What Remains of Edith Finch is not the usual jumpscare, heart-pounding kind.
It's more on the unsettling, creepy and interesting side.
Follow Edith Finch as she tries to find out why she's the last Finch alive.
The game is a collection of short stories about a cursed family.
Every story offers different gameplay elements and told in first-person view..
All ending in death.
Unsettling.
Weird.
Creepy.
Worthy follow-up.
Words those who played the preview used to describe the game.
Easily one of the games to look forward to.
A fearless parent?
Check!
A missing child?
Check!
A terrifying environment?
Check!
Through The Woods is a third-person horror game heavily influenced by Norse mythology
and Norwegian folklore.
The game oddly looks like early horror classics like Silent Hill... with a more dynamic and
reactive narration.
Plus, it's always eye-opening to explore another culture's myths and dark stories.
Finally, the music and sound behind the game are promising.
It won the ''Sound of the Year'' at the Norwegian GAME Awards last year.
Truly heart-pounding!
Scavenge, build, fight and survive this utopian world.
The only way to making-it-out alive is with the help of an AI called P.A.M.E.L.A.
You wake up from a long cryo-sleep in Eden, a city that have fallen into chaos, with inhabitants
infected by some kind of virus.
Fight off its zombie-like citizens, while scavenging for things needed to keep yourself
alive.
The game leans more towards survival than horror.
But there are times when these unpredictable zombies get you by surprise.
That's when the excitement begins.
I don't know if there are evil clowns in this game but if we're talking about parks, then
surely evil, psychopath clowns are a must!
The Park is a psychological horror game aptly set in an amusement park.
A missing son?
How original can a horror game get?
Explore the less fun rides and attractions in hopes of finding your lost son.
I must say though, the voice acting in-game is great!
And Lorraine's -- the protagonist - persona and tone change as much as you interact with
the environment.
Abductions is a first-person alien horror game built using the powerful Unreal Engine
4.
It's set in the one big universe called ''The Hum'' created by Ariel Arias.
You take the role of Holly Sanders.
She lost her husband months prior after a mysterious ''vanishing''.
She's now on a path to retrieve her baby from an alien abduction.
Talk about awful luck!
The Hum: Abductions looks a game you'd get if you mix P.T., Gone Home, and Aliens.
It's that good-looking of a game.
Since P.T.'s downfall, or shall I say ''cancellation'', more and more game studios have been making
their own rendition of the game, hoping to grab the attention of the many disappointed
fans around the world.
In Visage, you will really feel like you are inside the game.
The graphical quality is astounding, the ambiance - spine-tingling, and the music - haunting.
The same premise as with most first-person horrors set for VR.
You are trapped, defenseless in a haunted institute or house... where most events are
randomly activated, ensuring each playthrough is unique.
Let's face it, horror in space?
There have been a lot of good ones already..
�Aliens: Isolation� and the first �Dead Space� were among the few recent outstanding
ones.
So what makes Routine any different?
According to its creators, one big discerning factor of the game is the perma-death system.
No health packs, no multiple lives.
I don't know if death means going back to the very start of the game'..
Or, worse, the feature locks you out of the game.
Yikes!
I sure hope not.
The horror of dying alone, at the bottom of the ocean, is -- by far -- one of the worst
ways to go.
This is what the game Narcosis promises to deliver.
Giving you the feeling of helplessness, the dread of exploring the deep, unknown world
of the abyss.
And trying to make it to the surface in one piece with your sanity intact.
''Did I survive?'', ''If not, who am I telling this to?''
The narration gives pronounce that disturbing, ominous feeling.
The horror genre is such a wonderful thing because it's not shackled to any pattern or
convention.
It's all up to the dev's imagination to find new ways to scare the shit out of gamers.
Brought to us by the developers of BioShock and Dead Space.
Enter the world of Perception, experience the thrill of the unknown in a blind person's
perspective.
�See� using echolocation, where sounds create a visual map of the surrounding.
And unravel the mysteries behind the abandoned estate that's been haunting the young, blind
woman's dream.
After a successful Kickstarter campaign, Friday The 13th: The Game -- formerly ''Summer Cam''
-- is finally coming.
All thanks to the movie series' popularity.
Welcome to Camp Crystal Lake where you can play as one of the teens running for dear
life..
Or be the nightmare incarnate - Jason Vorhees -- and hunt everyone and everything that moves.
This, in single-player mode.
The multiplayer features a one-versus-seven predator-prey gameplay.
One plays Jason and the rest as human meatballs.
Let the hunt begin!
Outlast 2... an indirect sequel to the survival horror game that made a lot of gamers cringe
in fear.
Set in the same universe with different characters and setting.
The game is still under heavy wraps.
But one thing is for sure, it's bound to make dents in your psyche.
As the developer put it, Outlast 2 will test your faith, pushing players to a place where
going mad is the sane thing to do.�
Konami's decision to drop the development of Silent Hills and fire their best developer
left a bad taste to many fan's mouth.
There's hope for redemption.
Allison Road is touted as the spiritual successor to the P.T.
slash Silent Hills game.
It's just as good-looking and realistic.
Your goals are: to uncover the whereabouts of your family
solve the mysteries of the �house�, and survive the dark and twisted presence
that lurks deep within the walls.
Definitely NOT for the faint-hearted.