Welcome back to PJ Chen Design. Today we are going to talk about how to build
a surface for this seashell. Are you ready? let's get started!
We're going to start drawing the outer shell curve, so we're gonna come in with
to the center, you can come over here and make a big turn over here
you can do it symmetrical or make it more organic shape so make two sides
is not completely the same. it's up to you. depend on how you like your design
alright, so once we have the basic form we want to make it into the surface. I'm
going to use the curve tool, and let's look at the side view. On the side
view here on the back it's a little bit puffier and into the middle and then
then it comes into the front look like this, and make sure that you want to
make it as straight as possible, so we're gonna use the Move tool somehow move it
close to the near point there, and then the second things I wanted to do is to
use the arc tool. We're gonna using the arc at the beginning and the end, and we want to
snipping somewhere right in the middle. Maybe somewhere about here. okay so
now we have this, we are going to use this one to be split by this curve. Once
we have our curve, we want to do the curve network and I pick up everybody
and then you will get these surface like that, so this is the basic shape that we
have now. We want to work on the texture for that bumpy surface, so let's
go to the top view, and we are going to use the arc tool we're going to use the
arc and drawing something like this, and you can draw as bumpy as you want to
depends on your design. I'm simply for the demonstration purpose. I'm gonna make
something fewer so the video will go quicker. You gonna get something
look like this, and you can continue to draw on the side as well because the
size right now it looks a little bit too to flat, so I'm going to continue to draw
something look like this, and always have your reference picture next to it.
it's always more accurate in that way
Now let me temporary to hide this one, and we are going to draw a
bunch of straight lines. So the line from here to here, here to here, and I'm
going to fast forward here.
Now we have this. So let's go ahead pick up all the curves
that we have, and we want to use the command called "project" and we want to
project it to that surface. so you can see that now we have the curve for
us to create the surface. So let's give it a try. We want to try sweep 2 rail
you go rail one, rail two, cross-section, and then you will get one surface there
We want to continue to do that for the rest of it. In this case, I usually would
like to pick up the surface edge to be more accurate to make sure that those
two are connected, so I'm going to fast forward at this point.
so at the end here we can do is.... because we don't have the cross-section, so what
we can do is for this curve, we could split into the point like this, and then
so again we want us to sweep 2, but we're gonna pick up here's the first
curve, second curve, and that will be the surface we get. So let me
do it one more time. just go ahead and split with this curve anywhere there, and
we're gonna use the sweep 2, rail one and rail two, and cross-section.
So let's go-ahead select everybody, and join them together. Once
you cap it, then it will become solid, and you can mirror to the other side. If that
fit into your design. That will be the seashell that we have today for
the demonstration. I hope you enjoy it. please subscribe to my channel if you like
it, and share it with your friends. Thank you for watching. I'll see you next!