Hello, welcome to this video! Let's discover the new Fusion workspace
inside DaVinci Resolve 15!
Leave us comments and tips below the video description to improve our
future video guides dedicated to DaVinci Resolve.
Fusion is a new interface used to import and edit professional 2D and
3D effects used to enhance the appearance of videos and images. You can
add corrections, adjustments, special effects and text to your clips,
before using these in your main project through the Edit workspace.
If you want to know how to use the main Edit workspace, make sure to
check our beginner tutorial inside this guide!
The Fusion workspace is made by several panels, that you can open and
close by using their respective buttons in the top left and right
corners. We are going to see these throughout this video.
Now, let's see how to apply effects to a selected clip. Inside the
Clips panel choose one of the visual clips available from the Edit
workspace by clicking on it. This shows up on the Nodes panel right
above.
This panel describes how the effects are applied on a selected clip. By
default, a clip is shown as a direct connection between MediaIn1 and
MediaOut1: MediaIn1 represents the original clip, whereas
MediaOut1 the edited clip that must be sent to the Edit workspace.
Between these two, you can add and apply a customized effects chain.
All the effects available are collected inside the Effects Library
panel, where you can choose between the single effects (or Tools) and
ready-made Templates with several effects combined together. You can
import these by dragging and dropping them into the Nodes panel. You
can also add effects by using the buttons in between.
Each effect is represented as a rectangle with several input and output
nodes with different colors and shapes. If you hover over these, you
can check what it is used for in the bottom left corner.
Most of these effects have an Input node, represented as a yellow arrow,
and an Output node, as a grey square. If you click and drag from the
Output node of MediaIn1 to the Input node of the effect, and do the
same between it Output and the Input node of MediaOut1, you will
connect and apply the chosen effect to the clip. At this point, the
clip will get a stars icon on the Edit workspace.
To remove the effect applied, just click and drag its connections
elsewhere.
To check how the effect looks like on a Fusion, you have to use the left
and right Video Preview above. When you hover over a rectangle, two
small buttons show up in the bottom left corner. You can use the left
one to show the output of such rectangle on the left Video Preview, and
the right button to use the right Preview. This is very useful to make
comparisons between the several steps inside your effect chain.
You can use the main player to playback all, or click on the
timeline above to check a precise frame.
As you add consecutive tools on the clip, you will build an effect
chain where all these effects are applied in order, following the
direction of the arrows. You can also apply different chains in
parallel, very useful to compare several solutions.
Now, let's see how to manage the tools and the chains inside the Nodes
panel.
You can zoom in and out by holding down CMD (or the CTRL) key, and
using your mouse wheel. If you zoom in enough, you can use the Navigator
on the right to check the part of the chain you like.
To move an effect, just click and drag it. To cut, copy and paste it,
just right-click on it. You can also change its color by using Set Color
from the list.
To move and edit multiple effects together, just click and drag on the
workspace to create a selection area. This selects all the effects that
touch it, in order to modify them all at once.
You can also group multiple effects to manage all of them quickly and
easily without selecting them every time. Just select all the effects
you want, right-click and go to Group. This creates a single rectangle
with input and output nodes imported from the effects contained inside.
You can enter inside the group and check its content by
double-clicking on it.
Now, let's see the main kinds of effects you have inside Fusion.
Inside the Blur section you find all the effects to add blurriness and
glow to your visual clip; inside Color all the tools and adjustments to
correct the visual clip appearance, such as its brightness, contrast and
color. You can import these effects into the Nodes panel, and connect
these to the clip. Then, use the Inspector panel to adjust the effect
properties. Just make sure to enable one of the Video Previews on the
interested tool to be able to see the changes applied.
On the Inspector panel, use the orange button on top to enable or
disable the effect, and adjust each property by checking squares,
dragging the markers on the bars, or typing the property level directly.
Use Versions to save and compare different combinations for
the chosen effect; and use Lock to block any modification on the effect,
until you unlock it.
Inside Transform, you find all the tools used to change the basic clip
appearance, such as placement, scaling and inclination, or apply
cropping. To adjust the clip properties, show the effect output on
Video Preview, and either use the Inspector panel or the Video
Preview directly. For example, you can move the clip freely by clicking
and dragging from the red cartesian origin, or moving along the horizontal
or vertical direction by dragging from a single axis. You can also
rotate the clip by clicking and dragging from the dashed circle, and
scale it by editing its contours. Make sure to have the Transform tool
selected from the Nodes panel or you won't see anything on the
Video Preview.
Inside Warp you have all the effects used to apply distortion or change
the perspective on the clip, such as Drip or Vortex.
With the Paint effect you can make drawings on the clip directly on its
Preview, by using the several drawing tools above it. Use Multistroke
and Stroke to draw freehand; use PolylineStroke to drop customized
shapes and use Circle or Rectangle to add regular shapes.
Each single drawing made is listed under Modifiers. If you double-click
on one, you can edit its properties, radius and fill color. Under Apply
Mode, choose Color to apply a standard colored fill, and Clone to apply
a local zoom within the drawing contours.
You can also use the Select tool above to select and edit each drawing
made as seen for the Transform effect. With PolylineStrokes, you
can add, edit and move each single node and use the yellow anchors to
shape any of its curves.
Inside the Composite section you find the Merge tool, used to combine
two independent effect chains or clips together. This has two Input
nodes: the Background is the clip that is overlapped; and the
Foreground is the content that stays in front of it.
To make a Picture-In-Picture effect. Just connect
the first clip to one of the inputs, and another clip, imported from the
Media Pool panel, to the second Input. Then, just use the Transform
effect to scale the clip placed in front.
The Merge tool is often used when applying the effects inside Generator,
such as Text+, used to add text to a clip. Just connect the main clip to
the Merge Background, and then the Text+ effect to the Foreground. These
two will be combined and will have a single Output node to go on
the effect chain.
Then, use the Inspector panel to edit the text content and properties,
and the Video Preview to edit its placement and inclination. You can
also use the buttons above to type in, and place each single letter
where you like.
All these tools are always applied on the whole clip, unless you apply
the Effect Mask.
These are connected to the effect through the Effect Mask input,
shown as a blue arrow, and are used to select where the
effect must be applied on the clip.
All Effect Mask are collected inside Mask: use Rectangle, Triangle and
Ellipse to create a mask with these regular shapes; BSpline or Polygon
to create a custom shape; and Mask Paint to draw the mask freehand, as
seen for the Paint tool. These mask can also be applied in series, and
can be moved, scaled and rotated directly on the Video Preview.
You can also change the effect properties in time by applying the
keyframes. On the Inspector panel, click on the rhombus button to add
the property into the list inside the Spline panel. Here, you can click
on the envelope line to add the keyframes, which can be moved
horizontally through time, or vertically to change the property value
saved.
These markers determine how the effect property must change in
time, according to the envelope curve just made. On the left, click once
to lock the envelope curve interested, and click once again to hide it
from the panel.
Once the keyframes are applied on a tool, this will get a rhombus icon
on it.
The Fusion workspace is also used to apply effects, compositions, shapes
and text in a 3D environment, all collected inside the 3D section.
Check them out!
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