(upbeat music)
- [Instructor] In the upcoming videos,
we'll be covering each one-line component
and their configuration in detail.
However, all of the components will be connected with buses,
so before we go on, let's look at how this is done.
There are two methods of creating buses,
the electrical nodes in our network.
The simplest method is the Auto-Connect feature,
which you see highlighted by default
at the top of Graphics Builder.
Let me demonstrate how this works.
To begin, I'll drag out a utility component
and a vertical busbar.
If I look at the busbar component,
it has a globally-unique Name
that is automatically populated.
The utility component also has a property called BusName
that is currently blank.
Let me zoom in a bit to see this next step more easily.
If I drag the busbar close to the utility,
you can see a small green circle at the connection point.
This indicates that Auto Connect will automatically copy
the bus name from one component to the other.
When I release the mouse,
I can see that the BusName property has been populated
with the name of the bus.
This is all that's needed
to connect the two components in the one-line engine.
I can use the same process
to connect a horizontal busbar to this bus,
add breakers to the gear,
or add meters to monitor the buses.
However, there are situations
the Auto Connect will not function.
Maybe you need to connect from one page to another,
or you're jumping bus from one section of a page to another.
In these situations,
you can simply fill in the bus names manually.
Let me delete my components and recreate them.
In this case,
I'm going to change my busbar name manually as well.
While I could leave the default name,
I'd rather set it to something more memorable,
since I'm going to have to fill it out.
I'll call this Utility1Bus.
It doesn't matter what the name is,
so long as it's unique in the project.
I'll then set the same BusName in the utility component.
Our end result is the same in that the the bus name
is set in both locations, but now I don't have
to physically connect the components together.
This is how we set our bus node names,
and this method applies to each one-line component
that we're about to cover.
I'll go ahead and delete this, and in the next video
I'll start populating my real source components.
Until then, thank you.