If first person shooters are your idea of heaven, then VR is the perfect place for
you to be. It takes first person shooters to the next level with an experience that
significantly ups the ante with immersive gameplay compared to just playing on a PC or console, and
being cable free on an Oculus Quest headset just adds to that. You actually have to physically
peek round corners, duck behind cover, and even stab someone in the head with a knife!
So, if that’s your bag, then here’s my list of the best first-person shooters that I think you
should be playing on the Oculus Quest. Some are free, some are not, but all are worth playing.
Welcome to my Tech Gear, let’s get into it!
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Onward is a first person military simulator (or mil-sim) shooter
where you need to rely on your team coordination and communication skills,
rather than a run-and-gun type approach, in order to succeed.
Strategy is a massive component of this game, where scouting out what’s ahead,
using drones, and working as a team, plays dividends. Call of Duty this is not!
With solo, co-op and competitive game modes available, there’s certainly a variety of
gameplay here to keep you occupied. Take to the online battlefield and join your
friends in a cross-platform combat with up to 10 people. Best your opponents on a strategic
and tactical level in an Uplink or Assault match.Chase down AI bots in a Hunt mission or
wait for extraction as waves of enemies approach you during an Evac mission.
The game has seen steady improvements to it’s gameplay, with regular updates from
the developer since it’s release, and it is now certainly a more polished game for it.
If a military simulator FPS is what you’re after, then this really is your only choice.
If you’re more of a Call of Duty, run-and-gun type person, then Contractors is sure to not
disappoint. This is a game that originally started life on the SideQuest platform
in beta form before moving to the main Oculus Quest platform as a fully fledged game.
The graphics certainly aren’t ground-breaking, but they are more than good enough,
and the gameplay is great. It’s certainly the best Call of Duty type game that I’ve
played on the Quest to-date. I find the controls easy to use,
and how they’ve designed your flak jacket that houses all of your accessories makes it incredibly
easy to grab what you need, when you need it. An absolute necessity in the middle of a gun fight!
With a variety of multiplayer modes available such as death match, Domination, bomb defusal,
there’s plenty to keep you busy. Training modes and solo and bot matches are also present,
and are good enough in their own right, but also help you fine-tune
your skills so you can get back into those multiplayer games guns blazing.
For those of you after an FPS that is faster paced than Onward,
then Contractors is certainly one worth checking out.
Pavlov Shack is a multiplayer online shooter, in a similar vein to classic first-person shooters
such as Counterstrike. The game sees you play in various team-based battle modes including
the classic deathmatch, capture the flag, and counterstrike inspired seek and destroy modes.
The variety doesn’t end at the game modes though,
with a healthy range of weaponry for you to choose from where each weapon re-loads differently. This
ensures that to get the best out of the game you’re going to have to do some learning.
There are also a wealth of online players ready to play with, and it’s
already a pretty polished game, despite it being in ‘beta’ release in App Lab.
It is a very similar game to Contractors that came before it, and it can be polarising as to
which one people think is the best. I’d suggest checking them both out, but you might want to
check this one out first. Why? Well, Pavlov Shack is currently available on Oculus’s App Lab,
and so is currently available for FREE! Do expect it to turn into a fully fledged
game in the Quest store later this year though for a rumoured $24. Until then,
it’s a great time to jump in and try out the full game for free.
'Population One' is a Battle Royale game, in a similar vein to Fortnite, reimagined for VR! Up
to 24 players can play online at a time, in a Fortnite similar format, where teams of 3
battle it out on a single world map where a safety circle is forever decreasing, forcing teams closer
together, until only one team is left standing. This is all pretty standard Battle Royale fare,
but there are some fundamental differences that make it a truly unique experience in VR.
You can climb anything!...and I do mean anything! You can also jump off anything,
and glide to safety. This dynamic to the game allows you to quickly
climb buildings to gain a vantage point over the enemies, and then
glide yourself away to safety and quickly change location, turning the tide of battle.
It’s a game mechanic that means you are constantly looking everywhere because
there really is no telling where the next team could be hiding.
Even just increasing your health is unique as it involves you having to eat a banana
where you actually have to peel back the skin of the banana in order to eat it!
It’s this attention to detail, and focusing on what makes a game good in VR, that stops
it being a simple rip-off clone of Fortnite, and makes it a truly unique game in its own right.
If Population One is VR’s answer to Fortnite, then Larcenauts is VR’s answer to Overwatch! You
select your hero from a range of characters and then battle it out in 3 different game modes in
a 6 v 6 match online. With a graphical style and gameplay that is very reminiscent of Overwatch,
it was a game that I REALLY wanted to like.
