hey guys thanks for tuning in to another
video in range TV we're out here doing
another two gun match today this will be
the first of four videos will be doing
one video on each stage of the match
theme today is taking a look at two
different styles of note unquote battle
rifles yeah so post-world War two
approach to the solution of what the
rifle problem is right
so the overall theme in today's match is
that all 308 or higher calibers require
two hits on steel targets steel or paper
as well as paper as well
intermediate cartridges such as seven
six by thirty nine five five six five
four five required three and pistol
caliber carbines require four so that's
a theme we've done before and it was
enjoyable and interesting and I had this
idea I picked up a new foul and I was
really excited to shoot it and then I
forgot my mags at home I don't have an
idiot so now you have one of your
favorite rifles of all time actually
guess so to keep with the theme I'm
shooting the HK version of the foul
everyone knows Ian is a huge fan of the
g3 rifle in general yes and this is a
PTR 91 which is a high-quality
reproduction absolutely so you've got a
good quality one and we all know how
much you love them yes
so anyways - keeping the theme of a
battle cartridge versus an intermediate
cartridge I've got the standard a K you
know a km but still we're talking about
the 1950s here in 1960s when some
countries took the approach of a
full-power cartridge some countries took
the approach of an intermediate
cartridge I require more hits to
neutralize a target he requires a few
less you have more recoil less capacity
I am more capacity more hit required
interesting experiment what was the
right answer I don't think either one's
the wrong answer but I don't know that
either ones right but it was you see how
it plays out on the targets so we've got
some stuff coming up that actually does
give you a ballistic advantage where
they have your calibers and we've got
some stuff that's coming up this gives
you an advantage for having a more
compact so should be a very interesting
set of stages we're going to go ahead
and run straight into stage number one
right now
yes alright guys this is stage three set
up shooter begins in starfox rifle held
in condition 3 that means bolt closed on
an empty chamber loaded magazine
inserted safety on pistol remains
unloaded at procedure Buzzle shooter
will run to bridge prop and step onto
the bridge product this thing is on
chains shooter will then take a kneeling
position single or double knee and only
then chamber around shooter will then
engage each steel target downrange from
around the barrels from kneeling shooter
will then engage their safety and take a
prone position should will then get
engaged
each target appropriately from around
the bales prone no part of the shooter
will touch the ground once on the prop
and the shooter will not attempt to
stabilize the prop by grabbing any
support beams or chains
ready stand by Aaron are you gonna move
up I'm gonna call right I left I left
right hey that's too next target hey
that's too hey go to prone Hey
time final
oh that's too that's too that's too
more bullets too loud click you put one
hit
alright so we just got done with stage 3
which is not a long-range stage but it's
alright we had targets at 100 in about
150 yards and we had this interesting
prop that you had to get on and it
purposely destabilize the right wobbles
and this is the first time you've used
we've never used this before with this
platform when you're on it it's hung by
chains and your recoil and your movement
causes it to move this forces you to it
kind of simulates a couple things
simulates being able to pull the trigger
and call the shot when you need to
really really does that and in a really
kind of artificial way it actually pulls
the gate plays the game of the targets
themselves moving if they were kind of
yeah since you're moving and in these
matches the targets can't move generally
don't move so in real life targets move
yeah okay so by making you move per shot
it's simulating targets moving mm-hmm
boy did that change the game oh these
were not hard targets they were three
full-sized IDPA steel plates at 100 150
yards maybe 170 yeah and both of us
timed out in exactly the same position
same score 120 seconds I had five Mike's
you had five Mike's now what's
interesting is we had a different number
of hits because I was only required to
get two hits on each engagement you had
to get three right so in terms of hits
do the math real quick you had you
noticed I had seven hits and five misses
and I had you had 13 hits 35 misses so
doing that math in my opinion what I
would think is that so we're trying to
test here is battle rifle versus
intermediate cartridge Nek vs. g3 my
point would be I would say you're a K is
the better gun see I like the fact that
if I don't if I'm having a hard time
getting hit so I want them to count more
when I make them however here's my
argument all of my misses were close
yeah suppressive fire counts but I got
more hits in general you know what's
funny is you went through literally 60
round I did and I went through 20 you
went through 20 however more hits more
rounds downrange
we're suppressive fire all right we can
have that debate that was a really fun
stage to be honest this is an
interesting debate to be had maybe you
guys want to have in the comments I'm
going to say even though we had the same
amount of misses I had more hits
I think the a.k wins this okay
I think the intermediate cartridge
debate wins this
aside from that I will say the HK was
actually not as nasty and unpleasant to
shoot as I was expecting fair enough but
I'm thrilled with the result of this
yeah I think we're going to be seeing
more of that Prop and this sort of
engagement but the fact that we had this
the same score yeah you had less hits
required I had more hits required we
landed up in the same place
means that the difference between the
two is less than you would necessarily
think yeah however the reason I'm
falling on the side of the intermediate
cartridges I ultimately put more rounds
downrange and in a combative environment
rounds downrange they mean something
matter and I had more hits while your
hits may be more effective I'm not going
to say that at 764 39 hit is going to be
true any sort of hit is probably going
to and it's gonna do something I mean on
interpret it'll definitely change their
mindset yeah that's true so anyways
debate that in the comment yeah there's
a fun one all right we're gonna move on
to stage four now stage 4 is next so
check that video by tomorrow thank you