welcome to the what's new video for
version 10.5 of VCarve Desktop. we're
going to give you an overview of all the
new and improved features that we've
added in this release, this video is
intended for existing VCarve Desktop
customers who have recently upgraded to
the latest version and only includes
details of the incremental changes and
enhancements to the previous version of
the software. this video is broadly
divided into four sections focusing on
the main areas of VCarve Desktop;
drawing, 3d assembly, toolpaths and
general items. in each section we'll give
you an overview highlighting brand new
tools and a summary of enhancements and
extensions to existing tools that you
should already be familiar with
along with minor changes that have been
made usually in response to specific
customer feedback to improve workflow
and fix problems that have come to light
since the previous release. so let's get
started. 10.5 introduces enhancements to
the way that we draw and edit vectors
when working with overlapping vectors.
we've now made it easier than ever to
trim intersecting vectors at the drag of
your mouse simply select the interactive
trim tool and holds the left mouse key
down whilst dragging your mouse through
the vector intersections that you want
to remove, meaning you no longer have to
click on each individual span making the
process much smoother. we've also made it
easier to identify when you attempt to
trim grouped vectors where the grouped
vectors highlight themselves prompting
you to ungroup the vectors to perform
the intended trim.
we've introduced the ability to draw
beziers within the draw polyline tool.
making the overall drawing process much
quicker. the ability to create varying
spans all from within one tool simply
click and drag the Bezier handle to
create the smooth curve that you desire.
to return to the standard straight line
simply press the S key on the keyboard.
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the way that we create radius internal
and external corners has been vastly
improved to allow you to dynamically set
the radii of the corners in the 2d view.
simply go into the draw rectangle tool
and select whether you want to have a
radius internal or external corner set
your rectangle position and size or
simply draw it out in the 2d view once
drawn out you'll be presented with green
handles on each corner of the shape we
can simply take just one of those
handles and drag it to alter the radius
of all the corners at the same time and
with each drag move the radius value in
the form will automatically update
telling you what the radius is as you
continue dragging to decrease the radius.
there will become a point where your radius
will then switch to an internal radius
and the form will be updated to reflect
that and these improvements make it much
easier to visually set your corner
radius when creating rectangles. we've
made some enhancements to the way we
handle some options with 3d items where
level clipping is concerned. we've made
some improvements to the overall
workflow, it is now much easier to adjust
your clipping boundary and change how
your model is clipped. take this example
my composite model consists of two
levels one containing the plaque and one
containing this labrador.
to clip away everything outside of
this vector I can select the vector then
go to the level that contains the
Labrador right click on that level and
select the clipping option and press
apply. now my model is clipped to this
vector, now let's say I wanted to change
the size of the overall model and make
that a smaller in order for me to update
the level effect I can just right click
on the level and use the option of update
where it updates my clipped model to the
new smaller elipse that we have here
making for a much more straightforward
workflow. to remove this effect I can
simply click remove and the software
will update that accordingly. when
working with 3d items in a double-sided
job you can now copy and move components
to the other side directly from the 3d
view simply right-click on your
component and use the option copy or
move to the other side and the software
will do just that.
ensuring for a much quicker workflow all
directly from within the 3d view. now
we're going to explore the vast amount
of new and enhanced features that we've
added to the software in relation to
toolpaths. we've introduced a brand new
toolpath to our selection this is the
thread milling toolpath enabling you to
machine holes for standard size screws
in metals and acrylics and is also
useful for the creation of decorative
wood fasteners. this toolpath has the
option to create both internal and
external threads, for example if you . 124 00:05:59,770 --> 00:06:04,389 wanted to create a cavity to screw
something in - or if you wanted to
create an exterior thread on something
like a bolt. to accommodate this new toolpath
we've added two new tool types to
the tool database a single thread mill
and a multi thread mill. you can select
them based on the application you want
to use. simply select your tool type and
you're cutting depths next apply the
thread definition information, detailing
the pitch diameter and fit tolerance of
your thread. where you can select a pitch
preset from the drop-down list of
standard pitch types then select whether
you want to create an internal or
external thread type and finally your
thread and cut directions and you're
good to go. to learn more about this toolpath
then please refer to the in-depth
thread milling tutorial guide and
documentation. in this release we have
introduced a second new toolpath; the
chamfer tooloath. this toolpath allows
you to easily create chamfers using v
bits or bullnose tools to create
decorative edges and is also a great way
to create to countersunk holes. let's
take a closer look at this new toolpath.
as you can see the form is laid out in
the same fashion as existing toolpaths
with cutting depth and tool selection at
the top and they have options relating
specifically to the chamfer that we want
to create. let's say I wanted to create a
chamfered plaque using this vector and
a 60 degree V bit tool simply select the
vector you want to chamfer along with a
tool that you wish to use and all you
need to do is assign the width or cut
depth and the software will
automatically update the alternate field
according to the entered parameters.