BUT, there are some issues with the game that stop me doing that. There is no manual reload option,
and running automatically moves your arms - both of which I think spoils the VR immersion
experience. You can’t shoot when you run, which I think feels out of place
in a game that is this fast-paced. Some of the characters just feel unbalanced,
and the lack of skills-based match-making is really starting to hurt the game already.
There are future updates planned to address some of these issues, but it’s frustrating that they
were there to start with. It all feels like an ‘early access’ beta game and one that really
should have been released on App Lab first so they could have ironed out a lot of these kinks.
It’s not all negative though as I think it has so much potential.
An Overwatch style game with a lot of promise, but with too many issues at
the moment to whole-heartedly recommend it. I still think you should check it
out though and decide for yourself, or wait for a few updates before doing so.
'Hyperdash' is a team-based, on-line shooter that sees 2 teams of 5 play against each other in
various scenarios, including variations on capture the flag, hold the point and deathmatch games.
Moving around the game is done by either teleporting or ‘dashing’ short distances.
You can also navigate around the map by hopping onto rails and sliding along them at speed.
It’s a great way to get somewhere quickly, although it does leave you as a little bit of
a sitting duck as everyone can work out your telemetry and gun you down pretty quickly.
There are a variety of guns available which you can either wield two-handed,
or have a gun in one hand with a shield in the other. This does provide you with extra cover,
but at the cost of reduced firepower as you only have one gun.
The games are typically short and sharp and the array of weaponry and fast movements in the game
ensure an engaging and fast match. It’s wonderfully quick to play and easy to
pick up too with a great online community playing this game too.
This game was first released on SideQuest as a free beta app before moving to the Quest store
as a fully fledged game. It’s a prime example of a developer using the gaming community to help
improve the game, and it’s a model that other development houses would be wise to follow.
In a rare addition to the military shooter category of games, we have Zero Caliber: Reloaded,
a game that actually has a single player campaign mode. Not only can you play through
the whole campaign by yourself, but you can also go online and play through the campaign
with up to 3 other friends in a 4 player co-op mode. Both those features alone make it unique
in a world swimming with online shooters. You can fully customise your loadout (that’s the
gear you carry with you in the game) with a large array of guns to choose from. And the
more you play the game, the more guns and add-ons such as grips and sights you unlock
so you can upgrade your gun. And in game you can even hit your enemy with your gun instead
of shooting them! This is super satisfying, and actually really useful, especially if
you suddenly run out of ammo or get surprised by an enemy soldier appearing round a corner.
The scenery isn’t going to win any awards for high definition graphics and it’s simplicity
makes it feel like a beta version of a finished game that’s about to come good. The developer
is releasing regular updates for it already, so I’m probably not too far from the truth there.
With that said and done though, there is enough uniqueness to the game that offsets the issues,
and single player campaigns are a rarity, so I’d definitely recommend checking it out.
First person shooter, hacker, slasher and nightmare, The Walking Dead: Saints and Sinners
is another single player game that provides one of the most engrossing games to-date.
It is an amazing feat to have crammed such a good game onto the standalone Quest headset and the
attention to detail in the game is impressive. The game even utilises the extra power of the Quest 2
to provide more detail to your surroundings in game on the Quest 2 over the older Quest 1,
but it will run on both headsets. Everything has been designed to pull you into the game,
and give you that immersive VR experience that you deserve, in the world of The Walking Dead.
Taking down zombies with your gun is fun and all, but the real fun starts when you start taking
down zombies with melee weapons such as knives and axes. There is a physical weight to these weapons,
and you have to actually use them with some force in order to stab a zombie in the head, otherwise
your blade just bounces off their skull. Having to then pull the blade out, before taking on the
next zombie, with all the sound effects that it provides, never gets old. Meanwhile, those weapons
actually degrade over time the more you use them, so you’re always on the hunt for new weaponry.
It’s this combination of physical gameplay, and real-life limited resources, that all adds to
the atmosphere and engrossing gameplay of this game. It is one of the more expensive games on
the Quest at $40, but it’s also one of the most polished, and biggest games on the platform too.
So there you have it,
some of the best first person shooters for you to consider for your next purchase.
Remember that Oculus has a refund policy whereby if you have owned a game for less than 14 days
and have played it for less than 2 hours, then you can apply for a full refund of the purchase price.
So, if you try any of these games and don’t like it,
there’s a nice little safety net for you to fall back on.
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