[Music]
All of the gameplay samples you've been
watching right now
were captured on an iPad.
[Music]
In this video sponsored by Elgato and
their HD 60X capture card,
I'm gonna walk you through the future of
video capture on the go.
And event capture and everything that's
changing with the iPadOS 17 update.
Well, relating to capture.
Apple is about to disrupt the field
monitor and recorder market
with a long requested feature
in that iPadOS version 17, which is
currently in a free developer beta,
has UVC support, which is
a USB video class driver,
which most of the newer video capture
cards on the market
use that kind of driver.
Which means that they're plug and play
with Mac, Linux, Windows, and now iPad.
And that includes Elgato's HD 60X.
This has been super requested.
This is something that kind of exists in
a couple Android versions,
but the implementation is pretty wack.
And as far as I can tell, most software
just doesn't support it.
There are a few apps that do, but
realistically it doesn't exist.
But it's implemented quite
beautifully on the iPads.
And because the newer
iPads have USB 3 over type C,
or the newer ones have Thunderbolt, you
have full bandwidth capabilities here.
Anyone looking to capture or stream on
the go is about to
have a much easier time,
especially those either, you know, who
just want to quickly
capture their TV setups
without having a whole computer with you,
or those traveling to esports events and
needing to do game capture events
for pre-release footage and promotions
and things like that.
It's about to get so much easier.
The testing I've done for this so far has
been with both a pre
Apple silicon M1 iPad Pro,
which is like the A19X that I got back in
2020, as well as the new M2 iPad Pro,
both of which are on the different sides
of the coin in terms of Apple hardware,
but both have USB type C on board.
By default, this feature currently is
only supported in FaceTime
because it's a brand new in beta.
There isn't app support for it yet.
It's literally just testing, although
that is fine for just
monitoring your cameras.
But the user none exist 01 on Reddit has
uploaded a test flight beta app
that you can download
and test called Capture Pro
that actually allows you
to capture images and video.
And oh my goodness, this is exciting.
It is very early days.
This is a beta just very
rough program at the moment,
but this is the most promising first look
at this kind of advancement
and what we're going to be able to do
that you can get right now.
The app is in beta.
There's a lot of quirks to it.
It's not finished, but
it's off to a great start.
It lets you capture an H.264 or HEVC,
which is toggled on by default on both my
older iPad and my newer iPad Pro
in 4K30, 1440p60, 1080p120, if your
capture card supports
it, which is insane.
Again, my primary testing for this video
was with the Elgato HD 60x.
They are sponsoring this video.
This is their newest USB capture card
that supports all kinds of stuff.
I have my review link to
it in the description below,
but it supports 4K60 pass through
1440p144 pass through
1080p240 pass through
and HDR pass through, allowing me to
capture all this stuff.
And it's the first officially licensed
G-Sync pass through capture card as well.
If you're looking to capture PC games,
which is pretty wild.
Connects via USB type C
and it is UVC compliant,
meaning it has this kind of universal USB
driver here for the video capture card
means it's plug and play on any operating
system, any computer,
and now your iPad with this new app.
It has a nice minimal design compared to
plenty of other
capture cards on the market.
These days as an audio jack up front to
make audio mixing easier
and it has very competitively low latency
input in terms of your preview
to like OBS on the
computer and things like that.
It doesn't necessarily mean
much for the iPad configuration
just due to that way the iPad preview
works at the moment,
but it's very low latency.
Setting this up with the Capture Pro app.
It's very simple to use.
You just plug it in, make sure
your HDMI source is connected
and you're running a game console within
the supported formats
and the app just kind
of detects it by default.
It just automatically shows it.
If you don't have anything, it'll show
the Elgato no signal screen,
which is pretty cool.
And then you can go into the settings and
kind of mess with it.
I had no issues with it
passing through the feed with it
detecting the video that I was sending
any of that audio doesn't seem to record
with any of the devices I
tested here just at all.
I could not get audio to work at all,
but that just seems to be
a limitation of the app.
Like I said,
sometimes the settings reset.
It's got some quirks,
but I have not been excited for the
future of where things are going
with this kind of tech
in quite a few years.
This is making me happy.
I tested capturing from the PC both at
ultra wide resolutions
and standard 16 by 9
PlayStation 5 Xbox Nintendo Switch.
I even tested the RetroTINK 5X.
Everything ran
smoothly just as I expected.
Ultra wide the way it was passed through
and captured is still letterbox
within a 1440p frame, which
is fine for what you're doing.
It's on an iPad, but with all of these
consoles, all this PC,
all I had to do was just
plug in the Elgato to my iPad
and set it up next to my TV or by my
computer and I could start capturing
without having to fiddle
with anything on the computer,
saving you that extra
performance and all that hassle,
which is pretty
interesting, especially because on PC,
I just display cloned over to here
instead of even using the pass-through.
There are a couple of quirks you need to
know about the videos being captured here
in that they are recorded in VFR or
variable frame rate,
which means that the frame rate isn't as
consistent or smooth as it could be.
That is a kind of I'm fairly certain
that's a consequence
of just how the hardware encoders on
basically every mobile device,
but even on the iPad works.
However, you can do CFR
constant frame rate encodings
on other M2 devices like my Mac Studio.
So I'm going to type up a bunch of
feedback to post in the Reddit thread
for the dev and I hope we get an option
for that because the iPad,
the M2 chip is definitely capable of it.
Although I will say that I did have
smoother frame rate results
on my M2 iPad Pro than my older A19X one,
but it was very minimal.
