Welcome guys to another episode of
Scenic Fights Fight Scenes Breakdown!
I'm Chad Vázquez.
- I'm Logan Lo.
- The mincemeat king,
and we have a very special episode today.
Thanks to a Discord user for recommending this to us,
we are doing our first anime breakdown.
The show we're looking at is called "Kengan Ashura".
It's on Netflix.
Pretty much just to give you a little idea
of what the story is about,
these companies, whether big or small in Japan
participate in Kengan matches,
in order to have fighters that they hire
to represent their interests.
And whoever wins, wins the deal that they have.
The fight scene that we're breaking down,
is between two characters:
and Naoya is the MMA guy.
So, there's a lot of cool grappling MMA stuff
in this fight scene.
All alright, you guys ready?
You better be ready.
You ready buddy?
- Yeah!
- Let's do this.
All right so that was a fake to a double.
[Logan] Okay. [Chad] Sprawl.
[Chad] Right, so it's wrestling happening right there.
[Logan] Oh, Jesus. [Chad] Into the face.
[Chad] That happened to me once in my fights.
[Chad] Nice leg kick.
[Logan] I remember that.
Oh, this is legit.
- Yeah, the form actually looks pretty good, yeah, right?
Kicks to the arm.
All right, so, it's cool there.
That's such real thing.
By kicking it in, you weaken the arm
so they can't use it as much, I like that.
[Logan] Ooh. [Chad] Okay, all right. so, we have a Thai clinch.
- [Logan] That's brutal.
- All right, so, little funny story.
Kanoh gets punched in the face
and the reason why that happens, it's happened to me.
- [Logan] Okay.
- Your head has to be tight to your partner's head
If you're like this--
- Right.
- The guy could just swing,
and that's what happened to my fight.
- Okay.
- I caught the dude and just swings over
and catches me right in the face.
Although I did, you're good.
I just let him go. - Right.
- And we're back to just square one.
- So, you got a flashback from the scene.
- So actually you know what?
We can break it down a little bit,
on just some basics on a Thai clinch,
and what you shouldn't do.
What I learned the hard way (chuckles) in one of my fights
was if you're gonna go to a Thai clinch, some details here,
both forearms
are right by the collar bones,
and I connect my hands like so,
right to the crown of the head.
Now, my head's out here,
what happened in my fight, yes.
Overhand.
And that's what happened to Agito,
when he got punched real hard.
So in a Thai clinch, you wanna go head to head tightly
so you're not so exposed for punches like that.
From here now, I can start throwing my knees, right?
So, that's one of the main weapons, in this position,
particularly, this variation.
Where now from here, I can start kneeing, very effectively.
Now, in the combat sport of Muay Thai,
you can't do throws or takedowns
like you see in mixed martial arts,
it's illegal, right?
You can't just grab someone, pick 'em up and slam them.
You can't wrap your limb around theirs and pull.
But you can do trips.
So, one of the example.
From this clinch here,
I will circle Logan out,
and it can possibly have a post there on my foot,
to create off balancement, if possible, knockdown.
So I'm not gonna take Logan down,
but just to show the off balancement.
So, as I move Logan,
I create a post,
and that if well timed creates a knock down.
Let's look at it again.
Head to head,
as I move him,
I create a quick post,
and that trips him to a collapse.
All right, so double leg takedown.
- [Logan] Nice! - [Chad] He's in his guard.
- [Logan] Okay.
[Chad] So he's ground and pounding. All right, so big problem there,
Kanoh doesn't cross his legs,
he's using the guard wrong, right?
The feet should be kind of somewhere either to each other
or on the opponent.
- Gotcha.
- So, he had a chance to go to a close guard.
Agito, he's just framing, and brings his knees tight here.
Well, instead of doing this,
wrap the legs around like so.
Okay?
Now, my legs, my hips are above his hips,
and I have more control than what you guys might think.
Right?
This is a close guard,
also referred to as a full guard sometimes
from other coaches.
All right, goal number one,
I have to get some sort of an upper body control.
I can't just reach and grab,
especially if someone's trying to punch me.
Right, I can just reach here?
Imma get clocked so
I have to use my legs to make 'em base out
and expose himself so I can get grips.
So, we do knee pulls.
By pulling him into one of my shoulders,
that you'd see, so it creates off balancement.
Now, if Logan was trying to punch me,
first I have my hands up, right?
But by pulling, he has to base.
Now, I can start getting some upper body control.
So, that's objective one.
Objective two,
attacking.
We need,
one, either the elbows
outside
or across
my center line for attacks.
