Today, I am going to show you how to correctly insert TEXT, logo, graphic,
Video as Picture in Picture, and literally any 2D or 3D graphics into a 360 video with the brand
new Davinci Resolve 17 Studio or Fusion Studio. This is part of the tutorial series on how to edit
360 video, professionally, with Davinci Resolve. And it is a little bit advanced if you never use
Fusion inside Resolve. I will highly recommand watching this tutorial first before jumping into
this one. So you don't get lost. If you are ready to level up your
360 video editing skills and save some money for the expensive adobe subscription, let go!
Hey, what's up, everybody. It is your boy Hugh here from CreatorUp. Some of the features I am
showing you here require the Studio, paid version of the Resolve. You can absolutely
follow along with the free version. Just remember the free version only support up to 4K 360 video,
so your output will be blurry compared to renders like from the Insta360 Studio or GoPro Player.
Open up Davinci Resolve 17. Dobblue clicks Untitled to open up a new project.
Go to Edit tap and drag in a 360 video. Go ahead and change the project frame rate. This video is
shot on the Insta360 ONE X2 on a drone. My next tutorial will teach you how to shoot,
edit, and publish aerial 360 videos on Oculus TV using Davinci Resolve 17. So
don't forget to subscribe and hit the notification bell.
You can use stitched 360 videos from any camera, GoPro MAX, Qoocam 8K, Insta360 Pro 2, just to
name a few. If you need help on stitching, check out my first Resolve for 360 videos right here.
If you look at the video, there are these black bars here,
which does not look right. This is because your project settings are not for 360 videos.
This is a common mistake beginner made, so make sure you set your project settings first.
Click the gear icon on the lower right corner to open up Project settings windows. Change the
Timeline Resolution to 5760 by 2880. While we at it, change your Proxy media format
to DNxHR LB if you are PC or ProRes Proxy if you are Mac. Click SAVE. Drag the video onto
your timeline to create a timeline. Now the video fits nicely without black holes on top or bottom.
Now follow best practices and create a proxy for the media.
You notice my source video is mov in ProRes 422. Right-click on the mov file and select generate
optimized media to create proxy. You are handling 5.7K high-resolution media,
it is always a good idea to proxy everything before moving forward. Please write it down.
Now all the prep work is done, go to Fusion tap right here.
So inserting 2D assets like Logo, Video, and motion graphics you created in other 3D programs
or Adobe After Effects is very different from Premiere. Here are the links on how
to do precisely that in Premiere. In Resolve, we are doing all these in a 3D environment,
which might seem more complicated at first. But trust me, when you get some practices,
the Fusion 3D engine is a lot more powerful than Premiere and After Effects combined.
So in a 360 3D environment, these are the nodes you need. Ctrl-Space on your keyboard
to bring out the search window. We need Merge 3D, Renderer 3D, Spherical Camera, and Sharp 3D nodes.
Connect Shape 3D and Spherical Camera as inputs of Merge 3D. Merge 3D output to Renderer3D.
In Shape 3D node, under inspector window, change the shape to a sphere. Go ahead
the connect the MediaIn 360 video into Shape 3D as an input to populate the 360 video
inside 3D space. Hit 2 on your keyboard to put the output of Merge 3D in your right preview window.
Hold down Alt on PC or cmd on Mac, and your middle mouse button will allow you to move the sphere
around. Let's increase the radius to 10 to go inside the sphere. If you see something strange,
increase the base subdivisions to a higher number will usually get rid of artifacts.
So let's get it up to 60 here. Hold down Ctrl and middle mouse scroll wheel to zoom out.
So you can go in and out of the 3D space. Very cool. Okay, now you know how to pan around and
dolly in and out in 360, we will insert some text. Dolly back in the sphere. Put display 1 on render
3D. You see, the center point of our 360 video is changed. Let's change it back. Ctrl + G to show
the grid. Select sphereical camera, which is this camera right here. Go to Transform tap, rotate the
Y to make sure your center point is where you want it to be. Using the grid to help yourself to align
everything. Think of this as VR rotate sphere in Premiere. You see the Renderer3d window change
when you change the rotation. Depend on your GPU, here is a good time to work on Proxy instead of a
full-resolution file to make your machine run faster. Right click right here to uncheck high
quality and motion blur. And check proxy. Go to playback and change the timeline proxy mode
to quarter. Now everything is a lot faster now. Amazing! If you appreciate the depth I go on my
360 tutorial, please consider giving me a thumb up and drop me a thank you comment down below!
