adam savage here in a warehouse full of movie props literally prop store brandon allenger
thank you guys so much for inviting me to your palace thank you it's like i i walk
around and we talk and then i just sort of wander away and wander down the aisles um
we do have a lot of props here yes and the ones in crates tend to be a lot of fun if it's in a
crate you know it's something a little bit special oh really that's that's a good i think that's a
good that's a good rule yeah a good rule of thumb is crates equals something cool something chunky
and yummy all right so this just came out of a crate and it's clearly an architectural model
um what film is this from so this is evil dead two no yeah and this is you know
we love when things turn up from the 70s from the 80s the early 90s this sort of older content
especially things that haven't been seen before so yeah it's one thing when pieces coming from
another collector because odds are a lot of the other hardcore collectors are aware that that
collector had it it's sort of a scene so there's like a set pool of content that everybody's aware
of and then every now and then a little light goes off on the radar something new shows up
that's very fun for us like when you get a phone call like this this is one of those those pieces
and it came from a guy who was part of the visual effects crew he recognized that it was
a special thing and it should be saved and he's had it in his garage for more than 30 years wow
um i'm looking at its construction which seems fairly basic i'm like some pieces of veneer
and some balsa the roofing is all patterned copper can't tell if they did the patterning them
patterning themselves but it looks just perfect functionally yeah and it's you know a lot of
the models that we would handle would be more like spaceships or aircraft or something like that like
you say architectural is the word it's interesting as a collectible but obviously this is a key
setting a key piece that plays quite a lot in in the film right well so this isn't a maquette this
is actually a shooting manager yes i understand it this is a shooting miniature specifically for
uh shots and sequences where the trees are all coming down and that sort of thing oh wow that is
so cool this is also like one of my favorite kinds of models to build there's something about like
gluing slats on a dollhouse kind of thing that just instantly makes you feel like you're about
12 years old right very traditional in a way i guess oh man i'm looking through the door and i
know the interior isn't dressed but it still looks recognizably creepy as like right from evil dead
yeah i don't know if what sort of functionality it has i mean i can see there's still some wiring
inside of it so maybe they had some sort of lighting effects rigged at some point oh yeah or
pyro that's the kind of wire i'd use for pyro okay maybe you're right maybe less smoke effect perhaps
but actually the wiring goes into it looks like it goes into the door oh no it just terminates
oh yeah there's something coming out here oh yeah there you go there's a light okay a lamp
oh man door light i love how they faked the log cabin look by gluing these right the ends of
the posts yeah yeah and this is real copper huh yeah you can see it here on the edges it's real
copper and i don't know it's i mean it's just a fabulous looking roof there's nothing like real
metal yeah you know you could use tur you could do this with styrene it would take twice as long
real metal just gives you all these great efficiencies right i like the the way it's
sort of dense and you get those textures to it and such yeah and i mean on the extreme end you've got
things like the uh mission impossible helicopter crash where the helicopter has been plated
and the plastic removed so that the plating dents like it's made of real metal yeah specifically oh
oh man here joey if you look through the front door you can see my big dumb face
sometimes it's fun when things come in just to go through the process the the archaeology of it
to try to understand exactly not only what it was created for but what the different functionality
or the the sort of gags that are built into it are you know and what types of shots would they
have used for based on what you're seeing on the piece itself oh so now i'm looking i can
see a dimmer switch and two light bulb ports okay and back here we've got floorboards and wallpaper
so there is some interior detail there's interior detailing check this out there's
a wallpaper back here yep it looks like it's a little bit mouse eaten yeah um but you see the
the light bulbs ports over there and the floor is totally cut away so they can get access right
yeah yeah i assume they had to put that wallpaper there just in case they caught through the window
i guess yeah i love the screen porch too that is awesome dude it's creepy like the thing is is that
the volumes of the interior are reminding me of the movie because they're the correct volumes
and it's creeping me out the asymmetrical door here right well that's do i understand i
remember reading that in the film the sets were built with like the lines not perfectly parallel
just so you felt weird looking at it just to throw you off uh-huh yeah yeah what a masterpiece
dude this is great what uh i'm curious about how you guys would consider um
making this sort of more permanent would you guys build a base for this probably yeah i think
especially because the model itself may not have total structural integrity so i think if you can
get it onto a nice base that then serves as like a handling board i think that's good because you
know when we just took it out of the crate now obviously we're very gentle with it but you do
wonder how stable the whole thing is and that's one of the things that we try to do in general
is when we get access to a piece you want to set it up in such a way that it can be safely handled
looked at examined right and it's not always just about putting it on permanent display something
like this you're going to need a big environment to display it in so sometimes it's like how can we
sort of make this transportable and sometimes it starts with a crate it's like this needs a crate
and and it needs to live in its crate to make sure that it is protected well and also who who
where is someone going to display such a thing is it going to be under a coffee table are you going
to hang it up on the wall i could imagine any any one of them i think they need a cave like yours
yes then you can find space you need a cave and you need a space within the cave well i'd be happy
to display this for a while we'll let you know we'll let you know which option is coming up then
that is a great piece and i love that thing that like occasionally stuff shows up and you know how
rare it is because you've never seen another thing it's the most fun is when we get a phone call from
somebody and you can immediately tell the story's credible because we get a lot of non-incredible
phone calls also but when you go okay this is very credible person definitely worked on
the film straight to imdb yes their name is there they've sent me a picture the picture looks right
i have a good feeling about this let's get out the blu-ray let's try to screen match it that's
that's the fun side of our work for sure where all that information checks out i was going to ask you
how do you know someone's not credible but i don't think we want to give that away well yeah but it
does happen not a lot but it's a yes it's a little bit of a dark side something this is zone has been
yeah i know especially with those early star trek props there's been a couple of forgers that
messed up the whole thing yes yeah it's it's it's it can be a bit messy and you know that's why we
always take a lot of pride in the authenticity in the the vetting that we do of our content the
research that we do and ultimately the coa that we issue with everything yeah and the fact that coa
means something yeah it's a great piece wow it's really exciting to see it up close and in person
do you ever how much how many times do you get to actually
uh get a director or actor from a production to see one of these pieces up close it's somewhat
rare to be honest i mean where it happens the most is that events like comic con which obviously
we haven't done for a while at the moment but comic con you would get people coming by
you get a lot of crew folks people like yourself who i worked on that i worked on that but every
now and then you would get an actor who would come in and look at some things and sometimes they're
excited and sometimes they're not it's just you know i mean what's your experience with that do
they care yeah it depends it depends on the actor and the movie i asked gary oldman um do you still
like putting on costume because you've worn so many of my favorite costumes and he said you know
you know it puts me in character but after 30 40 years the bloom gets off the rose of putting on
an elaborate costume every morning yeah they've done it yeah at the same time i'm sure russell
crowe keeps all of his costumes because there's so much character built into every one of them and he
has an affection for that yeah feels i mean i guess it's something of a personality thing but
if i was in that position absolutely i'd want it you know there's a shot from uh there's a behind
the scenes shot from 310 to yuma in which ben foster is talking about wearing that great outfit
of his that white leather dirty weird gunslinger costume and he's like i am in heaven yeah yeah
great character she's such a great great character yeah good movie too yeah wonderful film brandon
thank you so much man this is the best doll house i've ever seen hey always good to see you and
happy to pull out some treasures when you come come on by dude all right see you guys next time