Hi, guys! You're watching T&T Tutorials and in today's tutorial you will learn
3 ways to turn your pencil sketches into vector in Adobe Illustrator.
Let's begin with first method. Place sketch and lock sketch layer.
Create a new layer and rename it to Outlines. In this method you should simply trace lines
and make sure that they are overlapping. To work faster, Press ctrl OR cmd + U
to turn off Smart guides. Also Hold Ctrl OR Cmd and Click
somewhere after each line to stop drawing line and continue with a new line on a fly.
You should have this result, where all lines are overlapped.
Select all lines, go to Pathfinder and select OUTLINE.
Apply stroke width again, ungroup everything, press Q for the Lasso tool,
select final anchor points like this and press Ctrl OR Cmd + X twice to delete unneeded lines.
After this Duplicate this layer and rename it to COLORS.
Lock Outlines layer, make it INVISIBLE, create a huge rectangle
in COLORS layer and bring it to the bottom. Select All, go to Pathfinder and select DIVIDE.
Ungroup everything, make Outlines layer VISIBLE again and delete all unneeded areas.
After this you can apply colors, play with stroke width Or even turn Outlines layer off.
Second method. Place Sketch, go to Properties, Opacity,
and change blending mode to MULTIPLY. Lock Sketch layer,
create a new layer and bring it down. Set none for a stroke color, choose color for FILL
and trace shapes of your sketch one by one. I will show you how to use monochrome in the
next tutorial. Monochrome is great when you want to apply colors later and simply create
objects first. In this particular case you can use random colors and change them after you'll finish.
Select needed shapes, press Shift + M to use the Shape Builder tool,
hold Alt or Option key and click on unneeded areas to delete them.
Third method is about a Blob Brush. With the Blob brush you can
create stylized illustrations. They will have handdrawn or graffiti look.
In the same time you can also make clean shapes just like with the Pen tool.
It all depends on adjustments, so let me show you all possible combinations.
Lock Sketch layer, create a new layer and bring it down.
Press Shift + B to pick the Blob Brush and press Enter.
Right now we'll concentrate on Roundness, Pressure size, Pressure size Variation, and Fidelity.
Let's use the lowest FIDELITY. Take a look at how brush follows each movement.
It's extremely sensitive.
Play with Brush tip angle and Roundness like this.
You can change brush size by holding left or right brackets.
You should use all this steps due to your needs. I mostly use mid value,
but Smooth does a great job when you need to create long smooth lines.
When you're tracing sketch, adjust brush tip according to shapes. I use this roundness mostly.
Trace like this. Then press A for the Direct selection tool, pick a random inner anchor
point and press Ctrl OR Cmd + X twice. This is how you can fill shapes on a fly.
In case if you'll have too many anchor points and you don't need them for some reason,
Press A for the Direct Selection Tool to see the points,go to Object, Path, and choose Simplify.
If you're using one color, shapes will be united automatically.
You can pick slightly different color to avoid this, OR you can press ENTER and check this
option. With this option you can use one color to trace everything and shapes won't unite.
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