I will now show you how easy it is to perform a 3D visualization of the laser output with
Panglin BEYOND and the 3D visualization software Realizzer 3D from within BEYOND.
For that, a BEYOND license as also a Realizzer 3D license will be needed; for the last at
least the professional license. Here on the website of Realizzer 3D at www.realizzer.com
you can see the different features of the various licenses.
The function of the "Pangolin laser inputs" is important here.
Now we change over to Realizzer 3D and open an empty room.
In this empty room, we now add a generic RGB laser projector from the library, at fixtures
> laser > generic. We move it a little bit up and then click
on rotate to rotate the laser output towards us.
The red line indicates where the front of the laser is and in which direction is the
output is output. Then we ensure that the laser projector is
selected at the object list and that it is enabled at DMX-patching.
Now we scroll a bit further down and convince us, that the "Active" checkbox is selected
and the laser source in this case, is set to one.
This corresponds to the Fixture Number for the projection zone in BEYOND, that we will
discuss later. Now we change over to BEYOND and activate
here at view, the "Advanced visualisation by an external software".
A window opens to confirm that step and we click on Yes.
Ultimately, we activate the button "Show it now" and then start the playback.
We now return to Realizzer and as you can see, the laser output is displayed here.
I quickly change to the Live Mode and for an optimized output, I open the Visual settings,
reduce the overall brightness, increase the fog output and get such a clearly visible
representation. In the 3D window, I can move around in the
room in 3D. As promised, lets come backt to the relationship
between the laser source and the BEYOND projection zones.
To do this, we add a few more laser projectors here.
We duplicate a laser projector by holding down the CTRL key and then move the new laser
projector over to this point. In the properties of the object, we must now
even patch it and alter the direction the laser output.
We do the same with the other one here. Patching this one and assign the laser source
number two, to these two here now. As you can see they have no output any more.
Therefore, we switch to BEYOND and send the laser output to a corresponding projection
zone there now. At first, we pause the output.
First of all we assign a fixed projection zone to the event tracks.
Here for example, we assign the projection zone "Main Graphics" to this track.
For the other two tracks we assign the projection zone "Scanner 2 Main".
At the Settings > "Projection zone settings" we navigate to the projection zone "Scanner
2 Main" that we have just assigned the two tracks to.
Then we change to the tab "Extended" and down here at the settings for External Visualization,
we now see the assignment to Fixture Number 2 that corresponds to the laser source - source
allocation in Realizzer 3D. Default is 1, but we want to have a visualization
of the laser source two for this projection zone.
Then we restart the playback in BEYOND. I fast-forward to a point at which a laser
output also appears in the projection zone two, so "Scanner 2 Main".
Then I switch back to Realizzer. As you can see you get an output now for the
two newly added laser projectors for the projection zone Scanner 2 Main only, while the first
added laser projector only performes the output of the first projection zone.