hello it's ricardo and welcome to a new game that i have been given access to by dreamsmith studios
called monobot now a monobot is a classic platformer in the sense of the world
there's platforms in it however there's a good twist you are pursued by evil robots
physics tends to get in the way and as the blurb says as you trek through a dangerous
world filled with mystery in solitude overcome numerous obstacles and cover the buried secrets
can you break the infinite cycle and find your true self hey what this is is a classic game
to test your brain stretch your mind and have a little bit of fun doing it as well
we're just going through the opening sequence there's our monobot on screen
he's been freed and now it's time to crack on with the main game now it's all done in two dimensions
and you've got your monobot on a little sort of wheel
going around and accessing all these panels will give you some useful information if you're
playing with a keyboard i've hit those panels with the j key brings up a bit of concept art
as well good to see that developers are using all the concept art in the game
certainly helps to paint a good picture and you start to get an idea of the law now i only did i
try this out myself i tried it out with my kids now my kids well i've got several kids however
let's not get into that the two youngest ones ones who's 13 and the other one who is 10 thoroughly
enjoyed this game they like the cuteness of the monobot they like the mind stretching puzzles
as well with a little bit of danger that was going on now maneuvering your monobot around the screen
is quite simple you got left and right up and down jump use and then you've
got certain functions that you can embellish your monobot with as you go through the game
using platforms like this will get you from side to side of gaping chasms
and what i found was good about the game as well was that it's not just focusing on the main player
character keep your eye on what's going on in the background just like this clip so here we
have another monobot here we've got an evil bot deader destroyed so you know straight away from
that one sequence in the game if you were paying attention that you should avoid them at all costs
gaining access to hatches is quite intuitive once you know and what do i mean by that well we've
pressed the action key and now i lifted it up by pressing the up arrow key and the hatch lifted up
it seems so natural once you do it the control system i think is really good
the monobot however could do with jumping a little bit further
but that's the game and as it says it's all honed in physics now our
monobot is in standard configuration he's got no new arm attachments no new guns or
magnetic devices on him he is just a standard monobot he can push he can pull
and he can activate that's about all he can do at the moment but as the game progresses you get
different attachments that can be fitted to your monobot to help him get past certain obstacles
use of platforms to gain access to higher levels climbing up ropes the ability to swing
backwards and forwards to gain access to other parts of the map have all been perfectly rendered
in this but i think it's a fantastic little game
so what does it feature well obviously gravity gravity is a big thing and it kind of confines
the jump height and you would have seen early on in the game there are some panels with you know
how much gravity was being applied to a particular area as you approach this sentry bot that looks
like looks like a garbage can really but it's a century bot as soon as you enter that dome
that will bring out an alarm with the alarm that'll bring out evil robots to come and give you
a good bashing there he is once he's seen you no point running that's it but on this occasion you
are saved by a sentinel bot that will give it a good charge of electricity it says for you to run
and again open up one of those trapdoors and get yourself down to another level
now here you get a bit of a cutscene
this is all about the infinite cycle don't really know what's going on here
but we'll find out as the game
progresses
bizarre flashback over has to be said so here comes one of those evil robots or sentinel robots
and we're back in the game so what else does it bring to a classic platform solution well
two armed skills bringing about unique gameplay experiences
mix and match to overcome the obstacles you can have your arms fitted with different attachments
solve the puzzles through action fine-tuned physics brings lively performances
and is quite lively to be honest with you you think how there how am i gonna do that
again here we have a pad gotta cross that bridge what am i gonna do here if i stand
on it the bridge extends if i don't stand on it it retracts here's a pile of things
use the j key drag a broken monobot over to the pad put it on the pad that activates the bridge
away you go and it's that sort of i suppose lateral thinking that this game is all about
here i am on to the next section onto the next part of the puzzle activate the lift
as performance of the game i found it performed adequately on my pc as i would expect it to
any screen tearing in the middle can be fixed by turning on vertical sync
one thing that i found um when going through the settings of the game these panels here
like they say you know these documents discover a history of a grand story universe
this is the law of the game here we've got some guys who have been sat in a bar somewhere
talking about a warship battle all this adds a little different dimension to the game as well
they also state that a futuristic and atmospheric world is presented in concise art style and the
art for this is really good i mean the mix in with what you see on the screen in the two dimension
also with whatever else is going on in the background
plus you get concept art and all the law i think is making this game i think a classic
frustrating though because you've got to really think some stage how am i going to get from a to b
now this might not be everybody's cup of tea i think it certainly does play to a certain
demographic however like i said my kids thoroughly enjoyed it i spent a good hour playing it as well
straight off the bat as you can see here this is my first attempt at this part of the game
now if you start getting stuck with a particular puzzle my strategy around this was to go to onto
everything and press the j key um you don't know what in the world you can move but you soon start
to learn like the platforms like boxes pushing them on pushing them off how are you going to
get from one side to the other side and then you know cross across a certain bridge i wouldn't have
thought that these platforms could have been moved but when you think about it they've got a little
green bar next to them if they've got a green bar next to them then it can be manipulated in the in
in this world the world of monobot so here we go i've moved my platform i'm now going to move my
box onto the pressure pad that extends the bridge and i'm off to the next part of the game
quite intuitive really but then you got to think well yeah would i have really thought about that
anyway there you go my name's been ricardo and this has been ricardo's gaming thank you very
much for the game monobot from dreamsmith studios and this first look of what i think is going to
be a classic platformer that will do really well like and subscribe for more videos in the series
look out for more monobots and other games on the channel i'll see you soon
you