Let's take a look at Simpler in classic mode.
So, I'm over here on this final track and this is an instance of Simpler.
I have just dropped a sample right in here and I have this on classic mode.
So, I'm going to open this up so you can see things a little bit clearer, zoom in.
So, I have set the start and stop markers to just a very specific part of this file.
I have the track armed as well.
So, I'll just quickly play some stuff.
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So, the spiral is currently being warped which means that,
again, pitching time will be divorced.
So, as I play different pitches,
the time will be the same.
If I take this off of warp here.
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Playing a high note. I'll go even higher.
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I will play a very low note.
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You can see how long it's taken a file to play back.
So, having things on warp is very different than having them off of warp.
Then you can again choose very specific warping algorithms
depending on the type of file that you have
and then you still do have these creative parameters
within which to carve the sound out.
So as it is, it's just basically playing back this clavinet sound.
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Maybe that's the extent of what I want.
I just want this small piece of audio being played back at whatever pitch I create.
But let's take this even further and see what there is to see here.
I can put this on loop.
I'm going to shorten it so that we can quickly go through the sample.
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You can see it's just going to immediately loop for me here.
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I could change where this is starting.
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So, now if I play this in different pitches.
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It's a very different instrument than what I started with.
I can do more to it.
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I could have it start in one place and then loop a little bit later
by adjusting start and loop parameters.
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It's actually pretty interesting.
I'm going to open this up a little bit.
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I can choose to re-trigger the envelopes.
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You can hear that they're all in-sync in that respect.
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When I have this on, they are not sync up
because I'm retriggering the envelope
whenever a new voice is being played.
I can adjust the number of voices, 6.
Obviously, if we go to 32, we're going to be maxing out our CPU
and you can set this to 1
if you wanted it to be a monophonic instrument at that point in time.
So, there's some more options that become available to us which is this fade parameter.
We can create a smooth transition in and out of where the sample is repeating itself.
But that is only available to us when warp is off.
So, limitations and options depending on how you want to have the sample be played back.
So, here, this is the backside of Simpler.
I could get to it by hitting that Controls option,
but I can also just open this up so I can see
the sample properties and the control panel simultaneously.
So, Simpler is very powerful
and also kind of a gateway into sound design
if you haven't gone down that rabbit hole quite yet.
Inside of the device, we have a filter, an LFO, and two envelopes which are assigned.
They're really easy to use to get creative with right off the bat.
So, here is a filter.
I'm just going to play a note.
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Turn this all the way down to begin with.
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So, I could set a filter really easily.
I've got different bands I could choose.
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High-pass, low-pass, notch, bandpass, so on and so forth.
I can swap these out for different emulations of hardware filters
or just go with the digital clean one here.
You can see that when I choose one of
the hardware emulations else of this drive knob or I can distort things here.
Add some more gain as well.
Moving over to the LFO here,
I have some attack settings and offset settings
depending on how you want this LFO to react.
If you haven't gotten deeply into synthesis or the basic mechanics behind synthesis,
an LFO is a control signal which is going to
allow me to use characteristics of that signal such as frequency
or it's like a pendulum swinging if you will
and assign those to other parameters on this device.
So, for instance, I'm going to choose filter.
I'll pull this all the way up.
Right now, I have it set to an eighth note.
I could set it to a specific frequency itself.
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You can hear that filter opening and closing now.
So, you can't visually see this,
but it's doing something like this.
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Or I could set it to a BPM.
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So, if I play this very low,
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I'm getting something which is very much like a warble base.
So, I can do this with pitch.
I can do this with the volume.
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Turn this down so it's a little bit easier to hear.
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Tremolo effect. I can do this with pan.
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So, full destinations for this LFO, right off the bat.
I can have it come in a bit slower if I want to by changing this attack setting here,
I could change the shape of the wave
most warble bases
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or soft.
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Over here on the envelope settings,
I have an amp envelope and the pitch envelope.
So, again, if you're not so familiar with the basics of synthesis,
an envelope is going to shape the evolution of the sound
from the moment the sound starts to the moment of sound ends.
So, I have the option.
We'll just use amplitude here.
I'll have this coming quite slowly.
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Before it hits full volume.
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We also have decay sustain release happening as well.
So, we're going to shape the way and
timing of how the sound goes from silenced to full volume.
So, let's say at around two seconds.
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You can hear it happening.
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I can set the release when I have this take a very long time to release here.
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So, there's a lot of design opportunities and potential
just inside of Simpler taking a single sample
and turning it into it's own instrument.
This was originally a clavinet sound and now we have
created something which is way more spacey, more abstract, and customized.