The Gigabyte Aero 14 is a smaller size 14 inch laptop that still packs an Intel 6 core
CPU and Nvidia 1050Ti graphics, so let’s find out just how well it performs in a few
different games.
Just quickly before we dig into the benchmark results I’ll cover off the main specs in
the laptop.
There’s an Intel i7-8750H CPU, Nvidia 1050Ti graphics with 4GB of GDDR5 memory, and a single
16GB stick of DDR4 memory at 2,400MHz, so you could probably improve performance a little
by running in dual channel or upgrading to faster memory.
The Aero 14 has a 1440p 60Hz display, as we’re only dealing with the 1050Ti most of the benchmarks
have been run at 1080p as that makes more sense, but I’ve also included 1440p results
for some of the less demanding titles where it made sense.
With that out of the way let's check out some gaming results.
Fortnite at 1080p was running quite well, I found it playable at all setting levels,
but keep in mind that results will vary quite a lot in this game depending on what other
players are doing.
Moving up to 1440p it was definitely still playable at the lower settings, only at epic
did I start having significant issues.
Overwatch was tested playing with the bots, even at epic settings it ran very well, as
shown by the 1% lows which are above the refresh rate of the panel.
Going to 1440p again I only noticed issues at epic settings, it still worked quite well
at all other setting levels.
CS:GO was going well at 1080p, this game doesn’t really need many resources to work well.
Going to 1440p didn’t actually drop the frame rates by as much as I expected, but
I think realistically most people will stay at 1080p or below if playing competitively
anyway.
Rainbow Six Siege was tested with the built in benchmark, and even the 1% lows at ultra
settings were above the refresh rate of the display, so it runs pretty well.
At 1440p the frame rates drop a bit but the 1% lows don’t drop too far behind the average
so at most settings it should work well too.
The rest of the games were tested at 1080p only, as in general their frame rates didn’t
really seem high enough to justify 1440p.
PUBG was tested using the replay feature, as usual the 1% lows are a fair bit below
the averages which seems normal in this game, but of course take the results with a grain
of salt, as like Fortnite it will depend on what’s going on in the game, so the results
can vary quite a lot.
I’ve tested Farcry 5 with the built in benchmark, and the results aren’t amazing but it was
still playable at most setting levels without issue, 1% lows aren’t too far below the
averages.
Assassin’s Creed Origins was also tested with the built in benchmark, and again 1%
lows aren’t too far below the averages here.
Dota 2 was tested using a fairly intensive replay, so this should be a worst case scenario,
realistically you’ll probably get better results than this while actually playing,
and even in this intensive test the averages are looking pretty good for this game.
Testing Battlefield 1 in the first campaign mission ran well for me even with ultra settings,
no noticeable issues in this one.
The witcher 3 doesn’t really need a high frame rate to play, but was a little stuttery
at ultra settings, it ran well at all other setting levels though.
Rise of the tomb raider was tested with the built in benchmark, and we’re able to average
above the refresh rate of the display at medium settings or lower.
Ghost recon is a resource intensive game, and was again tested with the built in benchmark.
You’ll probably want to play this at lower settings to get a good experience.
Watchdogs 2 is another resource intensive game, but is another that I personally think
doesn’t need a high frame rate to play.
I didn’t actually notice any dips below ultra settings, it ran quite well for me at
high or below.
DOOM was tested using vulkan, and even at max settings we were averaging above the refresh
rate of the display, it played well at all setting levels in my testing with no noticeable
problems.
Shadow of war was another game tested with the built in benchmark, medium or lower settings
could take us above the refresh rate of the display.
Ashes of the Singularity was also tested with the built in benchmark, as a more demanding
game the results weren’t too great.
I haven’t yet tested undervolting or overclocking as this will vary between laptops based on
the hardware, but I’ll cover those in the full review video along with detailed temperature
testing, this is just how the laptop performs out of the box in games, which to be honest
is probably how most people will probably end up using it, so this is what you can at
least expect at a base level.
So how do you guys think the Gigabyte Aero 14 laptop did in these games?
The 1050Ti is still a pretty decent mid range choice and works well with less demanding
games at 1080p with fair settings, and we’re even able to get acceptable frame rates in
some of those games at 1440p too, although as we’ve seen in many modern AAA games you
might need to either run with lower settings or instead look at something more powerful
like 1060 graphics, it all depends on what you’re playing and the settings in use but
hopefully this gives you an idea of what to expect with the Aero 14 laptop.
Let me know what you guys thought down in the comments, and don’t forget to subscribe
for the full review of the Gigabyte Aero 14 laptop as well as future tech videos like
this one.