In the Beyblade show characters often talk to their Beyblades; is it magic,
are they going crazy, or is it something that's actually possible? Well the main characters share
a special bond with their Beyblades; Bladers like Valt, Jingka and Tyson were able to command their
Beyblades into doing specific attacks, but you know you can do it too. Whether it's a remote
control Dragoon, Pegasus or Valtryek; every season has had a remote controlled Beyblade experience,
but let's be honest this is a far cry from what we see and more so from what we'd like to do. I mean,
just look at how it is to Beyblade with an app.. bruh, I'll turn it on and look for it and then you
got to see if it actually finds it. Other than that like I can't even use it anymore. Really?
And this is the future? I want to literally control, and command the Beyblade with my voice,
"destroy them Phoenix". Okay, we may get our wish soon! Hasbro and Takara Tommy have been working
with voice commands in their most expensive projects yet; like the leader of the Autobots
or omnibot too. This Optimus Prime shows us a glimpse of what's to come in the near future-
oh no, not this one! The Beyblades may need to be bigger, heavier and more clunky too; just like the
show. Well, in the show did you notice that the Beyblades seem to be bigger than in real life?
This may be on purpose in order to fit Gyros and sensors inside of the Beyblade tips, or even the
layers themselves. Oscar Wilde once said, "life imitates art". This is notably so, due to the fact
we must first imagine the possibilities of what we can achieve, and sometimes we may achieve the
impossible. When we look at the Beyblade show, I believe we're looking into one of our many
possible Futures. Glowing tattoos, glowing hair, and incredible looking Beyblade avatars; bringing
this to life is now becoming a possibility. So when can we expect to see them? Let's take a look
at how we may interpret what we see in the show, and how that can one day be, if not already part
of our daily life. For example, we'll start with voice commands. Like I mentioned before, voice
commanded toys and collectibles are already being produced by Hasbro and Takara Tommy; this includes
Optimus Prime and the R2D2 from Hasbro, and the omnibot series from Takara Tommy. All of which
are neat, but can be very expensive! With the autobot leader costing a whopping +$700 U.S, the
R2D2 is about $80 and the Omnibots at around $235 USD, and they're still limited by only a few voice
commands; they do have pre-programmed functions- we can't teach Optimus Prime to breakdance..
In order to make a realistic Beyblade, and more importantly an effective battling Beyblade,
we'll need to also be able to train them by talking to them. How? Well with Bluetooth and
sensor recognition technology that can be voice matched for different functions; each of which
can be triggered with each Bey having a command represent a special function. For instance, we
may have a defensive function to be able to take and deflect hits whenever you say a phrase like,
"stop that attack!". While a stamina function engages with different commands in order to
be able to speed up or increase a Beyblade's rotation. An attack function may be different,
as most Beyblades need to do so to be able to accurately Target and hit an opponent, whenever
you command a Beyblade to do so while in battle. Second and more importantly is the hardware;
these features can only be possible with the addition of tracking, motion and balance sensors;
which are already a thing! Yeah, you've seen them before. Balance sensors like the ones installed
on hoverboards and Segways, but obviously much smaller. These are already in hobby shops online,
they're called Gyros and are relatively inexpensive sensors which can measure
angular velocity. I found some for about $18 to $32 dollars. By using motion sensor controls like
with these drones, flying orbs and cars that can be driven by remote control and hand gestures-
they're also relatively cheap. Now, what about stamina? Well that is also possible by adding
an electromagnet in the base of a beystadium, and a magnet in the Beyblade tip. This allows
for an incredible effect, as explained by the science lab: a Beyblade rotation keeps turning
an electromagnet on, and off while in battle. This gives the Beyblade a push, and could make
it spin indefinitely. But of course, only if aimed at the center of a beyStadium, just like
we see in the show. That's one of many ways this can be achieved. Okay, now that's a lot of info,
but what about attack? Let's get a snack and take a short break because to be able
to attack we need the Beyblade to be able to see its opponent; then then be able to quickly
change its direction to hit it. So we already have sensors in our theoretical Beyblade layer,
but to see its opponents a Beyblade needs Vision sensors. Together with recognition technology
being controlled by sophisticated algorithms, that means it can actively track its opponent,
but in order to keep its momentum and effectively attack it needs a special driver tip; one that can
freely spin, but also turn to attack. This may be achieved by using an omni wheel to drive it,
and it looks like this. These are very practical for maneuvering tight spaces,
and cornering; making it ideal to be used as a driver, (at least in my opinion). I know, I know,
it's not rubber or whatever- but this can get the job done. So this may be a way to one day control
the direction of our Beyblades, but when we do it's Got to Be by talking to them, right? How can
we do that? Part 3 is all about communication, "we need to communicate you and me". We'll be talking
to them of course! Okay, so as if it wasn't weird enough; we may be able to talk to our Beyblade
avatars just like the show. As mentioned before, voice commands are becoming commonplace in the
toy and collectibles industry; so what we need is a way to train our Beyblades to our voices and be
able to record or imprint specific movements, while in battle. This may still require an app,
but I think that instead of pulling out your phone to battle, the better way would be to pair the bey
with a clothing pendant like jewelry, or the launcher itself. Like the show, we all own a
Beyblade launcher; so by having a microphone in it that can be voice matched to you, you may be able
to control the bey. Better yet, imagine if it was an earring, now where have we seen this before?
