Look, I get it!
Sometimes you need a little cosmic help.
Whether it’s generating riches, or amassing mindless followers to do your bidding, sometimes
human abilities just aren’t enough.
That’s where summoning Lovecraftian monsters comes in.
Countless witches and warlocks have tried it, to various degrees of success.
Hell, there are all sorts of cults out there downright devoted to calling forth some monstrous
abominations!
But we have to be realistic here.
Some just aren’t worth the risk of summoning.
If you end the world, or give up your entire sanity in the process, what did you really
gain?
Hello horror heads, and welcome back to the scariest channel on YouTube: Top5ScaryVideos.
I’m your horror host, Keegan Hughes, and today we’re going to be counting down the
Top 5 Scary Lovecraftian Monsters You Should Never Summon.
Don’t lock away your Necronomicon quite yet, I’m sure there are some starter horrors
you can call upon, just maybe not any that we talk about in this video.
Before we get started, make sure to give this video a big thumbs up, and subscribe for more
mind-rending madness.
Perfect, let’s begin.
NUMBER FIVE: NYOGTHA It’s debatable whether this fiend is an
avatar of Nyarlarthotep or not, but for the purpose of this video we’ll assume that
Nyogtha is a beast of its very own.
Although being a part of Nyarlarthotep would honestly also earn you a spot on this list.
Best described as “inky black shadows,” Nyogtha is a Great Old One that often shows
up in the Cthulhu Mythos.
Best known from its appearance in Henry Kuttner’s “The Salem Horror,” it can strike fear
deep into the heart of anyone.
Some folks call it “The Thing that Should Not Be,” which is quite the moniker.
Imagine being so horrid that your title describes a preferred state of existence where you aren’t
real.
Sheesh.
Nyogtha can be summoned to the Earth’s surface from secret caverns and fissures.
Some say that it originates from Leng, while others have seen it in all sorts of places.
Regardless, once summoned to Earth, it is very difficult to get rid of.
The amorphous mass made up of an unnameable sticky black substance causes chaos and mayhem
wherever it roams.
Tentacles sprout from its body to interact with the world around it, choking and crushing
all it comes across.
After the accidental reincarnation of the witch Abigail Prinn, Nyogtha was summoned
to the surface.
Luckily, an occultist was ready with the necessary tools to send it back.
Only through the use of a ritual using an ankh, a special elixir, and an incantation
can Nyogtha be sent back to its dimension.
So if you’re not prepared with all three of those things, I’d say don’t summon
it.
Although I’m sure some folks would love to see it run free.
NUMBER FOUR: GHROTH There is absolutely no way that the moon from
Majora’s Mask wasn’t in some way inspired by this Lovecraftian deity.
I remember being scared silly by that constantly encroaching, horrid-faced lunar body as a
kid, and honestly?
I still sort of am now.
Unavoidable destruction, slowly making its way towards you and there’s nothing you
can do to stop it.
Well, actually in Zelda, there was a way to stop it, but in real life?
Yeah we’d be pooched.
This is what makes Ghroth so terrifically terrifying.
It’s a living planetoid, originally created by Ramsey Campbell.
It looks like a gigantic red-brown moon with a huge red eye smack dab in the middle.
On the surface, it is composed of iron, ash, and gas.
Beneath the crust, there are vast seas churning, making up the eye.
As it drifts through the universe, Ghroth will close its eye in order to avoid detection.
All the while, it sings a siren song known as the Music of Spheres.
You know, because moons are spheres.
This tune will awaken any sleeping Great Ones and Outer Gods that may be close enough to
hear.
And of course, the awakening of these beings often means massive destruction.
This isn’t the only way Ghroth can cause mayhem, though.
It also enjoys destroying entire planets itself.
In fact, now that I think about it, Ghroth is also a bit like a natural, sentient Death
Star.
No exhaust ports, either.
One notable planetary destruction involved blasting the home of Baogh Z’uqqa Mogg to
smithereens, forcing the bringer of pestilence to move to earth, where it now resides.
Come on, man, we’ve got enough going on without deadly interplanetary scorpions taking
up residence.
And to make matters worse, we can’t even spend out last moments in peace and harmony.
As Ghroth gets closer to planets it intends to destroy, they experience insane natural
disasters.
Earthquakes, volcanic eruptions, tidal waves, wicked storms, you name it.
It doesn’t seem like Ghroth tends to cut deals with humans, either, so strike this
one off your summoning bucket list.
NUMBER THREE: THE XOTHIC DEMON TRIO Lin Carter penned a series of short stories
based on the Cthulhu Mythos, featuring three terrible deities: sons of Cthulhu.
These terrible monsters inspired much in terms of cult worship and mystical artifacts, which
led to a smorgasbord of human suffering.
In the cycle, scholars head on expeditions to discover the artifacts related to these
Gods.
Of course, many are driven mad just by their presence.
Often these gods will enter people’s dreams, not unlike their father.
And they inspired madness-encouraging, bloodthirsty cults, too.
The apple does not fall far from the tree in this case.
The youngest son is Zoth-Ommog.
This cone shaped, razor-fanged freak has gigantic starfish arms and a mane of tentacles.
He lives at the bottom of the sea, waiting to be set free.
Next up is Ythogtha, the second son.
It appears as a gigantic humanoid frog-cyclops.
Ythogtha is so large, that his fingertips are often mistaken for mountainous heads.
Some say that he can only be measured in miles.
Imprisoned in an Abyss, it is served by the yuggs, and their lord Ubb.
The first and most fearsome Son of Cthulhu is known as Ghatanothoa.
