and closed down its systems left him stranded for a while
whatever i wasn't in the mood to listen to some void crazy pilots inane wittering
all i know is by the time he got here the prisoners were ready to riot i've sent a
strongly worded memo to the authorities demanding we use union approved contractors from now on
we have an emergency situation the first i thought that been a breakout i couldn't have
been more wrong they jumped in right on top of us the proximity relays didn't catch a thing
it was just two ships but they shut down our defenses before we even
had a chance to get them online and they hit the facility with some kind of pulse
life support is still functional but all other systems are fried luckily the wardens have the
presence of mind to initiate manual lockdown on all cell blocks so the prisoners remain contained
unfortunately i'm sealed inside the command center i've sent a mayday signal and i tried hailing
whoever attacked us but so far no luck we'll just have to wait this out and hope for the best
someone has to come we lost soon with central two days ago surely the alarm will have been raised
by now i'm trying to jury rig the surveillance system so i can see what's going on in the rest of
the facility but the temperature's dropping by the hour sure as hell isn't making the job any easier
the life support breathing say everything's fine so why is it so cold in here
there's got to be at least 20 below in here
my hands are numb gotta be honest i've had better days
i've got the surveillance system working again looking at the monitors now
the wardens every last
slowly dying in this ice cube or being taken by whatever it is out there
yes i don't have much of a choice
now this video has been featuring new music for miguel johnson uh titled the explorers and it's
a pack that you can add in to elite dangerous to change the music and give you a bit of variation
of a theme miguel is a great supporter of this site and this community that we've built around
ricardo's gaming and it's an avid member as well on the discord server which i'd all encourage you
to have a look at and and get involved with not only that we're also on facebook as well
now if you like what you're seeing and i hope you do then please hit the like and subscribe button
also look for notifications and that'll let you know when i'm putting more videos like this
on youtube so what did you think about the new
basis to go and visit but the log's okay you might have seen my video i'm having a bit of a grumble
a bit of a moan about how things are sort of like left a little bit unfinished how much
better it would be with a bit more depth i mean this space by far so far out of the
out of the 10 this is the seventh when i've visited and this is by far i think perhaps
the most spooky and more engaging as opposed to the other settlements that seem to be just
cut and pasted to other areas on the map for me you know there's no materials to pick up
but that's in play with what it would be if it was a penal colony um you're not gonna have you know
precious materials lying around you would have scrap though let's face it um and and there is a
bit of a surprise for you waiting at the end which i didn't quite expect but i'm not gonna let that
go because that's a major spoiler so get yourself over over here and find out for yourselves
the modular and connected tunnels of this base all lead i think to it being a penal colony where
you're not encouraging people to go outside anyway because you know it's an inhabited moon um there's
no atmosphere so all these tunnels connecting the pods up there to i suppose encourage the inmates
to walk around so a good bit of design there what i found was a bit strange as well minds
that there is a power generator here there it is you can see it directly on the screen
now from what i can tell a good old poke around this you're not able to interact with it which is
a shame because you're able to interact with every other power generator on every other base that you
get to you know there's no way of shutting down defenses or bringing out the skimmers which proves
another point as well where are the skimmers in all this so the third was attacked i would have
thought they would have they would have mustered everything you know in in trying to stave off that
attack there's no wreckage of skimmers or anything so in my opinion a little bit you know half-assed
but of course that's what we gotta get used to these days scan those modules you're gonna get
data and if that's the sort of data you need then keep on going back although you might find that a
little bit of a challenge say no more say no more so thank you very much for watching i've been
ricardo and this has been elite dangerous beyond chapter two this has been the penal colony bv2259
look out for those turrets it's in the hip 16217 system and on planet ab1a all this will be
in the details of this video like i said please like and subscribe join the discord look us up
on facebook ricardo's gaming channel and look out for more videos in this series i'm gonna leave you
with a little bit more music now by miguel johnson from his new album and fly safe i'll see you soon
now
you