To do this though,
two, we need to constantly do angle and misdirection, right?
So, whenever I'm attacking someone,
my best attacks will come where I have control,
and I have an angle,
not straight on.
The thing is also, the guy's resisting me, right?
So, during the battle I also have to know
how to switch sides.
So, if anything fails here,
I'll have to unlock my legs, use my knees to turn and relock.
Unlock my legs, use my knees to turn and relock.
That's my movement goals
when it comes to doing different types of attacks.
All right, so in close guard, he's going into a triangle.
- [Logan] Oh, he got out.
- All right, so, it's a nice scramble going on here.
- Reversal.
- Yep.
- Nice.
Another reversal.
- Yeah, so, now it's just having a scramble,
no one has a control.
So, it's just, that's why the scramble's happening.
Okay, Kimura from close guard.
Let's break that down.
Kimura is something I haven't really talked about detail yet,
especially from close guard.
And since we just had a talk on what close guard is,
that's actually a very important move to know
from that position.
So, let's actually go into it right now.
- Yeah, and we also did the Kimura
with "The Man from Nowhere",
where it was done standing--
- From a standing position.
Yes. - Right.
- Now, actually we'll go into the ground
and actually teach you how to actually use it
to break the arm, essentially.
So, we're battling, as I'm trying to pull him in,
I wanna get a wrist grip.
If successful, I have to get over his head.
Heads are one of the barriers that stops you
from going for a Kimura.
So from here, I can hip out,
unlocking my legs,
using my knees to turn my butt.
And that allows me to come over
and get an another wrist grip.
What you're looking at right now is a basic Kimura control.
There's more to this, but this is the basic version of it.
Now, what happens a lot in fighting?
The opponent will hide his hand.
He'll grab either the inside of his thigh or stomach.
From here now, I have to find a way to pull this out.
I can't just pull it,
just my arms, especially if it's a bigger guy than me.
So, I can use my legs.
One example, my legs can unlock
and grapevined towards inside his legs as best I can,
especially if they're wide like so.
As I stretch my legs, I do a side crunch
and I pull the arm out.
Now, my big goal is this guys, I gotta get this hand
behind his back as much as possible.
If I don't lift it up, he can just go back to his defense.
So after I get out here, I'm going to hip out
towards the camera and bring my foot up towards his far hip.
My knees downward.
This angle, I created, allows me to take this hand
and bring it over on top of the back
so he can't defend anymore.
This will also make breaking the arm very easy.
Now, I relock my legs to the far hip.
Now, the finish,
I lean back, I pull this elbow into my armpit,
I hip off for pressure and now my elbow goes downward
and that puts pressure, right to the shoulder.
That's how you finish a Kimura from close guard.
Agito got that but then the scene changes
and we don't know how Okubo got out,
Agito did not finish the fight there.
We don't know how Okubo got out,
but some ideas on how I can defend myself from that lock.
Well, let's say I give Logan the Kimura, right?
So, you get this here, right?
So, quickly,
I go to hide my hand as I mentioned earlier.
Personally, I need to in my stomach,
and grab the stomach.
Now, guys, you want to start stacking into your opponent,
using your head.
Remember I told you earlier, angles,
Logan needs a dominant angle to break my arm.
So, we're gonna do a little trick here
to put pressure on the arm
so he either let go, or we'll shoulder lock him back.
Watch this guys.
As I stack Logan,
my free hand can go and grab my wrist.
I can pull it and start lifting up
and putting pressure on his joints here.
From here, he'll either let go or tap here.
And that puts pressure around his arm.
So, by myself, I grab,
I pull and I lift
and that starts twisting his shoulder.
From here, the guy will, most people will let go,
'cause it does hurt their wrist or shoulder,
or they might tap.
You also saw how Logan's legs open.
I can also use it to jump over his legs
and extend my position.
That's maybe what Okubo did,
we don't know 'cause the scene changed on us.
All right, so, back to reversal, goes to his back.
Okay, they're scrambling up a lot
but what they're showing is actually essentially
what jujitsu is.
Jujitsu is like this algorithm, right?
Take the fight to the ground, pass the legs
'cause legs are dangerous, they can hurt you.
And of course, establish position, then attack.
Attacking is the fourth step,
whether it's punches, joint locks or chokes.
So, this nice scramble is kind of capturing
what the algorithm looks like in combat,
even though, you know, it there could be better control.
So, I appreciate that.
All right, he's in mount position
Okay. - [Logan] That's some serious ground and pound
- All right, so, there's some problems here.
