it's ricardo and welcome back to elite dangerous even more news not
only have we had the news that elite dangerous horizons will be free from the 27th of october
and i got a video on that there's been a release here of the road to odyssey part 2
a dev post okay the dev diary forging your own path it states greetings commanders the first dev
diary gave us a look into light atmospheres and breaking new ground with exploration
on foot yes yes yes we all know what the first one said the second dev diary forging your path
will show how odyssey's approach to missions stations interiors space suits and give a taste of
how commanders can interact with a vast range of new characters on foot well let's check that out
okay now i've had to reduce the sound here for copyright reasons but we've got the
view inside a space station looking at ships taking off and it's quite a good four minute
sort of like teaser with the properties are coming out on october the first they go on to say that
it's all about you know people walking around the planets themselves going to settlements like those
dusty settlements we might have seen on serenity that sort of stuff you can see they really have
sort of channeled that sort of era of sci-fi it's the wild west out there you know we've seen these
bases normally shrouded in darkness now you know they're lit they're nicely lit and you can walk
around them they also mention as well that suits are based typically on a career you may have a
suit for combat a suit for exploration a suit for scavenging a suit to go stealing things and each
of these suits have their own traits which will lend themselves to the career that you're on which
i think this is great you can get missions for mission boards within stations and settlements all
that was great and they want people to be able to travel from port to port without the need of their
ship within a certain range of distance which i think will be quite enlightening and refreshing
i mean all these sort of surroundings and walking around and bars and communal areas i think really
is good they want you to see what the lay of the land is what each station and settlement what
the background simulation is doing in regards to uh how it affects the npcs they've gone to
great lengths about modeling the npcs as well with motion capture so they get it just right they've
had an awful lot of thought about this and on the screen there we can see pioneer supplies some guy
wearing a motion capture suit and you know the work in progress animation there as well and they
really want to try and bring it alive with nice sounds and a good soundtrack i mean look we've
got weapons there and everything that you can buy so all those hard-earned credits um that we've all
spent on fleet carriers we may be cashing those fleet carriers in to buy these new embellishments
for our commanders they want people it's that you know that social aspect to be meeting people
as well um so again as i mentioned the background simulation is going to be key into how the npcs
within these settlements react uh and they mention that in a little bit of length as well what
intrigues me is the stealing items and then selling them on the black market you really
could be sneaky beaky here as well right and you can see people looking at things like corvettes
and stuff like that on animated screens so it opens up the whole ship purchase aspect of it
they do go to great lengths as well to say that no you can really forge your own path forge your
own way which tagline of of the dev diaries if you want to stay in your ship and bomb around
that's fine but with horizons being free and that announcement just coming out it'll be free
on october the 27th allowing people to go down to um the surface of planets and bomb around in
your srv and go to engineers and all the rest of it right there's going to be more missions
available to people who haven't bought the dlc for the game perhaps people have been this is a
large learning curve of the league dangerous these people i thought i'm not paying any more money on
that 30 now it's going to be free it's a precursor to odyssey so i think that's great um so they're
saying here you know they want the people to have the choice of you know doing what they want to do
it's an open world game they're not here to tell us how to play this game and i think that's great
absolutely fantastic you know um good on him for that and how how dare they you know
whatever so the core game will remain the same odyssey is going to be a huge embellishment on
that as well with nicely lighted models and places you can go and have a good look at
now as we were going through i was taking some clips as well you know we've got a good
screenshot there that sort of like viewport in the station quite reminiscent i think of
10 forward from star trek do you know what i mean and it's great to see those ships coming in
and be good if it translates that you know if our ships actually do get damaged like the
anaconda you'll get that feeling that they've been through some sort of action
the next shot i've got is the outside settlements of course it's all pre-alpha footage but you get
that sort of serenity outpost sort of feel for things i think as well you know this is a living
breathing settlement with ships coming and going that we've seen sort of in the background but now
you're gonna be able to walk through it and it's gonna be in real sort of like a sort of life-size
scale moving on to the suits and this is a suit we kind of saw in the initial trailer for odyssey now
is this combat is this stealth what is it could well be combat looks rather you know sleek there
is no messing about whereas the other suit i took a screenshot off coming up now looks like it's
all about scavenging it's got belts and pockets and all the rest of it it looks like you know
it looks more akin of like searching through uh wreckage and rubble for particular items that's my
opinion what do you think i mean have i got that wrong could it be you know for stealth and that
could be combat i don't know um also with this one it's a good look at the you know the mission
boards as well uh with like sort of a gal nettie sort of interface we've got there so again these
are going to become i think social areas as well and social hubs not only the bars and the weapons
rooms where you can communicate with other players and the npcs which very nicely brings us on to the
next shot that i had which was this sort of like pioneer supplies you've got an e3 by the look of
it there or apex um you know there's places where you can buy weapons there's a bit where you can
buy ships you know and i think that's that's really compelling not too unreminiscent i think
of star citizen and like you know you've got to make the comparison as well to all this right
got a weapon shot there rem lock pioneer supplies got some shooters at the back screen gotta have
shooters if you're walking around because hey you know someone somewhat someone's gonna have
a go at you is your suit gonna afford you some sort of protection do some suits afford more
protection than others again it's the selection of weapons and additional supplies that you can use
as well so from a little teaser trailer and a lot of this is conjecture i know but you know it's
educated conjecture that's what i'm gleaning from it it looks alright doesn't it i'm not too hyped
up on the fact that there's going to be limited vr you know to all of this because it'll come
it'll come in time right vr is accelerating all the time it'll it'll come and if they don't well
they're missing a huge opportunity to do something here of course we're back here to the the viewport
in the station must be an industrial station or built into a an asteroid this
i thought was really good i like that screenshot it shows the corvette there people looking at it
opens up a new sort of interface right um in regards to looking at ships but anyway there
you go i've been ricardo thanks very much for watching check back for more videos in the series
you