hello I am Ignace Aleya from toleratedcinematics.com and today we'll be
showing you how to create some fire and Adobe After Effects would call em at a
plugin called particular and so that's from crap code if you don't have it
you'll need to buy it it's not for free but if you have it we can get started on
this tutorial so I'm going to show you how to create a fire that's looking
pretty much like this over here so let's have a look so this is my fire here and
so yeah let's get started create a new composition and well before we start I
will show you how it's looking at without some real footage so on a black
background this is how it looks like and I get full resolution and delete these
okay so let's see okay so this is a fire how it looks like it's pretty realistic
without real footage but if you put it on real footage of course people are
going to know that it's not real fire so maybe try to use it in introductions
some motion graphics and you might use in real life footage but um as something
else so like like a special power that you have it doesn't have to be fire fire
can be a special for a special power fire so let's get started create a new
composition and I'm going 4720 play and at 24 frame rate let's make it 10 second
loan because don't let this needs to get lower fire base and call it like that
and hit OK and then I'm going to create a new layer and you saw it I'm sorry and
call it background choose a black background and hit OK then again new
layer solids sorry did again and I'm going to pick a nice orange red color so
um we get to see it inner layers right here that it's going to be the fire and
I'm going to rename it to fire particular
okay now now I'm going to add a particular so I'm going to affect
trapcode particular okay once you've done that open up the emitters box
change it to box and well the rest is pretty pretty good we're gonna change
the particles per second later on Gizelle's it's gonna be real really slow
in the rendering so I'm we're going to drag this timeline to the left so it's
already been born now we're going to make it longer to the comp size and then
again go to the particle particles over here and I'm going to take life of 1.5
and life random 25 fear fatter and 75 and size and then set it to but you can
keep it at 5 but the smaller you go the more particles you will need and the
longer it will take to render out so I'm it's all up to you
sighs we're alive and pasty over life both a ramp like this
and then we're going to close particle step open up the physics and over here
are we going to get them the gravity to minus 1000 so it's going upwards just
like this over here as you can see and then maybe you want to reposition it
right over here so you can see it a little bit better and maybe add a little
bit more particles so you get a nice idea of what we were going to create
layer on wheel we'll move it down we'll bump this up over here so maybe a
smaller amount of life so again particles and maybe let's change it to
UM 1.1 just just I'm going to take one it's pretty clear pretty cool
okay so then I'm going to up the runner and open up your rendering and the depth
of field and I'm sorry motion motion blur here okay I'm a little bit confused
I'm sorry okay so then open up the options for
motion blur and check this on instead of comp settings alt it's all and only
going to change it if you select and if you click on this one and this one which
we want we want only the particles over here to be motion board and not the rest
of our comps this will do fine and maybe a change is
shredder angle to 500 okay so once you've done that closes we don't need it
anymore and we're going to open up the physics air enter and turbulence field I
guess yes that's what I'm looking for I'm going to open it that and then the
effect position effect it like 250 something like that and while we might
need some more live again so 1.3 will be good okay then what we
want to do now is add a nice blur so go to effects and Brewers doors and shorten
and add a phosphor change to five blurriness and then we're going to add
some color correction color AMA and we're going to do this later on check
this off for the moment I forgot one thing over here and the offset Y you
want to all click on the offset Y and enter time times minus 500 and what's
that going to do it's going to animate and the effect position so I'm as we're
going to look right now for preview I'm going to pause this video and come back
once it's a nice preview ok so it's only one second along but I'm will check what
we have already so that's pretty cool and maybe you want to make em add some
more while a standby LSD something like no 250 is way too much let's say 150
okay that's looking pretty cool and now we want to add a Colorama so I'm check
this effect back on and the end Fitz phrase will be alpha and I'm going a
close input face and go to the output cycle and then we're going to change it
to a preset fire and now what you want to do is I'm just mess around through
these colors a little bit until you get a really realistic look I'm going to
keep this one for now and I'm going to bump up the particles per second for and
it's preview so I'm going to take 50,000 the more particles you will get here the
longer it will take to render out them but I'm the more particles you will have
and smaller your particles are more realistic it's going to look so
yeah also the complexity over here maybe want to bump this up to 6 ok and then
I'm going to going back to effect stylize and add some glow over here so
to get at realism 80% and 80% also at the threshold so something like this
should be working fine ok so as you can see you here you have your we have our
glow on the fire so that's basically an how to create this fire and part in
particular what you can do now is add an really a real footage so something like
something like iPhone before I also added some color correction that for the
realism and also some flickering all that great stuff and just change the
blend mode to a dark screen it's all up to you and just make sure you have a
dark scene that's been light letting up and that you cork right doors and
after-effects so maybe added thinned effect and stuff like that so I'm not
going and going to make this tutorial too long because it's only about how to
create a fire maybe you want to add some oil add optical flares if you have
optical flares and it's Home Video Copilot net if you don't at all you also
have to pay for it so it's not for free and let's add some optical flare so you
can see what I'm talking about now you delete this footage because ya
click on the optical flares slow as solids and go to effects Video Copilot
and optical flares so optical flares come on it's going pretty slow because
I'm also recording right now okay optical flares there we go and I'm going
to use a preset that I created myself and maybe make it shrink a little bit
smaller let's say let's get 16 okay and change it color to something orange Rutz
ish yeah okay and then just reposition it into the fire
and how I cracked it on my hand is am well I did by hand really quick right
now in the preview but I'm what you can do is get the position of this anti
position of the particles right here so press you on the keyboards well create a
new keyframe just so you get it on there on the timeline as well and then just
all click on the position of the optical fare so I'll click over here and then
just pick with a deep many position of the particles and I did it wrong I have
to click on a position not on the particles per second I'm sorry a little
bit distracted here ok so just click what's the T what right here onto the
particles press e on the keyboard again oh my god ok do it one more time ok I'm
sorry and now if you move around your
particles the optical flares also going to move with it so I'm going to move it
right over here it's going to move with it and it's really slow my computer okay
so maybe change the resolution to half to get it and workflow a little bit
better so when you you're creating it make sure you have it quarter maybe even
so it's going to be really am a lot faster but quality won't be as good so
once you want to see a preview just click on full and once you're working
click on quarter and it saves me a lot of time color and also be sure to save
it on time because I had a crush Lester last week on a big project and I didn't
say good things so it's also and all it's always handy to to save your work
and yeah I'm a little bit tired so I'm really sorry about them me being
confused um but I'll be sure to subscribe to my channel and check out my
other tutorials were not confused and check out my website for its pneumatics
comm I also have my portfolio on there so if you want to check out what I'm
doing and from motion graphics and visual effects you can check them on
there also if you then if you have any questions via me or
to the form of my website and maybe the community can help you out so yeah
thanks for watching and goodbye