So, okay. We have a Beyblade that listens to you, and can do amazing tricks that you specifically
trained it to do. What's missing now is matching glowing effects, just like the show. Like,
if you command your special move, you'd probably want your hair to glow like Bell,
or your tattoo to glow like Rashad, or maybe you want your clothes to Glow.. Okay the third one is
easy; we can attach diodes to clothing, and once again match them to our voice. Or simpler still,
have it be noise driven, so the louder you are the harder it glows; now you have a reason to
be yelling at your Beyblade Tournaments. Now, getting your hair or your skin to do the same
is more tricky, but not impossible. There are hair dyes that glow in the dark by using a black light,
but there's also glow-in-the-dark tattoos. Yeah, I think that's pretty cool, but don't get them
yet. The glow-in-the-dark ink is still in the development stage, so using the ink in your skin
can be dangerous as a tattoo. I found that there's also LED tattoos; LEDs are light emitting diodes,
they can one day be used using silicone silk technology. That means that the tattoos can be
biodegradable; so not only will you and your bey be a matching light show, you'll also be
environmentally friendly! Butt let's be serious because one of the most important things about
special moves, however, is the Avatar itself. The mythical creature, or being that resides in
the Beyblade and can be seen by you and the ones around you. Well that can also be made possible,
but don't get too excited because it's still not a real entity; unless we merge Beyblades
with AI technology. Now I've talked about this before in my, "Impossible Beyblade gimmicks"
video that I have linked down in the description. Now I'll expand just a little bit; so to have an
AI Beyblade layer to help make decisions on what attacks to do, and how to do them may seem out of
a science fiction book; but in reality it can be very easy. There are three types of AI, and they
can Branch off into different categories, but for the most part there's: General AI, super Ai, and
narrow AI; that's the one we're interested in for this application. Narrow AI is able to understand,
and perform simple commands like, "attack, defend or speed up". This is what your Google Assistant,
Amazon's Alexa, and chat Bots use to respond to your commands and queries. There are free
courses online from Google to help you learn to code such narrow AI algorithms,
right now. This means that it could already be in the works, but I'm getting ahead of myself. This
is because I'm still missing an important factor in a Beyblade Avatar's function, or feature, and
that's the ability to be seen not only by you and your opponent, but by people spectating. The fact
is, every player wants to see their avatars; even from the first generation of Bakuten shoot, seeing
something like a bit Beast or an anthropomorphic Star constellation may not enhance the Beyblade,
but this will definitely enhance a player's experience itself. As much as some people may hate
Meta, and the direction they may may be taking, Mark Zuckerberg's idea of a metaverse has some
Merit. Furthermore, AR and VR Technologies seem to be the way of the future. This has been proven by
the concerts in Fortnite and the popularity of Roblox. Not only Facebook is making VR
Technologies, Apple Inc is too! If we could have, for instance, a fully immersed 3D World overlaying
ours, in which our Beyblade avatars or even Pokémon creatures walk around us all the time;
some of us would be ecstatic. XR is what I think will one day help us see that become a reality.
While most people know about VR, and AR there's also a new form of seeing the world around us,
and that's with MR or XR Technologies. That's mixed reality, or extended reality. Let me
take you up the virtual ladder with VR (Virtual Reality), we're able to see a new world while
wearing goggles, and move through a fictional world or pre-recorded world. With AR, we're
able to Overlay 3D features, or in our case our Beyblade avatars in our real world. Workplaces are
already using this technology to get rid of office spaces. So why is XR and MR better? MR, or mixed
reality allows us to interact with 3D objects in real time by tracking our eye movements,
to then produce content in specific areas in our surroundings; allowing us to literally battle
our hearts out alongside our Beyblades, and with advances in haptic feedback even touch the avatars
or Pokémon ourselves. You may be like, "Beyblade dad, you crazy! No one wants to go around wearing
these clunky devices, just to battle spin tops!", but that's where you're wrong. Well, you're not
wrong about these things being clunky or that they have to be wired up to a device, but you're wrong
in that they'll remain this way. These devices are already being made obsolete by one company,
Mojo Vision; they're making AR contact lenses, right now! These contact lenses have a higher
resolution than some TVs, and will allow us to one day see the world a whole different way;
allowing us to live with, and among our favorite animated characters. How? Well
find out in these videos, or watch another other Beyblade Theory, with this Beyblade dad [Music]
I want to say thank you very much for being here, and of course you can always help out
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