hey what's up ladies and gentlemen I'm Ignace Aleya from toleratedcinematics.com
and today it's another motion graphic mondays I'm going to be showing
you how to create a nice glitch stutter effect in Adobe Premiere Pro right after
this
all right so it's a really simple that knee that I'm going to be showing you
today we're going to take a look on how to use expressions to automate our
stutter effect in Adobe Premiere Pro it's a really simple technique that
anyone can learn it whether you're a beginner or an expert my myself didn't
know this technique for a long time but I was looking into making my
introduction that you just saw and I use this technique in there to make it as
simple as possible because I didn't want to use many layers I didn't want to use
keyframes I just wanted to automate this effect
and I was sure it was possible so I did some research and came with this
solution so as you know I use that technique in my intro also in the lower
thirds which by the way we also sell on our website so if you're interested in
that template or for the lower thirds which you see right here you can go
ahead and get that on our web site and it helps to support the channel
alright so without further adieu let's jump into Adobe After Effects and get
started alright so here I have the template open which you can get on our
website as you can see it looks really cool so what I will be doing here is
just show you very quickly what the final result would look like so right
here I have a cross for example so let's go and look one up a language let's solo
this for now and just preview it so now what I have here is actually a line it's
one layer and without any keyframes you can actually see that I have just a time
remap keyframe that's all I have I have no position keyframes no pasty keyframes
no movement keyframes and no opacity keyframes or whatsoever and I have no
effects applied except for the color but yet it does move all over the place and
it looks some kind of glitchy kind of effect which is really cool to do if I
open up that composition all I've done is I used a fractal noise here and yeah
you can see that I created something like this so what I have done to
actually move this all over the place is really simple and will be well will be
show right now okay so the first thing I will do is create a new composition by
the way also a very important tip even though you want to create everything
yourself I never bought a template when I started out because I was
I want to create it myself I want to learn how I do it but sometimes it's
actually good to buy a template and then I realized that if I bought a template
that I could kind of backwards engineer it and I learned from that template so
then I would recreate it myself but actually buying templates is not just to
save time it's also to learn a lot about that how that project was made so you
can actually go ahead Luke wish effects were applying how he effects were
applied and just get smarter by backwards engineering a template someone
i.m someone else created so that's a small tip I want to give you guys I
never saw it like that but yeah if you want to learn off your effects sometimes
it's good to look into a project from someone else okay so here we are and I
have a timeline and actually it will change my FPS to 24 and you'll see later
why so right here I will set the time to something like 10 seconds and I will
rename this to tutorial example example okay there we go click okay so the first
way that I use to do these kind of things let's say we have like a little
square and we want to move it all over the place what I would do is actually
move a few frames control a control shift D or good to edit and split the
layer now we trim it down a little bit and then like move it over here a few
frames for a further I would move it over here and not a few frames I would
move it here and also maybe fade it off or something then you would have
something like this which looks really cool and very glitchy but it takes a lot
of effort to really keep doing this over and over again and maybe also like move
to scale you could also go and jump into these kind of features maybe also
duplicate it again split the layer and maybe lower the opacity just a touch and
you would have something like this which is a very glitchy it looks great but it
takes a lot of time and also it's not organized because you would see like a
ton of layers in your timeline and it just doesn't look clean and I love
projects that look clean so what I will do is delete everything and just show
you the technique that I have found to do this all in just a simple expression
so what we have here I will first just
Center my anchor point right here and there we go okay so I have my Square and
let's make it a little bit bigger and position it right here so what you could
do is go to the position keyframe and move it on like this you could go and
move it one frame further and move it like this and you would have something
yeah like this also very cool also a lot of time again keyframes so I will hold
alt and click on the stopwatch for the position and then you can write
something like wiggle open print the season like let's say four times a
second or maybe eight times a second I want to move it 600 pixels over my
composition or even like 1000 because actually 1000 pixels is if you look at
the composition settings we have a width of 1920 so that's not even the entire
width of our composition so it's not going to move all the way on the edge