Horrid in appearance, and in power, this Gorgon-like being takes great pleasure in immobilizing
people and leaving their minds intact.
Their consciousness is trapped in an immobile shell forever, causing them to go mad.
The cult worshipping Ghatanothoa was once the most powerful on the continent, but has
since fallen from grace thanks to intervention from some Elder Gods.
All three power-hungry mini Cthulhus have been imprisoned for eons, and are just waiting
for their chance to break free and rule some worlds.
Don’t give them that opportunity.
NUMBER TWO: HASTUR The King in Yellow, The Unspeakable One, He
Who Is Not to be Named.
Originally described as the God of Shepherds, Hastur has since taken many forms.
Some know him as the Feaster from Afar, a black, shrivelled monster with razor-tipped
tentacles.
The Feaster pierces people’s skulls and sucks out their brains.
Hastur was first mentioned in Robert W. Chambers’ The King in Yellow.
This collection of short stories centers around a fictional play, sharing the same name as
the collection’s title.
After a relatively benign first act, it will drive readers insane with an absolutely wicked
Act II.
Lovecraft was so enamoured with the idea of this King in Yellow, that he started to include
elements in his own stories.
Hastur takes many forms in Lovecraft’s tales, and can be interpreted as a person, a place,
an object, or a God.
Everything comes back to the cult of Hastur, and Carcosa.
Have you seen the Yellow Sign?
NUMBER ONE: YOG-SOTHOTH Now if there’s a Lovecraftian monster with
a reputation for being summoned, it has to be Yog-Sothoth.
The all-seeing Outer God.
Progenitor of Cthulhu and Hastur.
Yog-Sothoth is often called upon to assist mortals in performing all manners of occult
deeds and rituals.
Two particularly famous instances of this are in the Case of Charles Dexter WArd, and
The Dunwich Horror, both written by H.P. himself.
In The Case of Charles Dexter Ward, Yog-Sothoth is mostly mentioned in passing.
At some point the main antagonist, Joseph Curwen, managed to summon Yog Sothoth to gain
forbidden knowledge.
Curwen and his other warlock and occultist buddies used this knowledge for evil, although
the extent of which is up for debate.
A prime example of this would be using certain cosmic powers to bring people back to life
through their essential saltes, which he later did to himself in order to take over his great-great-great
grandson’s life.
In The Dunwich Horror, Yog-Sothoth actually manages to create two half-human offspring
during a visit to Earth.
It seems that grandpa Whateley was greatly interested in the occult, and managed to summon
the all-seer to Earth to mate with his daughter.
This produced two terrifying beings: the titular, barn-sized horror, and Wilbur.
The latter of the two was much more human, but not quite human enough to avoid being
a total pariah.
He aged quickly, reaching full maturity in around a decade, and was taught dark rituals
by his grandfather.
Other than being a gross nuisance, Wilbur didn’t cause too much trouble.
His brother, however, bore a striking resemblance to their father.
In fact, once it was left alone following the deaths of grandpa Whateley and Wilbur,
Yog Jr. broke free of the barn and went on a rampage through Dunwich.
Only an experienced team of occult scholars from Miskatonic could put a stop to this.
Now these are only a couple of examples of what might happen if you summon Yog-Sothoth,
but you can be sure any knowledge or power it grants you will come with a grave cost.
Weigh your options before making a deal or performing any rituals.
OUTRO Hopefully I conjured up enough nightmares
for you to never summon any of these Lovecraftian monsters.
The cosmos is vast, and we are quite small.
I don’t know if we’re ready for anything more.
What did you think of the list?
Have you ever attempted a Necronomic summon?
Which Lovecraftian monster is your favourite?
Make sure you let me know down in the comments!
Speaking of comments, let’s take a look at some of your more horadric ones from The
Top 5 SCP Monsters That Can NEVER Escape - Part 19:
Chiiru says “The other night I dreamed I was an SCP witnessing my own containment,
followed by a bout of sleep paralysis.
Good job, brain.”
What do you think your subconscious is telling you?
Time to develop some anomalous powers?
Haunt some people?
Become a monster in your own right?
Connor Crowe-Delderfield says “This guy talks like he’s still in the 90’s and
I love it” I’m keeping the dream of the 90’s alive,
and I don’t even live in Portland.
RadioTSM (Operator Teddy Timis) says “Useful information for y’all: Since I am such a
hardcore SCP fan even since its conception when that 4channer made the first SCP entry
many years ago I have saved ALL of the SCP related documents: agent files, mobile task
force information, addendums, etc. etc.
In case the SCP Foundation gets hacked or something I am happy to share ALL the stories
back.”
Good looking out, Teddy Timis!
Glad to hear folks are backing up all the sensitive documents.
Krtxy says “If they can’t escape what’s the point of this list smsh”
Mostly to talk about interesting SCPs, I suppose.
Are you upset?
Ly-Kron says “I love these videos, but they just don’t have the same effect in the middle
of they day.
Looks like I have to rewatch the video at 3AM.”
You’ll absorb the info better on a second watch, with the added effect of extra creepiness!
It’s a win-win.
Marina Lozic asks “Does a sofa count as a bed?
Because if it doesn’t, I’m completely safe.”
That actually brings up a very interesting question: do pullout beds count?
Would 078 only manifest when it’s in bed mode?
Or for anyone sleeping on it?
Much to think about…
And that’s all the time we have for today!
Before I hit the eject button without bringing a parachute, make sure to give this video
a big thumbs up, and subscribe for more mondo monsters.
Thanks for watching, and I’ll see you next time!