So, right now, Kanoh is just blocking, right?
And he's not addressing the situation.
Okubo has a control, which allows him to punch.
- And the control is?
- The mount itself, the pin, right?
He's on his hips there.
So, right now he should be doing something
to off balance him, let's see what happens now.
[Chad] He's punching away, he's just blocking. [Logan] He's just eating it right?
[Chad] Not fazed, Okay, reverses him over.
- [Logan] Reversal again.
- [Chad] They're more putting submissions over the position,
that's why this epic scramble happening.
- How effective is that?
- It will keep you alive for a certain amount of time,
eventually you have to address the pin.
- Right.
- You have to address the control that's allowing him to punch you.
Okay, so, hip bumps, that's valid.
Let's talk about the mount
and what you should do if someone's pinning you
and punching you especially.
Kanoh's getting mounted, right?
This is a mount position.
And he's getting punched at.
He just covers here.
If I don't deal with this and off balance him,
he will be in position to sit on me and keep on punching.
He does do something correct, which is a bridge.
Now, I should quickly by myself demonstrate
some key terms I'm gonna use.
So, you understand what I'm saying
as I demonstrate two very simple examples
of how to escape that mount position.
Let's teach you guys simply,
what a bridge, shrimping, also knows hip escape are.
From this back position here, I'll adjust my feet,
I'll pick a side.
For now, I'll move my feet towards my right side.
Now, this allows me
to turn my body like this.
Downward knee, one in the upward, I'll push off this leg.
This is how I start off balancing opponents
who are pinning me.
Now, let's quickly show what hip escapes also shrimping are,
and how they work with bridges.
From here everyone, as I turn to my side,
I extend my hips up to my shoulder line.
So, you will see the shoulder line here.
My hips have to reach that line.
And I do an arm limb extension.
Side to side.
That is called shrimping, also known as hip escapes.
Okay guys, we now know our movements, our vocabulary,
let's go over some escapes here.
Very simple one,
postured, getting punched, I have to address posture.
Look at my legs.
I'll use some form of a bridging action,
but I'll put a knee behind his tailbone,
and get hands based here
Now, I bought myself time where I'm not getting punched.
Now, ideally when Logan wants to punch me again,
fighters will lower down their hips
and hands will actually walk towards the upper body.
So, you see there'll always be a body contact
before he'll just posture, right?
'Cause my hips are bridging, they're moving.
When I feel that, I gain quickly two grips.
Right and I move this hand
towards my chest as much as possible.
Now, I know what you're thinking,
"It's a free hand,
I have to act quickly."
You don't pause here.
We'll just reposition to show you the reversal.
So, now I have my two grips on the joint here, right?
On the wrist and the elbow.
The next thing is, especially I'll be doing this
when his heads are leaning forward little bit,
is I need to trap
one of his legs.
I'm doing that now guys, I'm trapping this leg
because this is the direction I'm gonna roll Logan.
I don't want him basing any way that stops my roll.
So now everyone, once I have my grips here,
my head moves out of the way.
As I go,
I could still knock him over, it won't be enough.
My hands go right into the armpits for safety,
so I don't expose myself for certain submissions,
like the Kimura.
- [Logan] All right, squaring off.
- All right, let's do that again.
Okay, that's, all right. - Ooh, nice.
- That's very MMA, where there's a fake to another attack.
This is actually a cool thing they did here.
We see Okubo go for a fake shot
to an overhand.
That's very classic.
First, there are fakes and there are feints.
What's the difference?
I will use the jab as a way to show the two differences,
it's easier that way.
A feint is this.
That's a feint
A fake.
That's a fake.
Alright, what's happening here?
A feint is where I don't fully commit my body.
Why would you do this?
You would use to test the reaction of the opponent.
So I'm fighting you here, right?
And we're sparring.
That feint, I'll use it to see how you react.
This is a very important tool to use
against counter fighters.
Guys who know how to read the body and react and time you.
So, if I'm not confident enough to attack the guy here
by just taking a step,
a small squat and a small lean,
I use my body to signal that I'm about to attack
which I'm not though,
I'm just seeing how the guy reacts.
Faking is misdirection.
So for example, with the jab,
I could fake to the head,
pull back and then hit the body.
That's a fake,
I misdirect my opponent.
Head, he goes guard up, I pull back, boom, I pop the body.
I can also mix different punches.
Fake,
cross, right?
So, I go fake, body shot.
What Okubo did was he did a fake shot.
So, Okubo goes for a fake shot.