Anyone except Vegas Pro editors will want
to kind of lock the frame rate
before editing the video.
If you upload it straight to YouTube or
whatever, it'll be fine.
But if you're wanting to edit in DaVinci
Resolve or Premiere Pro,
especially Premiere Pro, you might have
some issues with audio sync
or just the judder in
the frame from VFR files.
You can do so.
I have a couple older
super old videos at this point,
linked in the video description.
You can do it with Handbrake.
You can do it with FFmpeg
or with Fast Flix on Mac.
I'll try to, I guess, get
a tutorial up on that soon
since I haven't been
covering Mac stuff before.
But overall, quality is pretty nice.
Data rates average around 20 to 25ish
megabits per second in HEVC,
which should be enough
for 1080p, 1440p video.
Looks pretty good to my eye, but
especially considering
it's a portable capture
setup, that is amazing.
It beats out basically every little
portable capture card on the market
in terms of quality.
Those typically always have, you know,
low bit rates and poor quality
because they're
recording the little SD cards.
I've got 1 terabyte of storage in my iPad
and it's just
recording HEVC without issue.
If you're just wanting a monitor,
iPads have amazingly bright and high
quality screens these days,
making them a great choice for monitoring
applications like this.
Like right now, I'm sending the camera
feed you're watching right now
both to my 7-inch normal field monitor
I would typically use and
my older 11-inch iPad Pro.
And I can see significantly better and
make sure like I'm in frame
and everything's going well,
significantly better
on my iPad Pro here than
my level 7-inch recorder
that I would typically be using.
And plus, you don't
need the HD 60X for that.
You could actually use their Cam Link 4K,
which was their original capture card
designed to be used with cameras.
Just get a little USB-A
to USB-C adapter for it.
You got a nice 4K video feed running
right into your iPad.
This is the future of capture setups.
So it's a lot more modular, a lot more
adapted to modern use cases
while still being
functional for other things.
You can still pull up
your chat or, you know,
the new Stream Deck
app on iPad or whatever
while you're doing all of this.
I've been
experimenting with on this channel,
obviously capture cards in general, but
portable capture cards off and on.
I don't even talk about
them very much in videos,
but I've been doing it for
years and I'm always disappointed
because the quality is poor and the
workflow isn't super great.
And I got to remember this extra device.
The iPad is going to be with me if I'm
traveling with my usual kit,
like I'm taking it to
LTX and things like that.
It's going to be with me.
So I can just throw the
capture card in my bag.
Good to go.
We will need a lot more
software support for this.
This is a brand new beta feature.
Typically, these creative apps always get
tons of extra support
on iPads and Apple devices.
So I'm expecting lots to come up.
Like Filmic Pro already has ProRes
encoding on the M2 here.
So hopefully we get an OBS-like streaming
and multi-view program on iPadOS too.
It's unlikely we'll get
OBS specifically anytime soon
due to some weird licensing
issues with the App Store.
But hopefully something like a Prism Live
updates for this feature
because they tried to
support the UVC on Android.
So hopefully they will update for this
because then you get proper live
streaming support and things like that.
And hopefully other
programs show up as well.
And super exciting for me as I kind of
alluded to the M2 iPad Pros,
the sixth generation iPad Pros support
ProRes encoding even in 422
that the Macs can do,
the iPads can do now.
You could do lossless encoding which
bypasses any compression issues
from a bitrate or anything like that.
And it's blazing fast edit and I can just
airdrop it straight to my Mac.
Like that would be amazing.
Again, Filmic Pro supports it.
This app currently doesn't.
I've been talking to the Dev Turn to see
if it's something that they
could get working right now.
But in theory, whatever future app comes
out could just enable that
and immediately you're going to have a
much better frame rate and quality
than any of the HEVC options available
for recording on the iPad right now.
Like that is huge.
I'm also hoping just a dedicated
monitoring app comes along in general
that supports things like scopes and
waveforms and luts and false color
and focus peaking and all of that.
So you can replace your
standard field monitor
with something that's bigger and better
and you can see a lot better with it.
Like that would be amazing.
And that's something they just got to
implement in software
which would be really cool.
I've never personally been
to like a game capture event
but I've been to conventions to LTXs to
game shows and things like that
and I've supported plenty of others
building their game capture setups
and configuring them
for those kinds of events
and it seems within the next year we
could see those entire setups
being replaced by an iPad and an HD 60X
and those creators would have a lot less
headache involved in their lives.
I do hope once that time comes I can go
to such a game capture event
because like I said, I've helped out a
ton of people with their setups for it,
but I've never been to it myself.
Seems like fun.
If you're interested in checking out the
original video samples
that I captured straight from the iPad,
I'll have a couple ways that my paid
supporters can get access to those
in the video description just because a
couple of y'all always want them
and otherwise check out
the links to the HD 60X.
This is basically the best USB capture
card on the market right now for gamers
and it's pretty sick.
I'll have my review link to it in the
video description as well.
Let me know what you're
looking forward to in the comments
regarding this kind of workflow.
Like is this something you would use?
What else do you need?
Like what else do you require for this to
be a part of your workflow?
I'm going to be doing
future testing with the M2 iPad.
I just got this in to see because it
should work with Thunderbolt docks.
So theoretically we can get some of those
mobile oriented audio things going
and then you really
have a streaming setup.
Let me know what you want
to see in the comments below.
And if you're like, hold up, why is this
dude talking about Apple?
You need to check out this video where I
talked about giving up windows
for my main rig and
checking out my Mac Studio.
We're going to have a lot
of stuff coming from there.
Remember to be kind, rewind.