Now pan to the horizon line of the 360 drone video. Go ahead to drop in the Text 3D tool.
Why are we using the regular 2D text? Well, we will. But Text 3D is the easiest to generate text
in 360. So let me show you the easiest way first. Type in some text. Follow Hugh.hou on Instagram
and TitTok. Well, you should! I have some really funny BTS on Instagram you don't want to miss.
Now connect the text 3D in your merge 3D node. You see the text is in 0 and 0 positions.
Now just move them into the place you want it to be with the X, Y, and Z handle right here.
Click the rotation button here to rotate it to face the direction we are looking. Like so.
If you look around in the 360 space, the text is not distorted like some other unprofessional
YouTubers' tutorial. This is important if you are doing client work. That is why you follow
CreatorUp, to learn the correct professional skills instead of the wrong way that might cost
you a job - or worse, never get hired again by a client. 360 VR is a small community, making sure
your works look professional before delivery is crucial. Let your boy to help you to get there.
This is really a 3D text - which mean you can add extrusion, light and
shadow to make it really blend into your 360 video. You can even make them 3D by
separate the left and right eye - make them stereoscopic. If you want to learn all that,
go to my more advanced Resolve Fusion tutorial right here for VR180 and VR360.
But let's animate the text to make it look like we are flying into the text.
Go to Text3D Transform and add some animation keyframes. Open Spline panel. Ctrl+F scale to fit
and drag the in and out point like so to have some smooth animation. It is all about the
attention to detail to make your work stand out. Preview the animation - it looks amazing! You can
spend more time making the text look prettier by change color and all that. So go crazy.
Now let's quickly learn how to do it the other way - using regular 2D text with a flat background.
Hit this button to put in an ImagePlate3D node. Hit background and text icons to
create a Text on background merge node. Type in some text. Connect the merge node into
Image Plate 3D node and connect the Image Plate 3D node to Merge 3D. Now you know how to create text
on the background. Move it like so to anywhere you want in the 360 environments. You can also
scale it like so to make it bigger or smaller. Image Plate 3D allows you to insert text and logo
graphics, animation videos, or even a 2D Video. Just like Plane to Sphere in Premiere but way
more powerful. Now let me demo you how to insert a video as Picture in Picture PIP into 360 video.
Drag and drop a 2D video form Master into Node graphy. Create a new Image Plate 3D node. Connect
the video mediaIn to the Image Plate 3D node. Connect the image 3D node to Merge 3D. Now you
see the video in 360. Go ahead and position it and tilt it down toward the camear like so.
Please the video you see the video is playing as well. Really cool.
Now let's render this out for YouTube VR or Oculus TV. I skip Coloring here as this will be another
in-depth tutorial. Connect renderer3D to mediaOut. Go to Export Tap. Give it a name and location.
The format is MP4 H.265. Quality restricts to 60Mb/s as anything more than that
might cause a playback issue in the older version of Oculus Quest. In advanced
settings just check force debayer to highest quality. Add to Render Queue and Render All.
Okay, that's it. Very simple, right? Comment below if you have more questions and request on more
Davinci Resolve 360 editing tutorial. In the next tutorial, we will teach you from absolute beginner
to master on how to shot and edit aerial 360 video with any 360 camera. We will tell
you which is the best 360 camera right now for this kinda of video - Insta360 ONE X2
or ONE R or GoPro MAX? And we will teach you how to take immersive 360 photos without
any 360 camera to plan your flight with client. And then fly your drone with 360 camera safely.
we will go over the equipment you need and the entire post-production workflow in Davinci
Resolve 17 - to save you some money from Adobe subscription. The stabilization feature in Fusion
is very powerful, and I will teach you that and how to remove your drone with roto brush
and sky replacement within Davinci Resolve - no Photoshop. Yes, the next tutorial is a must-watch
if you want to push your 360 creative skill to the next level and offer services that your clients
can not find anywhere else on the Internet. If you are new here, don't forget to subscribe to
our YouTube channel and join the growing CreatorUp VR community.
Hit the notification bell to stay up to date and I will see you in our 360 drone tutorial next!