You see wrestlers do that 'cause they're confident,
they have confident ability to shoot in.
So, when I go into my fake shot,
you'll see Logan react to it down hands.
So, fake shot,
over hand.
That's very effective, especially used very well
by strong wrestlers
in mixed martial arts.
They have the ability and confidence
to shoot into people's legs and they create that threat early.
And so, when I see a guy react to it,
it leaves them wide open for an overhead punch.
All right, so that throw is interesting.
So, you actually see it both in judo and wrestling.
The version that we see done is more of a judo version
because there's this
pickup drop effect.
That move is referred to as a Koshi Guruma.
So, from here,
we have a lifting effect,
cross step,
and I turn my grip to here,
using my hips I'm pulling my partner over
creating off balancement,
and this pickup and turn allows to drop my partner down.
This type of takedown also exists in wrestling.
So, in wrestling from here, they'll go to the same position,
but they'll pull the guy down
and just pretty much drag them to the floor.
From here, same control, but now with my hips,
I start pulling him down I'm going to go slow
right into a similar pin in judo.
[Logan] Rear Naked Choke. [Chad] Choke. But no hooks.
- [Logan] He got out.
- All right, fake right to— So that's Okubo's thing
He keeps going to body locks or doubles
- Gotcha.
Ooh, soccer kick to the head.
- Man, he just launched him.
- That's illegal, right?
- Yeah.
professionally, yeah.
Yeah. - We don't do that here.
- I mean, back in the day,
in certain fight promotions, they allowed it, but now, no.
Okay, creepy smile.
All right, so he goes real quick for a shot.
He tries to get his hands down, they block him,
but he gets a wrist control.
- Okay.
- All right, don't know how real that is.
Where you just grab someone's wrist and punch them,
but it happened, okay?
Right now, he's just wailing, he's blocking.
So, okay.
Okubo checks, goes for a shot,
or he's going for a bodylock or a double,
and now he catches him.
- [Logan] Hmm.
- So what happened, okay, so one thing that is pretty cool here
is Okubo is showing a pattern,
and now Kanoh sees a pattern and he catches him.
Right?
If you notice in the whole fight, Okubo keeps shooting.
- Right.
- So, he starts catching on, oh okay, front suplex.
Back to mount.
And that's the end of the fight,
fight over.
Kanoh wins.
That's cool, a fighter shows a pattern, pattern, pattern,
and the advanced guy, he can recognize a pattern
and catch him.
So, I think they capture that concept
that happens a lot in real fighting.
So, I appreciate that, it's pretty cool.
We see Okubo go for a takedown.
That's very important because throughout the fight,
he goes for it a lot and he'll pay dearly for it
'cause he keeps showing the pattern of his fight style.
Basic rule for double legs,
and then as you get better, you can break this rule,
it's best to win a matching stance.
In the event that I try going for a double here,
there is a lot of space for a knee to come into my face,
which will lead to a knockout.
If we're gonna do this safely,
best stance is matching in this is example,
orthodox against orthodox.
So now, whatever step I do,
my head, gets in nice and smooth to the hip there,
in a shorter distance,
so the chance of me getting a knee in the face
goes down, right?
So, that's how we approach a double leg.
Whereas I step, I level change,
and I catch, and I really bend my wrist
right over the knees
so he can't defend so easily.
I wanna create that turn and that drop and that side,
almost like I wanna pass his legs,
as it comes to the floor.
First, I wanna say as someone who is a huge anime fan,
I wanna thank you for recommending an anime fight scene,
I really appreciate that.
I also really appreciate this fight scene too.
There's a lot of cool stuff that we saw together, right?
A lot of modern day reference to combat styles
that are used in the combat sport of mixed martial arts.
We saw wrestling, judo, Muay Thai, boxing,
and of course my favorite, Jiu-Jitsu.
What I like was in the progression of the fights,
Okubo was telegraphing a pattern that he kept doing,
he would a lot of times duck in
and go for a body lock or a double leg,
and he was also using feints and fakes to do that.
One, I really liked that, right?
'Cause it shows the writers,
their fight IQ on how combat works
and how to trick the opponent.
But what I also appreciate is that
Kanoh picked up on the pattern,
and eventually countered and won the fight.
So that progression of a fighter doing a pattern
and then a fighter adapting to that pattern,
I personally, thought that was really cool
because it captured a big concept you see a lot
in fighting in general.
Well I'd say overall though,
is the transitions could have been a bit better
as the fight was progressing,
but it was a cool fight scene regardless,
my final grade will be an
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All right guys, peace.