next up choose your chamfer type, whether
you want your chamfer on the inside or
on the outside. when switching between
the different options the 2d view is
constantly updating which direction we
are creating the chamfer. making it easy
for us to visualize the outcome. then we
have the option to choose whether the
chamfer slopes down from the vector or
slopes up from the vector again with
each switch the 2d view updates to
visualize the end result.
if you want to create a chamfer but
don't have the corresponding angle tool
that's not a problem, you can use a
ball nose tool to create the angle that
you desire and you can have a look at an
example of this in the chamfer toolpath
guide tutorial. this toolpath is also
useful in creating countersunk holes, for
example if you wanted to create hanging
holes for this door sign we can do so by
first drilling the holes out accordingly
and then using the chamfer toolpath. we
can create the chamfer using a V bit
tool where we set the width to the
radius of the circles. to machine
this in a single pass we can adjust the
pass depth of the tool so that it's
slightly larger than the cut depth
specified ensuring for very efficient
countersinking. to learn more about this
toolpath please refer to the chamfer
toolpath guide tutorial. the pocket toolpath
now supports multiple clearance
tools for more efficient area clearance.
using multiple tools means that you can
use a much larger clearance tool for
clearing moderately large areas as well
as progressively smaller tools to remove
smaller areas making this process as
efficient as possible. simply select as
many or as little tools desired to clear
out the area required the largest tool
and the list will always display first
and will remove as much material as it
can and any subsequent tools that follow
will only machine areas where the
previous tools could not fit. we've also
included this feature in the female
pocket inlay toolpath and so using multiple
tools with this strategy can help
shorten machining times and improve the
life of your tools.
we've made improvements to the
functionality of toolpath groups making
them much more useful. we've made it more
convenient to create toolpath groups
where you can create them from an empty
list to help start your organization off
your toolpaths right from the get-go.
simply right-click within the toolpath
list and use the option to create an
empty group, where newly created toolpaths
will be added to this group. we've
also added the ability to create groups
from visible toolpaths in the list
which is useful when you want to
organize your toolpaths by different
materials used, tool types or grouping
the toolpaths by part however you like
to organize your toolpaths we've made it
very easy to do. let's say I want to
organize my toolpath by tool I can make
all the relevant toolpaths visible and
right click and use the option of group
visible ensuring for a better workflow.
when grouping tools together on top of
this we can also toolpath preview a
group by highlighting the group and
using the preview selected toolpath
option. you can also save toolpath
groups by using the option, save selected
toolpath where it will list all the toolpaths
in the group and save them to one
file. 10.5 see some nice enhancements
made to automatic tab placement in the
profile toolpath where it will default to
placing tabs where it can avoid corners
and curved regions for much better
placement minimizing the need for manual
adjustment. we've made it easier than
ever to save out your toolpaths now you
have the ability to output multiple
visible toolpaths to separate files in
just one click. along with the ability to
output toolpaths together where
possible for instance if some of them
were using the same tool. take this file,
we have four toolpaths
I can simply use the option to save
visible toolpaths
to multiple files and the software will
save them all out individually at the
click of one button. give the toolpaths
a save out name for example vectorphone
and the software will append the toolpath
name and type making it easy for you to
identify the files and ultimately the
process saves us a lot of time if we
have toolpaths in the tree that use the
same tool and we can make use of the
group where possible feature and so the
software will group toolpaths using the
same tool to one saved file. if however
there is a toolpath using a different
tool in between two toolpaths which use
the same tool then the toolpaths which
use the same tool cannot be combined
ensuring that the software respects your
order of machining and so it will
separate them accordingly. in the profile
toolpath we have stopped repeated
retracts and plunges when we profile on
open vectors where the cut direction
doesn't matter ultimately helping to
reduce machining times and making the
whole process more efficient. we have
optimized the link-up moves between open
contours when the cutting direction
doesn't matter allowing for more
efficient machining with reduced
machining times.
for ease of use we've added the ability
to copy tools in the tool database by
simply selecting the tool along with the
control key on your keyboard where you can
drag your new tool into position ready
for editing. we've made a minor
enhancement to the way that we preview
the modern toolpath in the 2d view
where we are now able to visualize the
clearance toolpath as well as the
finish.
we have now added in a further
right-click option to calculate all
visible toolpaths allowing you to
update only the toolpaths required. 10.5
introduces improvements with the way
that we work. in this release we have
added a new feature whereby you're able
to save your commonly used file settings
such as job sizes, geometry and toolpaths
as a job template, which is really
useful in two case scenarios, for example
if you commonly work with different
sheet thicknesses you can save these as
templates to open up without having to
make any adjustments to the job setup
form and another example could be if you
were creating a job that is
interchangeable with each customer order
that could be set up as a template where
you would only need to change the
customizable parts ultimately saving you
time and money.
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