how do we know what is real
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hi
i'm keanu reeves
over 20 years ago i first played the
character with thomas anderson in the
matrix trilogy which happened there's
only a few films that changed the way as
an audience to view cinema you know
matrix came at this intersection where
people starting to have this
investigation around like what's real
what's not real how much our world will
become digital wow
you feel guarded i think that was one of
the first movies to really hit the
zeitgeist on what people were feeling
the original matrix movies were
fundamental in breaking ground on new
computer graphics techniques it was one
of the first movies to use ray tracing
and i remember reading about it and
being like this is incredible
when we made matrix we went crazy in
terms of making digital humors digital
fire digital clouds digital environments
all synthesized in the world of a
computer but taking many many many hours
a frame to generate just a single frame
of film a lot of things that those
movies pioneered became standard in
filmmaking for the last 20 years
that whole sort of ethos of one day a
simulated world can be as realistic as
the matrix as we portrayed in the movies
that stuck with us the matrix and what
it posits is something that whether we
wanted to or not seems to be the
ambition of the technology and people
involved
this company has been building and
assembling the technologies the building
blocks to be able to produce remarkable
virtual works and worlds
we have for the last 20 or 30 years made
graphics continuously better and so for
every asset that we've created it took
up significant time with unreal engine 5
you don't have to do that anymore it
actually is magic coming out of all this
requirement to show that how what the
engine is capable of doing we're like
maybe matrix is actually the best place
like it's a creating a a second world
recreated by the machine and then but on
our side we're going to recreate the
matrix inside unreal in the case of
awakens we're trying to show you a tiny
snapshot of what a moment in the
metaverse could be like
i mean early ideas were really exciting
and out there in terms of what we could
do because it just wanted to be like
what would be fun as a viewer and then
we'll kind of wrap that technology
around it it's gotta show off the tech
it has to be compelling narratively and
it has to have good gameplay
one other thing that we really wanted to
do with the demo is show to cinematic
creators that you can make a cinematic
sequence through simulation one of the
things that i i found so incredible
about the project is we made a four
kilometer square city we use uh
procedural tools to put it together
we're writing that bit of code that
matrix and allowing the world to create
itself we built the city we built the
cars we made the cars drivable inside
this simulated world and performed all
sorts of stunts and because it's
happening in a computer we can get the
action and get the stunt and then go oh
wow that was a cool stun let's work out
what the sweetest angle is for the
camera so we really shot this thing
inside the virtual world that is
incredible and it really feels like the
matrix has come true you know it's
become real now
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epic is allowing people to take that
which these folks have created and use
it like a sandbox to build on top of
i think what's so powerful is to
generate characters in an instant
basically and put them into their
stories they could make characters that
run around they could use it as a
framework for their crowds maybe create
a version of themselves that's really
exciting
what i'm really excited about
is now with unreal engine 5 anybody can
sit down and put together a
photorealistic environment that they can
then use as a backdrop for telling their
own stories this is a definitely a major
step forward in that technology
there are incredible experiments in this
sandbox it really could be a catalyst of
something that goes on well past just
this moment of this demo it's going to
continue to be evolved as unreal becomes
even more powerful
in terms of what it means from an
entertainment experience perspective who
knows the possibilities are infinite you
boys are gonna get a kick out of this
[Music]
you