(slow electronic dance music)
- [Ben] Silhouette version six
has over 130 different nodes to work with.
So we're just going to have a look at a few of them
and see how we do a bit of compositing,
a bit of stabilization, and turn this scene
from a almost sunny day at the beach
into something a little bit colder.
All right, so the first thing I want to do is
I want to stabilize out the scene here.
And to do that we're gonna use the transform node.
And the transform node is what we'd use
to change position, scale, rotation and shear.
But we also have a way of using tracking data
to do either match moving or stabilization.
So let's do that as well.
So I'm gonna add a tracker in here
and connect it to my source footage.
And this works exactly in the same way
as the trackers do in the other nodes.
So we're gonna need to have a layer,
which I'll just call stabilize.
And within that layer
I'm just gonna draw a little shape here.
Okay. I could use point trackers to do this same job,
but I'm gonna come in to my trackers here
and use the Mocha tracker.
Just to track this through.
And just quickly check this.
Nothing strange happening to our shape. That's looking okay.
Lovely.
And I don't have to do anything else to apply this track.
It automatically applied.
So, what I can do now is just take my tracking data
from the tracker and plug it in to the transform node.
So if we come into the transform node here
I can now select my stabilize layer
and change my mode to stabilize.
So if we play that back,
that image is nice and stabilized up.
I can use this opportunity as well
to come in and just straighten the horizon up a little bit.
And then I will also rescale this to get rid of
some of the black bars around it.
So let's take that to about 108, 109. Lovely.
And let's play that back.
We now have a nicely stabilized out image.
At the end there, we're seeing a little bit of black still
so I might just come in and bring this up
maybe increase the scaling to 110.
And that should be fine. Lovely.
Okay. So the next thing we're gonna do
is add a little bit of color correction in here.
So I can come in to color, go to color correct
and apply that after my transform.
So let's make this look a little bit less sun-shiny.
So what we're gonna do is maybe
touch the saturation down a little bit.
Bring the contrast up and the brightness down.
And I'm working on the master here.
I could also be working in the shadows,
mid-tones and highlights separately if I need to.
So maybe just in the mid-tones
I'll make this a little bit cooler.
There we go.
Just touch the temperature up a little bit.
Just to cool the image down.
And if I hit D or use the enable disable button up here
I can see the before and after.
So that's a subtle little change,
but I think that's looking quite nice.
Now, the next thing we want to do is add a bit of snow.
So I have another clip, in my sources.
Let's play this back.
So, we have a bit of some snow flurries here.
And I want to put this over the top of my beach clip.
So if I come into my composite section here,
I have a number of different ways
that I can bring these together.
If I was bringing together clips with alpha channels
I could use the composite node here,
but as I don't have an alpha channel in this one yet,
I can just use the math composite here.
And I can take this.
And the math composite has two inputs,
it has a foreground and a background.
So I can take my color correction into the background.
Let's just delete that output for a second.
And bring my snow over the top.
Let's play that back.
And without us doing anything else,
that's composited that over here using the add blend mode.
And if we come down to these other node parameters
we can take this into, instead of using add,
we can use one of the other blend modes,
for example screen,
to make the snow a little bit more subtle. There.
Now one of the great things about using nodes
is that I can re-use sources
rather than having to build things up in layers.
So, if I wanted more snow here,
I can come in and use another math composite here.
And bring more snow over the top
of the result of the previous snow.
But, let's do something a little bit different
with this node here.
Let's come over to my transform,
add my transform one more time,
and if I click on the screen here
I can be viewing this node while working on this node.
And just come in and maybe scale this up
a little bit. So we've got a little bit more depth going on
in our snow.
So we come in, change this to screen again.
How we start to build up layers of snow here.
And I can do that one more time.
Come in, add another math composite here,
taking the snow one more time.
Feed that in over the top of the result of the last one.
And maybe we'll just transform this up too
and make this even bigger.
Maybe reposition this a little bit over here.
There we go.
And change the blend mode now,
on this again, back to screen.
And if I wanted to I could come into my filters
and maybe add a blur in there as well.
So you can see how easy it is to start building up
multiple layers using the nodes here.
If I'm happy with that,
I can come in and add another couple of filters
just to finish off and tie the effect together.
So, maybe something like a ND gradient.
So, a neutral density gradient here.
And this will make this look a little bit more stormy.
So I can use my on screen controllers
just to change where the gradient goes to.
Around about there.
Take the preserve highlights up a little bit.
Now I'm starting to like the effect here,
but I don't like the fact that the snow
is also being caught up with this gradient here.
So what I can do is I can disconnect it from the bottom
and bring it up a little bit towards the top.
So if I shake this about
that breaks the connection at the bottom
and I can just stick that in there.
So it's now affecting the image
before the snow is added to it.
So if we come down here,
we can now see that the snow is a lot clearer over the top.
Cool. And, finally.
I can just add a little bit of color
just to tie everything together.
I can go to my film lab, go to the film stocks,
add that down to the bottom there,
and maybe use one of the presets
that we have available to us.
I can then find maybe one of the cross-processing ones.
Or one of my motion picture films.
And just find one that I like, come back in.
I think that the grain is a little bit too hard on that one.
What I can do is then just take
the amount of the grain down significantly.
There we go.
And even mix back that entire effect, just a little bit.
So we've got something a little bit more subtle.
So that's just a quick little look about
how we can start to build up some quick little composites.
Starting with this shot here,
stabilizing it out, adding a little bit of color correction,
and a bit more color correction,
and then slowly adding in layer after layer of snow.
And finally adding a bit of overall color correction
into the mix as well.
And of course, with 138 nodes,
there's a lot of effects to choose from
directly within Silhouette.
But also you can add in other third party OFX filters
into Silhouette as well.
And you can see the current list
of qualified filters on silhouettefx.com.
And that was a short bit of compositing
within Silhouette v6.