(upbeat music)
- Hi, I'm Kali Nikitas and I'm the
Chair of Communication Arts
at Otis College of Art and Design.
We are a visual culture.
Our cross-disciplinary program challenges you to create
captivating visual communications
across a wide range of media.
The comm arts curriculum helps students
sharpen their skills through challenging assignments,
collaboration and critiques.
The department faculty have diverse and active practices
and host a robust visiting artists program.
Ultimately graduates can do scientific illustration,
draw, paint, make websites, apps and videos,
develop identity systems, create environmental graphics,
design wallpaper, zenes, books, and magazines,
whatever best express their ideas.
Students may choose from two areas of emphasis,
illustration, or graphic design.
And may also choose minors, including advertising design,
printmaking, creative writing, and book arts.
A student who seeks a rigorous academic experience
and engagement with illustration and graphic design
will thrive in our cross disciplinary program.
- Hi, I'm Harry Mott, I'm Chair of Digital Media.
We have three main areas of study in our program,
animation, motion design, and game and entertainment.
Game and entertainment includes concept art,
modeling, or visual effects.
Everything else we do has motion in it.
Concept art while still is preparing for those,
it's coming up with the look and feel the game,
or an ad or a film.
In animation we build on the traditional animation skills
and then add in the 3D.
What we do is figure out the best way to tell the story.
Motion design is film titles or commercials,
taking still images, along with live video or graphics
that you design, putting them into layers,
and having all these things interact,
so that it incites an emotion, or gives a call to action,
or helps to inform about something.
Being in Los Angeles,
we have the best instructors in the world.
These are the people that do what they teach.
They leave their work and come directly to school.
Most often they're tops in their field,
that can't be beat.
- Hello, I'm Linda Pollari,
Chair of the Environmental Design Department
at Otis College of Art and Design.
Our program combines architecture, which is buildings,
landscape, the spaces between buildings,
and interiors, the spaces within buildings.
These three fields are inextricably linked
in the physical world, and in all of our experiences.
Students in a Multidisciplinary Environmental Design Major,
study these fields in one of its two areas of emphasis.
The Architecture Landscape Interiors area of emphasis,
uniquely addresses all three
of the departments design fields
within a single sequential curriculum.
The interiors plus furniture area of emphasis,
focuses on the full material development of interior spaces.
Both areas of emphasis focused on design
supported by technology and theory courses,
and culminate in a Bachelor of Fine Arts Degree.
All seniors participate in a field trip to see notable
architecture, landscape, and interiors
in a city outside of Los Angeles.
All seniors also design, fabricate, assemble,
and install a full-scale spatial environment
during their last semester.
This is unique capstone project in which our students are
able to inhabit an environment and experience
spatial effects that they have designed.
We're extremely proud of our alumni,
our alumni designing any and all built environments.
(soft relaxing music)
- Hello, my name is Jill Zeleznik,
Chair of the Fashion Department
at Otis College of Art and Design.
The basic philosophy of the fashion design department
is to put the professional designer alongside the student.
Each year, we invite designers we call mentors
to give our juniors and seniors of real world direction.
Providing new ways of thinking about design,
new ideas for construction, materials,
and an insight into the design process.
Our program also features a sustainability minor
to present a more responsible and holistic design approach
to the social and environmental issues we face today.
Our goal is to develop skilled students
who are the creative thinkers and leaders of tomorrow,
ready to start their careers ahead of the competition.
We accomplished this by presenting every possible
opportunity to our students
through exposure and hands-on experiences.
A student in the fashion design program can expect to spend
their time exploring, creating,
participating in competitions, field trips, and events.
There is never a dull moment.
We are committed to helping our students break into the
industry by hosting networking opportunities,
and facilitating job searches.
Each year, we host an annual exhibition and internship fair,
featuring reputable industry partners
and a diverse list of renowned companies
to accommodate our students various interests and needs.
Companies join us from across the nation
because of our reputation for shaping students into the
creative and talented professionals, they become.
We pride ourselves on giving our students a head start
in their careers and shaping tomorrow's leaders
in the fashion industry.
- I'm Meg Cranston,
the Chair of the Fine Arts Program
at Otis College of Art and Design.
The fine arts program teaches its students to create
accomplished, cohesive, and relevant artwork,
that can successfully reach audiences
and make a difference in our world.
We offer three areas of emphasis painting,
photography, and sculpture new genres,
as well as several interdisciplinary courses.
Students develop the skills, techniques,
and critical thinking,
that allows them to translate their ideas into form
and address a wide range of contemporary issues.
Many fine arts majors, pursue minors.
In our courses,
students work with faculty as part of studio group
and one-to-one instruction as part of every class.
In the senior year, all students have
individual studio space,
where they work to ultimately produce
a body of work for public exhibition.
It's a method that closely mirrors,
the professional setting.
Our teaching is tailored to the student's individual
learning styles and artistic needs.
We encourage our students to explore their changing
interests and to develop individual voice
and approach to art-making that is unique to them.
(soft piano music)
- Hi, my name is Steve McAdam
and I'm the Chair of the Product Design Department,
here at Otis College of Art and Design
product design is a process of creating, designing,
and developing products, systems, and experiences,
that serve to enable, educate, and entertain,
and enhance the human experience.
It is woven into every aspect of our lives, our homes,
our transportation, our work, our fitness and healthcare.
Product design at Otis College of Art and Design
is a career focused program that has been
uniquely developed to train hybrid designers
for today's and tomorrow's industries,
with multi-disciplinary skills in critical thinking,
and creativity, 2D and 3D design and making,
and the business and marketing of their ideas
and talents to make the world a better place,
and for them to sustain a career.
By the time students graduate,
they've developed a comprehensive portfolio of work,
a website, and a resume that reflects their creativity,
critical thinking,
multi-disciplinary design and software skills,
and business and marketing skills,
to drive their ideas to the global market,
and to ensure them a sustainable and rewarding career.
- Hi, I'm Jennifer Caveza
and I'm the Chair of Toy Design,
at Otis College of Art and Design.
The Otis Toy Design Department is preeminent in the world.
Otis is the only college that offers a comprehensive
four year Bachelor Degree Major in Toy Design.
The program focuses on the process of designing
and bringing toys to market.
Students create toys for all ages,
across numerous categories,
with a focus on play.
Toys and play are such an important part of our world.
Our students will shape the industry, impact society,
and inspire generations to come.
Toy design as a major is very specialized
and require skills from many disciplines including design,
engineering, illustration, graphic, and digital design.
Students work with storytelling
and developmental psychology,
as they create toys appropriate for their intended audience.
They'll gain an understanding of
licensing and brand development,
as well as marketing and packaging.
They'll also learn about product safety,
materials and manufacturing,
and ultimately gain an understanding
of the evolution of a toy from concept to retail,
and finally to the consumer.
Our program offers students
the opportunity to participate in summer internships
after their sophomore and junior years.
Often our students have as many as
two internships when they graduate
and are hired by the companies where they worked.
Many of the world's largest toy companies
are a few miles from campus,
the center of a multi-billion dollar industry.
And this provides an enormous professional stepping stone
for our Otis Toy Designers.
(soft piano music)