here but it's going to move up and down and it's going to get off-screen
sometimes so let's click OK and see what that will do so as you can see it's
actually not touching the edges everywhere so what I will do is actually
increase this number a little bit more like 500 so now 1500 pixels it can move
randomly of course because it's actually in the center it can move one hand and
1500 to the left at 1500 to the right which means it's over 3,000 which means
it will actually cover the entire composition here so now we have
something like this okay maybe this is a little bit too fast so what I will do is
lower this do something like 3 times a second or maybe even 1 times second
okay so really cool the wiggle everyone would have thought about this okay I can
just add a wiggle and I have the movement all over the place the only
problem here is that it's smooth it's just super smooth you actually see the
square moving and I didn't want that I want some kind of I want a glitch look I
want it to be to stutter to one location stay there a few seconds move to another
location and you just stutter so what we can do very simple simply is just use
this expression but we're going to kind of cut some frames out of it so what
we'll do is actually make it a little bit larger so we can actually see our
expression window here so we'll drag this out okay there we go and on top of
the wiggle what will right here is actually posterized
or actually with a small cats poster eyes what is that time with a cap ste
open the parentheses and write something like 8 and then close it and then point
comma so right here I wrote 8 and what I will do is actually very simple it will
see that it has some kind of stutter effect right here and what I will do is
just 8 times a second it's going to update the post rise time is going to
update the wiggle expression so it's gonna freeze and then 8 times a second
is going to update the value to the wiggle preset you can also just go like
1 and that's just going to do once a second it's going to update and if it's
off-screen then you also see that it's not visible anymore so you could change
it to something like 3 so 3 times a second you will have some kind of setter
effect which is pretty cool you can also go to the opacity and just copy these
settings so copy the settings go to T I'll click on stopwatch for any opacity
and paste these expressions but instead of 1000 we'll just change it to 100 so
it's going to wake a 100 in the past year so here we have a smaller value
let's say you want to also change the size here of the square to also randomly
kind of stutter we'll go on hold alt and click on stopwatch for scale
here we'll also just copy art and baser settings right here so very easy let's
open it up and also change it to something like 180 and a wiggle because
yeah 1500 is just too much and now we'll have something like this you can also go
maybe 300 okay cool
so that's a very fun technique that you can use to do this kind of effect you
can also go into your shape and like make it cross so maybe you can create a
new composition make it 500 by 500 click OK we'll easily create a cross here so
maybe a solid click OK and then just make it smaller like this duplicate it
and then just rotate this solid so now we have a nice cross here and let's go
to our tutorial example and just add the cross to our composition maybe rotate it
45 degrees and we have something like this and now we can just copy all these
settings so we have scale that we have animated we have T that we are passing
that we have animated and at the position so I actually just did this by
pressing T on the keyboard holding shift and press S on the keyboard to add scale
hold shift and press T on the keyboard and to add a position so I'll do is just
like all of these holding ctrl and then copy these settings by holding ctrl + C
and pressing C and then click on the composition just base all these settings
and just delete this and now we would have something like this and of course
the scale is gonna look terrible because now we don't have a a nice uniform
scaling and going on so what we can do is open these settings and just easily
the forward wiggle we're going to open the brackets and after the wiggle we're
going to say zero comma and then again copy the wiggle to that sound just the
end a sit behind it comma and then again zero and close the brackets so now it
will have some uniform scaling going on and if you want the smaller cross you
just go over here click on the cross and make it smaller okay so this seems about
right we can also lower the scale a little bit like this and we have a nice
cross just jumping on and off on our screen and it looks kind of glitchy all
right so this is a very simple technique that you can apply to your projects to
any kind of value with an after effects yeah just do to make it look like a
glitchy kind of movement so this is really fun technique that I found and
that makes it makes it so clean to work in your timeline you have no extra
layers you have no extra keyframes you just write the code with wiggle and the
post rise time on top of it and that will get you these results so alright so
that's it for this video I hope you enjoyed it if you did give this video a
like also subscribe to the channel for more and definitely check out our
website we have a bunch to offer for filmmakers and motion graphics artists
and if you buy something it helps to support the channel I'll see you on the
next one and good bye